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-   -   [WIP] SH4 effects for SH3 (https://www.subsim.com/radioroom/showthread.php?t=121609)

iambecomelife 09-29-07 05:17 PM

Quote:

Originally Posted by Racerboy
Quote:

Originally Posted by iambecomelife
Hmmm... not a very pleasant sight but then again, I suppose the North Atlantic between 1939 - 1945 was not a happy place to be. :hmm: Well done, once again. Out of curiosity, does the game maintain the bodies' ragdoll physics to go along with the wave action or do they float stiffly? If it's the latter it might not necessarily be unrealistic, though, since after a while the person would have started to undergo rigor mortis...

They float stiffly. I could probably make them animated but the time and effort required for such a detail that doesn't last that long isn't worth the effort.

Is there a way to have different bodies/survivors? Perhaps an officers' model or one in civilian clothes? Maybe add tattered, oil-soaked clothing instead of the default clean shirt & pants? I have some experience reskinning human figures for SH3 so I can help if necessary.

I can make as many different bodies/survivors as needed. An Officers' model would be ideal! Currently I extracted the 3D model for the crewmember used by the game and made a new node for my floating bodies using it as the 3D model (with a new name of course). I did this so that the clothing can be changed! I can send you the TGA used for the clothing and you can make some different ones for this mod. Sound like a plan?
As far as making new crewmembers and officers I can send you the 3D model of the crewmember so you can get an idea of the size of the 3D model used. Maybe you can make some new positions of the body for this mod? I don't have the time to make new 3D models of crewmembers or make new ones for Officers so if anyone would like to help out and join my team on this mod PM me.

As for the body parts, I wouldn't mind them personally as long as you can make a version of the mod without them.

I'm leaving body parts out. It appears I struck a nerve with these floating bodies.

see above comments in yellow.

Sure! PM me a link to your stuff and I'll work on it.

Sailor Steve 09-29-07 06:21 PM

I like the bodies, but I agree there should be an option. The Cruel Sea and Das Boot both talk about survivors...and non-survivors.

TheDarkWraith 09-29-07 08:14 PM

finally, the one thing that was missing from every major explosion:

http://static3.filefront.com/images/...hbldndiqng.jpg

TheDarkWraith 09-29-07 08:24 PM

Quote:

Originally Posted by iambecomelife
Sure! PM me a link to your stuff and I'll work on it.

You have PM. Include some charred versions if you would please. I have a need for them.......Thanks for helping out also! :up:

coronas 09-30-07 05:03 AM

Racerboy, Can I help being a betatester? Woul be my first time but I like to help :yep:

nikbear 09-30-07 05:38 AM

I'm simply stunned with what you have acheived Racerboy:o :huh: amazing stuff:rock: :rock: :rock: Don't have a problem with the floating bodies or parts myself,the grim realities of war in a realistic simulation,I thought thats what we were all after:hmm: each to there own I suppose;) keep up this amazing work,my patrols are visual feasts with the mod you have created,thank you for all your hard work and time and to all those who have helped along the way,onwards and upwards matey's:arrgh!:

brotebjo 09-30-07 10:58 AM

I too agree that you should keep up the work of the floating bodies, it makes the game more realistic. I guess if people are getting upset about it and if you have the time, you could have this as an option pack. Thanks for the great work sofar!

TheDarkWraith 09-30-07 11:17 AM

Quote:

Originally Posted by coronas
Racerboy, Can I help being a betatester? Woul be my first time but I like to help :yep:

PM will be coming to you shortly! As a BETA tester for me all I'm asking for you to do is play the game with my mod, note any problems/errors, take screenshots of the problems/errors and send them to me along with description of the event (what was happenning before, during, and after the problem/error). Also note anything that could be improved/changed, added, etc. and send to me also. :|\\

TheDarkWraith 09-30-07 07:06 PM

Quote:

Originally Posted by nikbear
I'm simply stunned with what you have acheived Racerboy:o :huh: amazing stuff:rock: :rock: :rock: Don't have a problem with the floating bodies or parts myself,the grim realities of war in a realistic simulation,I thought thats what we were all after:hmm: each to there own I suppose;) keep up this amazing work,my patrols are visual feasts with the mod you have created,thank you for all your hard work and time and to all those who have helped along the way,onwards and upwards matey's:arrgh!:

Prepare to be really stunned.....you have PM. Enjoy! :|\\

iambecomelife 09-30-07 08:22 PM

Racerboy, check your PM please. :D

TheDarkWraith 09-30-07 09:28 PM

another port over from SH4. This is the liferaft that I hope to incorporate into the mod. I'm going to try and make it a 'ship' so that it's destructible:

http://i228.photobucket.com/albums/e...r/liferaft.jpg

Kaleu. Jochen Mohr 09-30-07 11:12 PM

Quote:

Originally Posted by Racerboy
Quote:

Originally Posted by coronas
Racerboy, Can I help being a betatester? Woul be my first time but I like to help :yep:

PM will be coming to you shortly! As a BETA tester for me all I'm asking for you to do is play the game with my mod, note any problems/errors, take screenshots of the problems/errors and send them to me along with description of the event (what was happenning before, during, and after the problem/error). Also note anything that could be improved/changed, added, etc. and send to me also. :|\\

:hmm:

AtlantikEel 09-30-07 11:15 PM

Quote:

Originally Posted by Racerboy
another port over from SH4. This is the liferaft that I hope to incorporate into the mod. I'm going to try and make it a 'ship' so that it's destructible:

Wonderful news! I've wished for life rafts since first purchasing stock SH3. :D

(Hmmm..... I wonder if GWX 1.04's dirigibles will call in ASW units when they spot my victim's rafts?).

Rimfaxi 10-01-07 01:26 AM

Quote:

Originally Posted by AtlantikEel
Wonderful news! I've wished for life rafts since first purchasing stock SH3. :D

(Hmmm..... I wonder if GWX 1.04's dirigibles will call in ASW units when they spot my victim's rafts?).

The life rafts should be red cross units.

Nice work RB!

JCWolf 10-01-07 02:45 AM

Quote:

Originally Posted by Rimfaxi
Quote:

Originally Posted by AtlantikEel
Wonderful news! I've wished for life rafts since first purchasing stock SH3. :D

(Hmmm..... I wonder if GWX 1.04's dirigibles will call in ASW units when they spot my victim's rafts?).

The life rafts should be red cross units.

Nice work RB!

Completly Suporte this idea!

They should be at the same level as Red Cross Ships in the game!
Or undestruct.:hmm:


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