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you will find all the accurate data on the IJN weapons etc.. They had ship to air rockets installed on the latest aircraft carriers for one !:o They had MAD (Magnetic Anomaly Detectors) on planes They did have radar though they were lagging behind the us (they favored optics like night binoculars made by Nikon) etc.. MICROFILM PUBLICATION 2 REPORTS OF THE U. S. NAVAL TECHNICAL MISSION TO JAPAN 1945 – 1946 Link : http://www.fischer-tropsch.org/prima...USNTMJ_toc.htm http://img11.hostingpics.net/pics/123524MADIJN.jpg http://img11.hostingpics.net/pics/706710IRIJN.jpg http://img11.hostingpics.net/pics/814280IR2IJN.jpg regards keltos |
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There still may be an issue with Radar reporting detected objects. The SJ, when its on the boat will report detected objects by the subs AI crewmen. As long as the sub is surfaced the SJ is "on" (even though when you go to one of the two radar stations....you have to turn the darn thing "on"!?). If you don't want any radar reports at all when surfaced (besides on your own discretion...when you want to turn the radars "on"), I'll have to make the SJ follow the SD parameters too. Just more work involved. There are three SD units.....there are over a dozen SJ units. ========== Yes, leave the air cap alone for now. There can still be reasons to lower the "model count" rendered within the scene....but the TC issue should be less when the radar won't pick up targets, especially friendly ones. ========== The Snorkel for the German side is not affected by what we've done with it on the American side....completely different files involved. Any problem issues with the Snorkel are still there as before. |
Thank you CapnScurvy. Great stuff. I am really learning a lot about all this... This is basically the kind of stuff that should have already been in the game, ya know?... but then, think of the knowledge we wouldn't have the need to learn? Is that a good thing, or a bad thing?... :03:
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Jack |
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I worked on one a while back.. check your inbox ;) k |
By the way Keltos01, your inbox is now full... :roll: sorry... :oops: :haha: my fault... :yeah:
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These Guys gonna bug the crap outta ya keltos01.
:har: But they are all great people. |
Now Jeff... you know we aini't great... WE'RE ~GREAT~!!! That's Tony the Tiger talk for "cool dudes" man... :03:
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Hello guys, sorry if I'm posting in the wrong section or I'm doing something wrong.
I downloaded the mod, everything seems to work apart from the fact that I can't start the campaign, when I get into the office I can only click on the medals and the options, nothing else. I searched everything but I can't find a solution, any help? Thank you. |
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2. Where did you get it (disk, Steam, or some other download)? 3. Where did you install the game - ie C:\Program Files (x86)? 4. Is the folder structure of the mod in the MODS folder correct? These and many other questions come to mind, but that's enough for now...:03: btw, "Welcome to SubSim!" :subsim: |
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