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-   -   [REL] Fleetboat Interior: Officers Quarters (https://www.subsim.com/radioroom/showthread.php?t=244691)

Bubblehead1980 05-21-22 09:33 PM

Quote:

Originally Posted by fitzcarraldo (Post 2809793)
Yes. I have no wheelmouse or click inside the dials when starts the condensation. Also I have a huge list of other mods, but reduced it to "vanilla TMO BH with interiors" for the tests.

Also I noted sometimes the condensation isn't present in all dials. Sometime it is only in sonar. Sometimes it is in main gauges. My parallel FOTRSU have condensation in all the gauges (but I need to observe this better...).

Many thanks!

Fitzcarraldo :Kaleun_Salute:


I noticed that not all dials have condensation as well, Vickers stated the condensation is more present on the older boats such as S Class and Narwhal which lacked air conditioning vs Gato's etc

Kal_Maximus_U669 05-22-22 08:53 AM

Hi Fitzcarraldo.. :salute:
I am with the "narwahl Uss Nautilus" all works perfectly ...
it is part of the wet class this one...
but there is no condensation in the tower when there should be.. but maybe vickers does not finish it yet... the wheel as well as the panel no problem here... :up:

goldmastersims 05-22-22 11:34 AM

I cannot click S-boat’s hydrophone. Condensation doesn’t matter.

Mad Mardigan 05-22-22 11:50 AM

Yeah... 4... while built on the bones of SH3, is NOT like 3, in that regards where it comes to sonar use by the skipper.

Being able to click on the sonar dial face to move the sound head about... was doable in 3.... NOT so, in 4...

The end result is... don't expect to do what was doable in 3, with sonar, to be doable in 4 in that department, at least... as far as I know of, yet... operative word that... YET. :yep:



:Kaleun_Cheers:


M. M.

Bubblehead1980 05-22-22 06:52 PM

Quote:

Originally Posted by goldmastersims (Post 2809904)
I cannot click S-boat’s hydrophone. Condensation doesn’t matter.

Does it work with mousewheel/ and home/end keys?

Bubblehead1980 05-23-22 02:41 AM

Okay did some testing....


Sonar does still work. However, when the gauges are "sweating", you have to use the home and end keys to rotate sonar ot the mouse wheel.


Also noticed the clickable gauges for depth in conning tower do not work when sweating. This means during evasion below 450 feet, have to go up and down the ladder to click the gauge in the conning tower, which is a bit much, since cant jump to the control room as before. Ideally would have a 600 ft 2D depth gauge on the orders bar and negate need to click on the gauge in conning tower. That would work best.

vickers03 05-24-22 09:40 AM

i think i found a way to have condensation & clickable dials, need to move some nodes around:ping:

vickers03 05-24-22 01:11 PM

re-uploaded. every gauge should be clickable now.

Bubblehead1980 05-24-22 01:39 PM

Quote:

Originally Posted by vickers03 (Post 2810255)
re-uploaded. every gauge should be clickable now.

Nice:Kaleun_Salute:

Bubblehead1980 05-25-22 06:09 AM

Did notice the bottom of the observation periscope is missing? I compared it to TMO without, the entire bottom portion of the obs scope is gone with the interiors mod.

clayton 06-06-22 09:39 AM

Quote:

Originally Posted by vickers03 (Post 2810255)
re-uploaded. every gauge should be clickable now.

Hello, Vickers. Are your repairs for your excellent mod for FOTRS?

vickers03 06-06-22 10:15 AM

Quote:

Originally Posted by clayton (Post 2812608)
Hello, Vickers. Are your repairs for your excellent mod for FOTRS?

soon..

ReallyDedPoet 06-09-22 08:00 AM

Quote:

Originally Posted by vickers03 (Post 2810255)
re-uploaded. every gauge should be clickable now.


Nice work :up:

goldmastersims 07-25-22 04:45 PM

Does this work in 1.8?

propbeanie 07-25-22 08:57 PM

Yes it does. Activate the Interiors mod after FotRSU v1.8 of course, but then use the "FI-OQ_FotRSU_v1.8f_upcPatch" that comes in the MODS folder of FotRSU on top of that. :salute:


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