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-   -   [REL] RFB/Real Fleet Boat for 1.5 (https://www.subsim.com/radioroom/showthread.php?t=125529)

LukeFF 04-04-08 08:16 PM

Quote:

Originally Posted by AlmightyTallest
Interesting that the two periscopes have slightly different heights if its true, it would allow us to have both scopes up, particularly the attack scope up without having the observation periscope get in the way since it's claimed to stand 5' higher.

One can certainly mod the extension height of the periscopes. I'll look into doing this.

AlmightyTallest 04-04-08 10:25 PM

That's great to hear, I'm visiting the USS Requin (SS 481) tomorrow, will check with them on periscope height as well.

M. Sarsfield 04-04-08 10:26 PM

The tour guides on the Requin aren't necessarily as smart as some of them think they are (from first hand experience). Of course, that was 10 years ago.

AlmightyTallest 04-04-08 10:35 PM

lol, I know Sarsfield. I called the science center and asked if we'd get unrestricted access and they told me they no longer have tour guides there. They said I could go into the conning tower and look through the periscopes myself if I wanted to. :D

I last went there as a kid in 1990 with the tour guides, and restricions on where we could go so it'll be interesting to see what has changed, and now that I'm older I have a better appreciation for what I'm looking at.

Mav87th 04-05-08 08:57 AM

Quote:

Originally Posted by AlmightyTallest
Interesting that the two periscopes have slightly different heights if its true, it would allow us to have both scopes up, particularly the attack scope up without having the observation periscope get in the way since it's claimed to stand 5' higher.

With my current setup - ROW+RSRD+RFB they do have different hights. The observation scobe allways gets washed over by small waves and the attack does not. And if i run them both all up the attack scope is not obstructed by the obs. as is the case the opposite way....

BUT!!! in order to see this you would need my cameras.dat mod.......:|\\

Point is that they DO rise to different altitudes, but the clip distance prevents your observationsscope from having an obstructed view by a fully raised attack scope...

swdw 04-06-08 02:59 AM

Update:

First beta for the testers is uploading. We're following the usual course of ironing out any major bugs and show stoppers before releasing it to everyone. Plus this gives lurker a chance to see what tweaks he may need to make to RSRD ahead of time.

WhiskeyBravo 04-06-08 04:35 AM

Excellent news, looking forward with anticipation.

WB.

AVGWarhawk 04-06-08 06:10 AM

Quote:

Originally Posted by swdw
Update:

First beta for the testers is uploading. We're following the usual course of ironing out any major bugs and show stoppers before releasing it to everyone. Plus this gives lurker a chance to see what tweaks he may need to make to RSRD ahead of time.

darn it, I missed the memo :damn:

M. Sarsfield 04-06-08 11:11 AM

Yeah, I'm really looking forward to this. I prefer the modest visual enhancements in TM and RFB over the major environmental mods, since it's less of a burden on the machine.

swdw 04-06-08 01:48 PM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by swdw
Update:

First beta for the testers is uploading. We're following the usual course of ironing out any major bugs and show stoppers before releasing it to everyone. Plus this gives lurker a chance to see what tweaks he may need to make to RSRD ahead of time.

darn it, I missed the memo :damn:

That's because I was uploading it at 2 am!:D

AlmightyTallest 04-06-08 08:04 PM

Edit: Found older post addressing my question, sorry about that.

P.S. whoever did the Periscopes for RFB 1.4 was spot on, the attack periscope I looked through on the USS Requin looked exactly like the one in RFB 1.4, even had the little black spots and flecks that became more numerous near the outside edges of the viewable area, just like in the sim. :up:

M. Sarsfield 04-07-08 08:27 AM

Did you enjoy your Requin visit? That's nice that they are letting people up into the CT. Batfish lets people climb the ladder most of the way, but a domed cage prevents entry.

AlmightyTallest 04-07-08 09:22 AM

Yes, it was a very enjoyable afternoon. She also had a Mk 23 torpedo in the forward torpedo room dated 1944. I and my friends spent almost two hours in the ship, studying radar sets and every guage we could find. After playing SH 4 with the mods like TMO and RFB I was able to easily identify many items at a glance and it was a very fun experience. I also liked seeing the depth guage that goes to 600ft :D She has a lot of the origional lighting in place, which was augmented by some modern lighting, so I could imagine it's a little more dim under combat conditions.

The periscopes on this ship also were set at different maximum heights. The attack scope was higher though I don't know how much higher, I'm guessing it's 5 feet like in the text I posted about previously.

But all in all, it was a very fun experience, I'm almost 7 feet tall and I was surprised that I could walk though most compartments while standing up straight. Still had to really watch my head though, and only banged it once while going into the aft torpedo room. The guys there tell me one of the men on ship while she was in service was 6'4, I can't imagine being two months on patrol and having to watch my head for that long lol. I would have to surface just to get out on deck once in awile to relax :rotfl:

I'm going to look around and see if I can visit more WW 2 submarines this summer. The Requin was great, but ideally I would have loved to see a fleet boat with all her origional deck guns, and that awsome Balao/Tench class conning tower. :D For those not familiar USS Requin was a radar picket and was converted a few times in her career, so not everything is exactly like it would have been in 1945. I also noted that the Science center staff room (I was tall enough to look over the wall) had some patches from the Batfish and other submarines decorating the office.

I think it's really great some of you guys in these forums volunteer to help with upkeep on these ships, it's important to preserve such things to help people remember the history and see the conditions men worked in. SH4 with the realism mods is also a great aid to help make the history come alive. Combine reading a good book about WW2 submarine exploits, playing this sim, and a visit to a real WW2 submarine and now I'm really psyched about playing RFB 1.5 :D

M. Sarsfield 04-07-08 09:43 AM

If you want a WWII fleet boat, then visit the USS Cod. They brag that it's the closest thing to a restored WWII configuration out of all of the museum boats. They even have the Mk. IV TDC working.

AlmightyTallest 04-07-08 09:46 AM

Thank you for that info Sarsfield, Cleveland Ohio is only a 3 hr drive for me, I'll definately have to check out the USS Cod!!


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