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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

marleymen 08-15-10 11:15 AM

I have lost the function of F5,F6,F7 and F8 keys automation when installing your 4.0.3 mod and loading my savegame at Base.

When playing with 3.9 i had no problem. What could cause it?

TheDarkWraith 08-15-10 11:24 AM

Quote:

Originally Posted by marleymen (Post 1468519)
I have lost the function of F5,F6,F7 and F8 keys automation when installing your 4.0.3 mod and loading my savegame at Base.

When playing with 3.9 i had no problem. What could cause it?

no clue. Checking in game now to see if I can't use them either. I'll edit this post with results.

EDIT:

just checked in game and F5, F6, F7, and F8 working correctly. Sounds like you got a mod conflict somewhere.

Sepp von Ch. 08-15-10 06:38 PM

2 TDW: Thank you VERY much for your new version! No more problems with this great mod.

thanks!:salute:

Btw Your IRAI mod should I install always before or after your UI mod?

TheDarkWraith 08-15-10 07:50 PM

Quote:

Originally Posted by Josef von Posorschitz (Post 1468824)
2 TDW: Thank you VERY much for your new version! No more problems with this great mod.

thanks!:salute:

Btw Your IRAI mod should I install always before or agter your UI mod?

IRAI needs to be installed after the UIs mod.

lavr 08-15-10 07:57 PM

pm
 
Hey TheDarkWraith,
Any chance for response to my personal message?

TheDarkWraith 08-15-10 08:01 PM

Quote:

Originally Posted by lavr (Post 1468854)
Hey TheDarkWraith,
Any chance for response to my personal message?

in this folder data\Menu\Gui\Layout\ are:

RAOBFMiddle_attack.dds
RAOBFMiddle_obs.dds
RAOBFMiddle_UZO.dds

they make the marks onscreen for the RAOBF

The torpedo-stopwatch problem I haven't been able to duplicate yet.

lavr 08-15-10 11:21 PM

scale
 
Thank you for responce. I am sorry if I was not clear. I`ve checked those files before. Are you sure that their color is related to my question? I was looking for distance between marks, and not the color of scale.
I need to shrink vertical scale and I am willing to keep your yellow collor.
Could you help me out?

Sepp von Ch. 08-16-10 05:04 AM

TDW: thank you:up:

Paris_England 08-16-10 09:56 AM

Another Fantastic Mod! Thank you very much for all your works TDW!

I have a quick question -- maybe I missed a post somewhere while looking and you could point me in the right direction).

I'm trying to set up some voice command software (shoot 1.6.4 working on windows 7) which emulates keypresses, but it seems that the majority of commands don't have corresponding keypresses.

In an ideal world what I'd like to be able to do is this:

Say "Watch officer" and the watch officer menu is brought up
Say "man deck" and the man deck menu is brought up
Say "man flak gun" and the command is issued.

The same for all the other crew menus.

This would mean a very granular approach to keymapping, and essentially making a keymap for every command available.

So here's my question(s): Is this possible with your interface? Where can I find out where to modify which files?

Finally, is there any way to get commands like "Set course bearing 321 degrees" or "set speed 6 knots" or "dive to 64 meters" (i.e. the commands you'd normally click on the direction/depth ribbons) to work through a sequence of keypresses?

It's really very immersive using voice commands -- it makes it seem like the crew is more alive but with the severely limited keymap it's a bit thin. Even with 'advanced shift keys' mod or similar, there are a lot of commands that aren't exposed -- especially when using your wonderful interface.

If I missed something let me know -- I'm still new to this and I don't want to rehash something if there's already a thread on it somewhere.

Many thanks

P

KarlKoch 08-16-10 10:06 AM

Quote:

Originally Posted by Paris_England (Post 1469153)
I'm trying to set up some voice command software (shoot 1.6.4 working on windows 7) which emulates keypresses, but it seems that the majority of commands don't have corresponding keypresses.

Did you already see Skwasjer's Voice Recognition Mod? German translation incoming, others might follow.

Paris_England 08-16-10 10:51 AM

I did ... but I thought it wasn't compatible with TDW UI ... should have read the entire thread :oops:

Will give it a try.

Thanks :)

lavr 08-16-10 02:03 PM

scale
 
Sorry TDW.
My mistake. I`ve missed Alpha1. Working on my scale.
Cheers

Obelix 08-16-10 05:47 PM

Hi Dark, thank you for this mod.
Here is the file menu.txt with a complete translation into Russian.
Could you include it in the next version of mods?

TheDarkWraith 08-16-10 06:07 PM

Quote:

Originally Posted by Obelix (Post 1469595)
Hi Dark, thank you for this mod.
Here is the file menu.txt with a complete translation into Russian.
Could you include it in the next version of mods?

sure can. Next version should be releasing here soon. It's going to be an update on Automation. I was a little short-sighted on where I placed the Automation code so I had to move it to prevent you all from having to redo your options file on every Automation update. I'm also updating Automation commands and adding new ones.

Obelix 08-16-10 06:53 PM

Thank you :up:


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