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-   -   [WIP] Mega-Mod for SH5 (https://www.subsim.com/radioroom/showthread.php?t=176123)

col_Kurtz 01-08-11 03:26 PM

Quote:

Originally Posted by sober (Post 1516105)
Cerberus62 Historical Ship Equipment 1.1 http://www.subsim.com/radioroom/show...ght=Cerberus62
Vikinger Lite_Campaign_LC_1.2 http://www.subsim.com/radioroom/showthread.php?t=164601
KarlKoch Speech_fixes_and_additions_(english_version)_V1.0 http://www.subsim.com/radioroom/show...=speech+fixers

KarlKoch Speech_fixes_and_additions_(german_version)_V1.0:O:

Ok, got it (DL Magnum Opus)... Let`s dance lol.

Poacher886 01-08-11 03:26 PM

Im gutted, ZipGenius is a no go for us W7 x64 users, seems i wont be able to open the file after all the wait.:down:

All i get is "Access violation at address 0083CBEB in module 'Zipgenius.exe' Read of address 0000000.

I've installed it twice, and the same effect....the site does state that it is working on a x64 bit version....guess i'll have to wait!

TheDarkWraith 01-08-11 03:28 PM

Quote:

Originally Posted by Poacher886 (Post 1569748)
Im gutted, ZipGenius is a no go for us W7 x64 users, seems i wont be able to open the file after all the wait.:down:

All i get is "Access violation at address 0083CBEB in module 'Zipgenius.exe' Read of address 0000000.

I've installed it twice, and the same effect....the site does state that it is working on a x64 bit version....guess i'll have to wait!

I have ZipGenius installed on Win7 64. No problems.
I'm using version 6.3.1.2552

ddrgn 01-08-11 03:32 PM

Quote:

Originally Posted by TheDarkWraith (Post 1569641)
People will always bash SH5...those are the ones that are resistent to change. Change is bad for them - they can't handle it. Yes SH5 is a departure from what we know in SH3/4 but I welcome the change. SH5 (with mods) is much more fun to play than SH3/4. The AI is better (with mods), the graphics are stunning, and the immersion level is getting better every day :sunny:

Thank you TDW! This collaboration contains some of the finest modifications in the SH series and in simulations overall. Kudos to all involved!:salute:

TheDarkWraith 01-08-11 03:41 PM

Quote:

Originally Posted by Poacher886 (Post 1569748)
Im gutted, ZipGenius is a no go for us W7 x64 users, seems i wont be able to open the file after all the wait.:down:

All i get is "Access violation at address 0083CBEB in module 'Zipgenius.exe' Read of address 0000000.

I've installed it twice, and the same effect....the site does state that it is working on a x64 bit version....guess i'll have to wait!

might also try this: http://www.subsim.com/radioroom/show...postcount=5883

jwilliams 01-08-11 03:56 PM

Quote:

Originally Posted by TheDarkWraith (Post 1516072)
Magnum Opus v0.0.1 (BETA version for testing/feedback purposes)

This mod is a compilation of the 'great work' of SH5.


TheDarkWraith :|\\


You sir, are a star. :up:

Downloading now... :D

Thank you for putting this together.

:salute:

THE_MASK 01-08-11 03:57 PM

MCCD part of mod is missing some lines in the dialog boxes of the crew. Haven't put my finger on why yet.
Thats because you need no magic skills first .
Then MightyFine Crew Mod 1.2.1 Alt faces or beards.
Then MCCD_1.04_MFCM_1.2.1_compatible.

Why 2 of the same mod ?
# - Athlonic: MCCD_1.04
# - Athlonic: MCCD_1.04_MFCM_1.2.1_compatible
isnt the first one if you dont use MFCM and the second one if you do ?

Poacher886 01-08-11 04:01 PM

Thanks for the help, already tried 7-Zip, that does'nt work either!, 7-zip, says its not the right archive or something, The others just give me some babble about addresses or something. I've un-installed / re-installed them numerous times to check!

Your file 'Magnus Opus' is just sitting on my desktop mind, should i put it somewhere else, or would that not make a difference?

