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[quote=keltos01]http://img204.imageshack.us/img204/9515/ijnaapi7.jpg
working on IJN AA based on german AA single and dual guns, changed the barrel, need to change the ammo to 25 mm and change range and stuff still. keltos |
type 93 naval mine mod
http://img129.imageshack.us/img129/3610/mine2iv7.jpg
http://img183.imageshack.us/img183/1750/mine1kh2.jpg http://img183.imageshack.us/img183/m...pg/1/w1024.png - Original work by Darkfish - he agreed to let us add it to the IJN submarines mod and campaign. took awhile to refine, but we'll soon have mine-laying missions I hope ! Keltos |
keltos, I did some more research on how we can force the game which bump map to use for a model. As you know by now you can specify the bump map for hulls using configuration file. But there was no way to do this for the tower.
I found in data\library\characters\marine.dat some clues. The 'so-called' illumination chunk (I called it this way 1.5 years ago for lack of better understanding) you will find in this file many times (on materials), is used to define bump maps on the characters. I will rename this illumination chunk in a future S3D release so it indicates additional texture map (because it can be used for AO-map, specular map, and now bump map). I have not tested if you can use it in other files, a scan of all game files indicates that this chunk is only used in marine.dat, but that doesn't mean it won't work. Go check that file out, borrow some chunks and see if you can get it to work on your tower. http://sh4.skwas.net/temp/bump_chunk.jpg Regards, skwas |
IJN Type 96 AA gun single and twin
real gun :
http://img147.imageshack.us/img147/1...mdualmohi2.jpg http://img147.imageshack.us/img147/3...jpg/1/w300.png single gun : http://img261.imageshack.us/img261/9...5singlecp3.jpg twin gun : http://img89.imageshack.us/img89/645/new25twinkq8.jpg comparison german single vs IJN : http://img156.imageshack.us/img156/4...dgermanee4.jpg I detached the barrel for both IJN guns so that they might have moving barrels like the stock gun. As those guns had very inaccurate simple sights with two circles I used the simple sight from the vierling. info : http://en.wikipedia.org/wiki/Type_96_25_mm_AT/AA_Gun keltos |
new IJN 5.5 inch deck gun
I used two good pictures of a submarine 5.5 inch deck gun of the IJN that were scaled to the right proportions to create this new gun, the heck with the 4.7 inch DG !!!
http://img99.imageshack.us/img99/6774/guncopiekm5.jpg http://img99.imageshack.us/img99/gun...pg/1/w1680.png Here I rotated the 3D model to check the proportions against the picture, to the right you can see the base and breach of the 20mm AA gun to check for scale against the IJN personel in the picture : http://img145.imageshack.us/img145/4...picturetl6.jpg the finished model of the 5.5 inch gun : http://img407.imageshack.us/img407/6...gleleftjc0.jpg and the occlusion map for the model (the thing I forgot about for awhile...) : http://img231.imageshack.us/img231/4...psinglefj6.jpg Keltos |
Type 96 25 mm AA guns
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wow! beautiful work on the gun!
EDIT:gun(s) |
new guns acoming ..
New guns acoming ...
http://img530.imageshack.us/img530/9981/dualgunlm5.jpg Historically accurate, well at least the I-8 had it, so it was really available, and listen well this twin 5.5 inch gun pack a wallop ! the normal I-Boat gun, the single version of the one seen here is coming your way too ! thanks to Peabody who implemented the 3d model in game ! keltos |
IJN dual 5.5 inch gun and AA
http://img25.imageshack.us/img25/4866/gunswd4.jpg
and : http://img16.imageshack.us/img16/1585/guns2yv5.jpg http://img13.imageshack.us/img13/3060/dualgunue5.jpg http://img7.imageshack.us/img7/8458/dualgun2bh3.jpg http://img16.imageshack.us/img16/842...bdualdgpk1.jpg Peabody made all the gun files and I made the 3d model and the textures. We should have shortly : Single 5.5 inch deck gun Dual 5.5 inch deck gun (historical on I-8) Single 25 mm AA gun and man Twin 25 mm AA gun and man We will soon have all relevant IJN weapons on board. keltos out now : IJN torpedo mod v 3.6 including type 89 and Kaiten 1 and 2 know issues : the early war type 89 has no wake and the Kaiten 2 doesn't yet have a dedicated model of its own. all japanese submarine torpedoes available in this mod, including a couple experimental ones ! keltos downlaod link : http://files.filefront.com/v+36+IJN+.../fileinfo.html __________________ |
All AA guns textured !!
http://img16.imageshack.us/img16/946...exturedng0.jpg
http://img16.imageshack.us/img16/aag...pg/1/w1024.png http://img25.imageshack.us/img25/9306/10452076az6.jpg http://img25.imageshack.us/img25/104...pg/1/w1024.png on this image you can see the single 25 mm AA guns implemented by Peabody and I. |
Hi Keltos,
great work at all mate ! So keep on working :up: Greets Maddy |
new weapons screen
Single mount 5.5 inch Deck Gun, twin mount type 96 AA gun and single mount type 98 AA gun.
http://img293.imageshack.us/img293/7...gle55dgru8.jpg http://img12.imageshack.us/img12/345/single55vq3.jpg http://img12.imageshack.us/img12/sin...pg/1/w1024.png weapons screen : http://img17.imageshack.us/img17/8350/weaponsdt7.jpg http://img17.imageshack.us/img17/wea...pg/1/w1024.png We are making the changes one by one : the deck guns and AA guns are now done along with their descriptions. keltos |
single 5.5 inch occlusion map on
14 cm/40 (5.5") 11th Year Type (Model 1922) Deck Gun
http://img8.imageshack.us/img8/3976/...unoccluzv7.jpg a closer view : http://img410.imageshack.us/img410/4...nocclu2lt7.jpg info : http://www.navweaps.com/Weapons/WNJAP_55-40_11ns.htm Dual mount Deck Gun : http://img242.imageshack.us/img242/7...nocclu1im1.jpg http://img242.imageshack.us/img242/t...pg/1/w1024.png http://img24.imageshack.us/img24/3416/twinocclu2yr1.jpg http://img516.imageshack.us/img516/4...ewoccluxt1.jpg http://img516.imageshack.us/img516/d...pg/1/w1024.png Still, I might even think that the guns do look better without one... keltos |
DROOOL-awesome stuff!
Keep it up! |
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