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-   -   [REL] OLC GUI v1.2.7 (https://www.subsim.com/radioroom/showthread.php?t=124639)

Fish40 12-18-07 03:18 PM

Quote:

Originally Posted by lutzow
Excuse me Kaleuns but i have two questions...:

1.Does current/latest OLC GUI mod works safely on GWX 2.0 ?

2.I'm downloaded OLC GUI with nightfilter for navmap and redmask for
scopes...err...That redmask is too bright for me...Maybe there is some
mod with darker redmask released which i missed ?

I'm sorry for event BUMP questions:-?



I could help you with number 1: Short answer, not as is. You need to D/L this utility:http://www.megaupload.com/es/?d=OR7P6JTG This will make it compatable.


As for number 2, I couldn't tell you, cause I'm still useing v1.1 of this mod, as well as GWX1.3. Still have a patrol to complete befor I update;)

lutzow 12-18-07 03:24 PM

Thank you Fishy;) for your help:up:

Friedl9te 12-18-07 03:41 PM

Quote:

Originally Posted by Fish40
You need to D/L this utility:http://www.megaupload.com/es/?d=OR7P6JTG This will make it compatable.


The link is very dead.:cry:

Fish40 12-18-07 04:39 PM

Quote:

Originally Posted by Friedl9te
Quote:

Originally Posted by Fish40
You need to D/L this utility:http://www.megaupload.com/es/?d=OR7P6JTG This will make it compatable.

The link is very dead.:cry:



That's strange:huh: It worked just the other day for me.

kenijaru 12-18-07 04:46 PM

Quote:

Originally Posted by Fish40
Quote:

Originally Posted by Friedl9te
Quote:

Originally Posted by Fish40
You need to D/L this utility:http://www.megaupload.com/es/?d=OR7P6JTG This will make it compatable.

The link is very dead.:cry:


That's strange:huh: It worked just the other day for me.

strange indeed, i just downloaded the utility 2 hours ago.

Pisces 12-18-07 04:47 PM

Quote:

Originally Posted by Nico71
Er....I'm aware of that! But that gets rid of the sextant es well!

Alright, makes sense. Then I guess you need to ask OLC for that.

Friedl9te 12-18-07 04:59 PM

Quote:

Originally Posted by kenijaru
Quote:

Originally Posted by Fish40
Quote:

Originally Posted by Friedl9te
Quote:

Originally Posted by Fish40
You need to D/L this utility:http://www.megaupload.com/es/?d=OR7P6JTG This will make it compatable.

The link is very dead.:cry:


That's strange:huh: It worked just the other day for me.

strange indeed, i just downloaded the utility 2 hours ago.

Well I found out why, magaupload servers have an adress in the range of the ICQ servers. And all ICQ Servers are blocked in my network.
Please could anyone upload it to http://www.filefront.com/

The Bad Wolf 12-18-07 05:37 PM

Have noticed in the OLC GUI for GWX 1.03 (1.1.4) menu_1024_768.ini these 2 lines.

[G26 I107]
Name=Torpedo Settings Label
Type=1029;Static text
ItemID=0x2606000A
ParentID=0x26080000
Pos=725,-633,215,18
Color=0xB4B4B4FE
Font=5
Text=4976
TextFlags=0x5

[G26 I139]
Name=OLC Chrono Label
Type=1029;Static text
ItemID=0x2606000A
ParentID=0x26080000
Pos=725,-287,215,18
Color=0xB4B4B4FE
Font=5
Text=2202
TextFlags=0x5

The ItemID=0x2606000A is the same but should be different and unique.
Just thought I'd mention it.

Schwuppes 12-20-07 08:03 AM

I have another question...

When counting the horizontal marks for the AOB do I have to count the marks up to the bottom of the bow (i.e the length of the waterline) or the length up to the top of the bow?

Friedl9te 12-20-07 09:44 AM

Quote:

Originally Posted by Schwuppes
I have another question...

When counting the horizontal marks for the AOB do I have to count the marks up to the bottom of the bow (i.e the length of the waterline) or the length up to the top of the bow?

Not the waterline length, but the maximum length until the "vordersteven" is our length to read.

looney 12-22-07 07:06 AM

A few pages back I saw a new screenie of this mod, with a very small recon book. Is that for d/l or is it a WIP?

The Bad Wolf 12-22-07 09:07 AM

Hi looney,
I think it's the one I put up, if so then its WIP.
Have thought of a lot of ideas (trying out) for a new GUI for GWX 2.0 so appearence will be delayed.

Friedl9te 12-22-07 01:29 PM

Quote:

Originally Posted by java`s revenge
I have a problem

I have installed a fresh sh3 and the patches and gwx2.0
I have deleted the sea folder in the olc mod.

Installed it with the double mast mod but the loading screen
doesn`t come further than the half of it and then i am back at the desktop...

Without the olc mod playing sh3 is possible.

Have not tried the double mast tool yet, but wasn`t it, either delete sea folder or apply double mast tool ?

Julius Caesar 12-22-07 04:47 PM

This mod is a must-have!
But until it is fully gwx 2.0 compatible, are there any problems with gwx 2.0 menu_1024_768.ini file (I guess this mod is using updated GWX1.3 menu_1024_768.ini file?)

NealT 12-22-07 05:05 PM

Quote:

Originally Posted by Friedl9te
Quote:

Originally Posted by java`s revenge
I have a problem

I have installed a fresh sh3 and the patches and gwx2.0
I have deleted the sea folder in the olc mod.

Installed it with the double mast mod but the loading screen
doesn`t come further than the half of it and then i am back at the desktop...

Without the olc mod playing sh3 is possible.

Have not tried the double mast tool yet, but wasn`t it, either delete sea folder or apply double mast tool ?

I had the same problem. Even after I uninstalled the entire mod, I could not get past the CTD. So, I completely reintalled. I deleted the SEA folder, but did NOT run the double-mast tool. Instead, I do things in my head. Works just fine now. Not sure what happened, but at least I am glad to hear I was not the only one to experience a problem.

The instructions say you MUST delete the SEA folder from the mod before you install OLC GUI...whether you use the double mast tool or not by the way...


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