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Parts Magui; http://www.subsim.com/radioroom/showthread.php?t=181370 Sorry, never used the RSD :03: |
I started a new campaing, in 1939.
the officer dnt give me any missions after coastal waters. Only one, the invasion of Norway in april 1940. After this, i was transfered to france, without any mission.. I am waitin doing nothing. Is august 1940, and i continuw without missions.. it is normal? i think no.. thanks (sorry for my english) |
Big thanks to all of you testing the ctd with Mare Nostrum and type C. I ve been on a small trip. I ll get my hands dirty right away ;).
My soup might be problem. Its not of the newest, but since it WAS very steady I didn t want to fiddle to much midcarreer. Those things I added last just to save time shouldn t be a pboblem when I saw what it was overwriting. That might be a truth with modifications ... The IRAI_0_0_39_ByTheDarkWraith has just got the shipweapons.aix file.R.S.D. - Reworked Submarine Damage v4 by vdr1981 is not in my list. I will try make it more correct using Silent Steels brilliant idea with changing in notepad and save as mep. I got EXCACTLY same experience as plj discribed when starting Mare Nostrum with silentotto Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags RemoveLogoIntroTheDarkWraith DBM Background Video sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Real Environment - Revision_3 sobers best ever fog V20 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers see thru wake fix Window_Lights_Redone_V1 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Speech fixes and additions (german version) Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_7_2_0_ByTheDarkWraith NewUIs_TDC_7_2_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_2_0_Real_Navigation NewUIs_TDC_7_2_0_RadCapTools_0_2_alpha TDW_Ship_Inertia_1_1_0 Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith TDW_No_Hydrophone_On_Surface_1_1_0 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast 3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast Sub_Bubbles_v0_0_3_ byTheBeast OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA Expanded Navies by Cybermat47 v.0.0.07 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two IO_StrategicMap_4_7_for_TDWv710 OH II Minefield map for TDWs Ui Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships 1_0b sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 MadMaxs_SH5_Subdiesel (mono) v2 gap - Sonar Sound Collection v 1.0 for SH5 - Das Boot sobers hud sounds V1 SH5 sobers no footstep sound mod sobers DOF V3 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm (german) gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR sobers bad weather deck gun V1 SH5 German U-Boat Hydrophone SFX Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober IRAI_0_0_39_ByTheDarkWraith FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches) Depth Charge Fix Reduced Explosion Range |
[QUOTE=Husksubsky;2121622]...I will try make it more correct using Silent Steels brilliant idea with changing in notepad and save as mep. :smug:
I'll later try to find the time to look into your mod list - it's massive :o |
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modlist WITH CTD's Code:
Accurate German Flags Code:
Accurate German Flags |
[QUOTE=Silent Steel;2121671]
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Thats really nice of you. I ts just Sobers list from some time back xpt the 4 (maybe 5) last ones I put in the end cause I didn t know your method how to put them in between. The German Uboat hydrophone doesnt owerrite anything Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober only owerwrites Equipment_Upgrades_Fix_v1_4_byTheBeast (and it s patches) IRAI_0_0_39_ByTheDarkWraith (with only shipweapons.aix...was that the patch?) owerrites the same file in IRAI _0_0_37. FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches) owerwrite torpedoes_g7a-e.sim and torpedoes_ai.sim from FX_Update_0_0_19_ByTheDarkWraith Depth Charge Fix Reduced Explosion Range owerwrites DC_barrels.sim and Guns_radars_01.sim from IRAI_0_0_37_ByTheDarkWraith. I ll also try to sort the differences Plj made with his listchange . That might give a clue BTW the MCCD_1.04_MFCM_1.2.1_compatible gave me CTD s (after lost of wseat and tears I found out) so that was skipped from the list I tried take them out but still CTD. No CTD with type B. I ll try to remove all mods and see what happens then. Regards:salute: |
Look - I am a spam hunter:smug:
:subsim: |
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Entered MARE NOSTRUM silentotto with only OH 2.0
No CTD even when starting patrol putting group by group of mods in. Got CTD after expanded navies by cybermat 47 v 0.0.0.7 but next time I tried it worked..continue trying. All mods are back now and no more CTDS when entering Mare Nostrum SilentOtto. changed those last 4 mods position but that shouldn t mattered. I still can t enter seas with my type C in my savegame. Only with Silentotto. So I ll sack my list and start a bew career in Mare Nostrum with all the newest from Sobers list. Accurate German Flags RemoveLogoIntroTheDarkWraith DBM Background Video sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Real Environment - Revision_3 sobers best ever fog V20 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers see thru wake fix Window_Lights_Redone_V1 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Speech fixes and additions (german version) Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches) NewUIs_TDC_7_2_0_ByTheDarkWraith NewUIs_TDC_7_2_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_2_0_Real_Navigation NewUIs_TDC_7_2_0_RadCapTools_0_2_alpha TDW_Ship_Inertia_1_1_0 Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith Depth Charge Fix Reduced Explosion Range TDW_No_Hydrophone_On_Surface_1_1_0 Cerberus62 Corrected Depth Charge Projector 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast 3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast Sub_Bubbles_v0_0_3_ byTheBeast OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA Expanded Navies by Cybermat47 v.0.0.07 Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two IO_StrategicMap_4_7_for_TDWv710 OH II Minefield map for TDWs Ui Grossdeutscher Rundfunk sobers NO water drops V1 smaller flags for Warships 1_0b sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 gap - Sonar Sound Collection v 1.0 for SH5 - Das Boot sobers hud sounds V1 SH5 sobers no footstep sound mod sobers DOF V3 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm (german) gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR sobers bad weather deck gun V1 SH5 German U-Boat Hydrophone SFX |
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No CTD when starting a new campaign. Last modlist is stated in this thread within last few days. |
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What about a spam killing contest? I bet on my sheriff's badge that you can't shot them down as quickly as me :D |
I completed Uboat Blitz and sank a few merchants towards the next patrol "Second Happy Times" Ran out of torps, ended the patrol. Selected "Second Happy Times" and requested this patrol. This gave me an icon and a primary object "Recon Beaufort Harbor" I reached the icon and even went into the harbour but cannot seem to complete the objective. Should I have refuelled first and then gone to the harbour? Is the problem that I have already sunk those merchants before selecting the patrol the problem? Any ideas guys?
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There could be a song here...... three spam hunters blady bla:D |
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oops - guess I'm a little trigger happy:O: |
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Try to surface. Take some pictures - needs to be high value targets (not some old tug:O:) |
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