In all fairness, when i down loaded your mod, it got to 195mb and came to a halt, then after about 15min, it suddenly said it was finished despite the original download claiming to be 240mb? do you think the download is corrupted.

Only thing is it will take me another 1hr 30min to download again!

TheDarkWraith 01-08-11 04:03 PM

Quote:

Originally Posted by sober (Post 1569795)
MCCD part of mod is missing some lines in the dialog boxes of the crew. Haven't put my finger on why yet.
Thats because you need no magic skills first .
Then MightyFine Crew Mod 1.2.1 Alt faces or beards.
Then MCCD_1.04_MFCM_1.2.1_compatible.

Why 2 of the same mod ?
# - Athlonic: MCCD_1.04
# - Athlonic: MCCD_1.04_MFCM_1.2.1_compatible
isnt the first one if you dont use MFCM and the second one if you do ?

well that might be exactly why :up: Now I'll have to play around with it :yep:

TheDarkWraith 01-08-11 04:04 PM

Quote:

Originally Posted by Poacher886 (Post 1569801)
Thanks for the help, already tried 7-Zip, that does'nt work either!, 7-zip, says its not the right archive or something, The others just give me some babble about addresses or something. I've un-installed / re-installed them numerous times to check!

Your file 'Magnus Opus' is just sitting on my desktop mind, should i put it somewhere else, or would that not make a difference?

In all fairness, when i down loaded your mod, it got to 195mb and came to a halt, then after about 15min, it suddenly said it was finished despite the original download claiming to be 240mb? do you think the download is corrupted.

Only thing is it will take me another 1hr 30min to download again!

If the file size isn't 240.46MB it's definitely corrupt.

col_Kurtz 01-08-11 04:11 PM

Quote:

Originally Posted by sober (Post 1569795)
MCCD part of mod is missing some lines in the dialog boxes of the crew. Haven't put my finger on why yet.
Thats because you need no magic skills first .
Then MightyFine Crew Mod 1.2.1 Alt faces or beards.
Then MCCD_1.04_MFCM_1.2.1_compatible.

Why 2 of the same mod ?
# - Athlonic: MCCD_1.04
# - Athlonic: MCCD_1.04_MFCM_1.2.1_compatible
isnt the first one if you dont use MFCM and the second one if you do ?

:up: Yes... I got stock crew... with this funny Pirat one-eyed matie:nope:
@sir TDW

Checked Historcical Mission TDW Torp Tutorial:up: Work ok:yeah:
For me... color of the map is to... blue. This is my first impresive. I like IO Strategic Map and the same light colors in TAI map. And Sharp Pencil mod.
Exept these, everything looks great!

Poacher886 01-08-11 04:11 PM

Thanks TDW, the file size was 195mb....clearly there was a hitch downloading, i've got shot of the file and am downloading your file again.

Im going to play this tonight even if i have to stay up till tommorow!!:yep:

TheDarkWraith 01-08-11 04:14 PM

Quote:

Originally Posted by col_Kurtz (Post 1569814)
:up: Yes... I got stock crew... with this funny Pirat one-eyed matie:nope:
@sir TDW

Checked Historcical Mission TDW Torp Tutorial:up: Work ok:yeah:
For me... color of the map is to... blue. This is my first impresive. I like IO Strategic Map and the same light colors in TAI map. And Sharp Pencil mod.
Exept these, everything looks great!

Like I said this is BETA for testing and feedback purposes. We can tailor it to what it needs to be for an official release :up: We'll see what other people think about it and make a decision based on everyone's input.

As you see sober seems to have already figured out my problem with the MCCD part of the mod.

The menu.txt files for all the languages need to be updated still also. I don't speak or write anything other than English so the community will have to pitch in here.

THE_MASK 01-08-11 04:25 PM

Sobers also going camping for 3 days . No internet nutin .

THE_MASK 01-08-11 04:30 PM

Also with no magic skills , i suggest to make the first special meal ability cost no points . Thats because if you use the silentotto hack you cannot use the special meals until you can use points back in base . Because you have no points when starting .


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