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Here I found a handbook what you are able to do with front and the back side of the attack disk.
http://www.filefront.com/13402461/An...andbuch-3.pdf/ |
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@TDW: May you have a look for it? :yeah: |
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It indicates "TDW_Automation.SHA is already loaded." or " TDW_Search is already loaded" Note that this only happens when other scripts mods are added, using JSGME, after yours. As for the Print_Message, I refer to Bearings4.sha, which I didn't write. The lines read Print_Message,0,0,Plot First bearing,0,0,0,20 I have tried single and double quotes around the text, but nothing shows. |
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Can you show me a screenshot of this python error and all other errors? And what scripts were you using at the time? EDIT: just looked over the code and those errors are due to trying to load the same script more than once (you have scripts with duplicate names!). When this happens Automation is halted and will not work in game. |
Duplicate script names
I'll have a look at the names. I have Trevally and Krauter scripts, each with the same result.
Then I'll try the screen cap, but I never knew how to upload anything to this forum. |
The RAOBF is now draggable via mouse. It's tied to the TDC AOB dial. Finally figured out why I was having problems with making it drag - the dial images must be bitmap arrays not static bitmaps :DL When you drag the RAOBF you are changing the sol value - not the actual AOB value so you won't screw up your shot. Same thing with the Attack Disc - when you change the AOB it's the sol that changes, not the actual AOB used for the torp calc.
Backside of attack disc is done. The inner disc with the arrow pointer is draggable via mouse and tied to TDC AOB dial (sol not the actual AOB). The middle disc is turned via the same keys for the heading bar (default is Q & E keys). Where I have the mouse pointer is where you click to change front/back of attack disc (that grey circle area). I really need better graphics for these images on the back side. They have problems (not perfectly round and oblong shaped) which manifests as graphical problems that look ok but not good. If someone can point me to better graphics that are 'square' that would be excellent. http://www.subsim.com/radioroom/pict...pictureid=3020 |
:/\\k:
The above expresses obviously my love for triangulation that I'll do using the wheels, not to TDW. I don't love him, even if it looks so it's just Soviet propaganda. I only abuse his uberpowers. :88) Looks smashing. :up: EDIT: Would to to help with some research. Could you tell which mods you checked for the back side graphics already? What size are they? (trying to learn what would be "better" - as far as I understand they should be not only perfectly round/square, but also bigger). |
Where can I find the images for the U-jagd chrono to replace the stock clock? Found the ugajd chronos in SH3....now what needles go where on it?
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clock: \data\Menu\OLC\UZO.tga needles: \data\Menu\Gui\Chrono.tga Uploading somewhere for you. Looking for backside graphics. EDIT: http://www.filefront.com/17275197/for_TDW.7z |
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You can try it on your own and have a look at the messageboard. Can you imagine what your crew in real life will think of you, while they are still on duty working on the gun? :har: |
Got the U-Jagd chrono working. Wow, that one kicked by butt big time :nope: I didn't like all the small needles so I made them all big. In the screenshot below is a torp fire. Red needles indicate time for torp to reach target, black needles are accumulated torp run time. I like these big needles much better :D
http://www.subsim.com/radioroom/pict...pictureid=3022 |
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