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-   -   [REL] Trigger Maru 1.7.6 (Updated 24Jan08) (https://www.subsim.com/radioroom/showthread.php?t=115258)

sneekyzeke 08-09-07 10:06 PM

:o :D :rock: Thank You Much, Ducimus!!!

Fearless 08-09-07 10:57 PM

Quote:

Originally Posted by Ducimus
Quote:

Originally Posted by tater
I really like TM 1.5, but I want 80% of the graphics back to stock, the stock campaign, and basically none of your changes.

I never read readmes. Can you walk me through step by step?

Scuse me while i have a thermonuclear meltdown....


http://www.earthinstitute.columbia.e...shroom_web.jpg

Ok, i feel better now. :lol:

Wow!!! hot stuff :lol:

Archie 08-10-07 02:00 AM

Ducimus, you are a bl0ody legend mate :up:

THANK YOU! If you are ever in Oz, I will buy you a beer, well, many beers actually!

switch.dota 08-10-07 02:06 AM

ROFL @ Ducimus blowing his top... :rotfl: :rotfl: :rotfl: :up:

Delusory 08-10-07 07:23 AM

ducimus, will it be posible to update the campain files with the new realeses of taters' new campain layer? And maybe you could write how-to for this if we need to change something in other files (some settings, links etc.)?

But if it is just to overwrite, than it's ok :)
by the way, thanks for a great mod :up:

kevtherev 08-10-07 07:33 AM

have downloaded and enabled both of the T_M1.5 folders together with the periscope and silent service mods. Now when loading the first loading screen freezes. If I then TAB-ALT I see on desktop a message - data/menu/gui/layout/radio_messages.dds cannot be found. Prior to enabling these mods with JSGME I ran the stock version with 1.2 patch and everything was o/K. I did a search for files and could only find data/menu/gui/radiomsg.dds. Surely this cannot be the file or is there one missing from the T_M mods??
Help would sure be appreciated :cry:

doc1133 08-10-07 08:07 AM

Ducimus
 
what can i say but thank you so much.
have really been looking forward to 1.5.
thanks again.
your a genius:)

JScones 08-10-07 08:44 AM

Quote:

Originally Posted by kevtherev
...I ran the stock version with 1.2 patch and everything was o/K.

You need to be running patch 1.3 for TM to work correctly, not 1.2. ;)

kevtherev 08-10-07 09:02 AM

Quote:

Originally Posted by JScones
Quote:

Originally Posted by kevtherev
...I ran the stock version with 1.2 patch and everything was o/K.

You need to be running patch 1.3 for TM to work correctly, not 1.2. ;)

Yup, thanks again Mr. Jones, have just downloaded the patch and will be installing it shortly, pity there was nothing in the read me about this requirement, or maybe I mised that as well. Thank the Lord for the forum and people like yourself for all the help given to such as I !!!!

Jhereg 08-10-07 12:31 PM

Thank you Ducimus for the wonderful improvements and a better game, now enjoy the fruits of your labor:up:

Tobus 08-10-07 01:27 PM

Ducimus, your work is well received, your (permanent?) break from modding well deserved. My crew is manning the rails in your honor.

Ducimus 08-10-07 01:52 PM

Just FYI, if your having an overabundance of aircraft that would put the RAF over Biscay bay to shame, try applying the following to your /data/cfg/airstrike.cfg file:


Quote:

Maximum Aircraft Range=1500
Poor Airbase Modifier=0.1
Novice Airbase Modifier=0.175
Competent Airbase Modifier=0.25
Veteran Airbase Modifier=0.25
Elite Airbase Modifier=0.5
Night Modifier=0.2
All i did was take the current settings, and divide them by 2. You can do this while on patrol. Just exit the game first.

donut 08-10-07 02:00 PM

Keep on trucken,nice adjustment, Thxs.

C DuDe 08-10-07 02:44 PM

ooooh goody....

Loved 1.4 and am DL-ing 1.5 now...

Thing is, I can't wait to return to base to update (in middle of 2nd mission of first partol) so I'll have to start a new career... again... thank you! :shifty:

You sure this is the last update right? ;)


Top of the line dude's... awesome!!! :up:

FooFighters 08-10-07 02:53 PM

Thanks mate, I love version 1.5 !
Enjoy your well deserved rest:up:

My thanks also goes out to everyone who contributed in this mod

:rock:


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