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The correct order would be: 1. MO 2. MO patch 2 3. UI 6_4_0 test version 8 4. FX update v13 5. depth keeping fix |
Thank you TDW. :up:
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about the fires, something to consider is that since vanilla, they start way too easily, at least from the deck gun. A standard merchant taking a shell to the bridge can light up like it took a direct hit to a warship's ammo magazine.
I read in the other thread, about SOAN including ship info, as well as weak spots to aim for critical hits. Is this somehow able to be implemented into SH5? Rewarding marksmanship would go a long way to improving the gameplay as well as immersion. |
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But two questions please: 1.) What is the correct order with "Intelligent Random AI (IRAI) version 0.0.30" ? At which position must be this MOD ? 2.) I have in my install all MODs from postion 1 - 5 in this order and IRAI 0.0.30 (see question 1). Do I need the two additional MODs that comes with FX update (UHS-Fix and BARF) and what is then the complete correct order with these two Add-Ons ? Maybe is this then the complete right MOD-Order for me: 1. MO 2. MO patch 2 3. UI 6_4_0 test version 8 4. FX update v13 5. UHS-Fix (Add-On from FX Update v13) 6. BARF (Add-On from FX Update v13) 7. depth keeping fix 8. IRAI 0.0.30 9. Air Torpedo MOD (because # 8 overrides # 1) Can anybody please this order verify or change to correct ?! Many thanks and best regards, Magic:salute: |
I think it must be :
1. MO 2. MO patch 2 3. FX update v13 4. UHS-Fix (Add-On from FX Update v13) 5. BARF (Add-On from FX Update v13) 6. UI 6_4_0 test version 8 7. IRAI 0.0.30 8. depth keeping fix But TDW would confirm it... |
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2. MO patch 2 3. UI 6_4_0 test version 8 3. FX update v13 4. UHS-Fix (Add-On from FX Update v13) 5. BARF (Add-On from FX Update v13) 7. IRAI 0.0.30 8. depth keeping fix |
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Hi TDW i have some dubts related to the mod.
1) I read the documentation and there are 2 txt documents related with starshells and sounds on the ship, are these options activated by default? 2) What means exactly BARF? and what this mod do exactly?, same with UHS. Since im not english is dificult to figure it out. :salute: |
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2) BARF is a mod made by Arclight that changes the damage model of the ships to sink by flooding over time 3) UHS is a mod by ddrgn that changes the dynamics of the subs with waves and also sets some historically accurate ammo loadouts and such |
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