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@ mikaelanderlund + vlad,
have you guys been using OHII and Mtms for a long time and only now getting issues:06: |
Hi Trevally,
no I have not. I'm new to Harbour addition and mtns. But I have used OHII for long time without problem. |
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actually come to think of it, it is only recently that i have had ctds in game since adding mtns, i thought it was the radio messages. i have 24gb ram.
when i disabled radio messages and still used mtns with OH 2 fix, no ctds. put radio messages back ctd when going out into bay of biscay. maybe mtns and radio messages dont like each other. many thanks:salute: |
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I don't think lack of memory is the answer to this problem. :-? Check your PM. / Tam vstretimsja |
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1 Harbour_Addition_Environment_Enhancement Mod v0.5 for Open Horizons 2 Open horizons II full v1.6 3 mtns - more traffic, nations and ships 1_8b 4 mtns - OHII&HarbourAddition Fix 1.6b Do you run Magnum Opus, Terrain-Harbour-Flags, or SDBSM? IF you do - in what order are Magnum Opus/ Terrain-Harbour-Flags SDBSM/ OH II activated in relation to each other? What 'Radio Messages' mod(s) are you running? Where in this order do you activate the Radio Messages mods? If you're running MO - do you have the 'mtns - MO&THF Fix' mod? (Included in mtns v1.8). Are you running Cerberus62 Additional Merchant Ships mods? If yes, deactivate them, they are included in OH II. / |
here is my soup.thanks for having a look at it.
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Conus' Graphic Mod 1.1 DBSM_Music_1_0_4 DBSM_Speech_1_0_4 Real Environment - Revision_3 FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible MoraleMod No Damn Bubbles, No Damn Halo Mod No Logo Intro Menu_Animation v. 01.00 by AvM sobers NO water drops V1 OPEN HORIZONS II_full v1.6 mtns - more traffic, nations and ships 1_8b mtns - OHII&HarbourAdditon_Fix_1_6b mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended) IX BOAT MOD one ship, one torpedo v1.00a Ui-Boat V4.14 R7 HiRes Alt English Panels Corrected_Das Boot Crew Mod For Reaper7 Equipment_Upgrades_Fix_1_2_byTheBeast R.E.M_by_Xrundel_TheBeast_1.2 IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting Church's SHV 1.01 Keyboard Commands v1.1 MQK mtns - Fix for Reaper7 UI - recognition manual SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 crew uniforms Battlestations_soundmod_1.1 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Loading Screens Mod 2.0 Radio_Messages_1_2_0_UI_Boat_v4_14 what do you think? suggestions much appriciated:salute: |
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No Damn Bubbles, No Damn Halo Mod No Logo Intro Menu_Animation v. 01.00 by AvM Conus' Graphic Mod 1.1 << Make your choice between this one and DBSM_Music_1_0_4 FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 Ui-Boat V4.14 Real Environment - Revision_3 << Replace with Dynamic Environment; http://www.subsim.com/radioroom/show...ic+environment DBSM_Speech_1_0_4 << Replace with Stormy's SDBSM; http://www.subsim.com/radioroom/showthread.php?t=164552 IF you activate SDBSM you will get conflicts with Church's Kbd Commands (see below). Choose only one of them. I recommend SDBSM and disable Church's Kbd Commands MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Harbour_Addition_Environment_Enhancement Mod v0.5 for Open Horizons << Add this one OPEN HORIZONS II_full v1.6 mtns - more traffic, nations and ships 1_8b mtns - OHII&HarbourAdditon_Fix_1_6b mtns - Enhanced FunelSmoke1.2_by HanSolo78 (recommended) IX BOAT MOD one ship, one torpedo v1.00a sobers NO water drops V1 MoraleMod R7 HiRes Alt English Panels Corrected_Das Boot Crew Mod For Reaper7 R.E.M_by_Xrundel_TheBeast_1.2 IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting Church's SHV 1.01 Keyboard Commands v1.1 << If you install Stormy's SDBSM (see above) this mod causes conflicts with SDBSM MQK mtns - Fix for Reaper7 UI - recognition manual SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 crew uniforms Battlestations_soundmod_1.1 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 Loading Screens Mod 2.0 Radio_Messages_1_2_0_UI_Boat_v4_14 Equipment_Upgrades_Fix_1_2_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 << Add this one; http://www.subsim.com/radioroom/down...o=file&id=3457 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix.rar << Add this one; http://www.mediafire.com/?p54b9i86lvcnewv :up: |
If you are using Reaper7's UI-Boote v4.14 MOD and my Equipment Upgrades Fix MOD.
You will want Equipment Upgrades Fix v1.4 Compatabilty for UI-Boot V4.14 MOD. Or you can just use Reaper7's version of the "Page WeaponsAndSensors.ini" file located in the data\Menu\Pages folder of his MOD. If you do this the only side effect is that some equipment items will not have images on Mechanics Upgrade Menu when in the Bunker. |
mtns mod ?
In the mtns mod I've found several mismatch's between the ships and roster unit type numbers, this is the probable cause of CTD's
for instance the Akita unit type = 102, in the roster it is written as 108 !! Rick |
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If you compare them you must stay in the same mod. In mtns are both 102. The CTD ´s resulting, in my opinion, from the combination with other ressuorce-hungry mods. Over 120 ships are added and also the Harbour traffic is very expensive. On my laptop it's running with the CSPMaGui and without dynamic environment on 4 GB. Regards uekel |
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I think we need 16 Gb RAM :cry: |
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