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-   -   [REL] FOTRS Ultimate Project (https://www.subsim.com/radioroom/showthread.php?t=226270)

cdrsubron7 02-10-17 05:03 PM

Quote:

Originally Posted by jldjs (Post 2465093)
Uh, .54, did I miss an update? I just dl'd .53!

.53 Beta is the current public release. .54 will be the next one when it goes public. We modders are currently testing .54. :03: :up:

s7rikeback 02-10-17 07:49 PM

Quote:

Originally Posted by cdrsubron7 (Post 2465094)
.53 Beta is the current public release. .54 will be the next one when it goes public. We modders are currently testing .54. :03: :up:

NL_C2 has changed it's clothes for the FotRSU Maru Mod Party..

https://image.ibb.co/hL1Wka/SH4_Img_..._22_11_954.jpg
https://image.ibb.co/drj6Jv/SH4_Img_..._37_31_811.png
bulk image uploader

cdrsubron7 02-10-17 07:57 PM

Quote:

Originally Posted by s7rikeback (Post 2465114)


Lookin good, s7rikeback. :yeah:

s7rikeback 02-10-17 08:49 PM

Quote:

Originally Posted by cdrsubron7 (Post 2465115)
Lookin good, s7rikeback. :yeah:

Two more friends [M04B-MX04B from MFM] want to party at club FotRSU Maru Mod.

courtesy of iambecomelife & Alex Wise of SH3

https://image.ibb.co/hBECrF/SH4_Img_..._13_24_377.png
https://image.ibb.co/kknAdv/SH4_Img_..._43_18_748.png
bulk image uploader

s7rikeback 02-10-17 08:51 PM

Quote:

Originally Posted by s7rikeback (Post 2465119)
Two more friends [M04B-MX04B from MFM] want to party at club FotRSU Maru Mod.

courtesy of iambecomelife & Alex Wise of SH3

https://image.ibb.co/hBECrF/SH4_Img_..._13_24_377.png
https://image.ibb.co/kknAdv/SH4_Img_..._43_18_748.png
bulk image uploader

Max-Peck, could you work some razzle dazzle magic on these gate crashers ?

cdrsubron7 02-10-17 09:16 PM

Quote:

Originally Posted by s7rikeback (Post 2465119)
Two more friends [M04B-MX04B from MFM] want to party at club FotRSU Maru Mod.

courtesy of iambecomelife & Alex Wise of SH3

https://image.ibb.co/hBECrF/SH4_Img_..._13_24_377.png
https://image.ibb.co/kknAdv/SH4_Img_..._43_18_748.png
bulk image uploader


kewl! More targets. :yep: :up:

Lt commander lare 02-10-17 09:29 PM

1 Attachment(s)
Hi I was wondering is there any chance we can add these Alarms to the Bridge and Control rooms for the next Beta Release since there are no alarm buttons on the Bridge or Control Room these alarms are located in the conning tower next to the TDC.

cdrsubron7 02-10-17 09:56 PM

Quote:

Originally Posted by Lt commander lare (Post 2465124)
Hi I was wondering is there any chance we can add these Alarms to the Bridge and Control rooms for the next Beta Release since there are no alarm buttons on the Bridge or Control Room these alarms are located in the conning tower next to the TDC.


I think you only need to make the request once, Lt commander lare.

max-peck 02-10-17 09:59 PM

Quote:

Originally Posted by s7rikeback (Post 2465119)
Two more friends

Hey - did I not get the memo??

Are we getting more ship models from Iambecomelife?

Bloody brilliant:D:D:D

I have long been a massive fan of his work

If we are allowed to use some of his ship models in FOTRSU, I will happily give them all a Razz Dazz makeover :salute:

s7rikeback 02-11-17 05:03 AM

Quote:

Originally Posted by max-peck (Post 2465128)
Hey - did I not get the memo??

Are we getting more ship models from Iambecomelife?

Bloody brilliant:D:D:D

I have long been a massive fan of his work

If we are allowed to use some of his ship models in FOTRSU, I will happily give them all a Razz Dazz makeover :salute:

Max,

The models shown are all in area 51.

I have been given full permission from iambecomelife to use any of his mods for SH4FOTRSU as long as credits are given within the mod, and they stay free.

Lt commander lare 02-11-17 11:55 AM

Sorry about the duplicate post I deleted it I must have sent it twice my bad.

cdrsubron7 02-11-17 12:07 PM

Quote:

Originally Posted by Lt commander lare (Post 2465243)
Sorry about the duplicate post I deleted it I must have sent it twice my bad.

No problem. :up:

propbeanie 02-11-17 12:08 PM

Quote:

Originally Posted by Lt commander lare (Post 2465243)
Sorry about the duplicate post I deleted it I must have sent it twice my bad.

We're making up a synopsis of requests now to discuss them further, yours are included. We'll see what we see when we see it, if we do... :03:

Lt commander lare 02-11-17 01:25 PM

Sounds Awesome 👍🤗😀

Larrywb57 02-11-17 06:59 PM

Quote:

Originally Posted by propbeanie (Post 2464895)
Is that two ship-sunk icons on the map? or just one and the center of the circle you drew? The Whale Factory ship (NCVW) has a draft of 7.1 meters (22 feet), while the Large Old Tanker (T07B) has a draft of 9.3 meters, or about 29 feet. I've had this before myself, where one vessel "masks" another. I aim at the visible target, the torps run deep and pass beneath the target, and hit the next vessel, which has a deeper draft. In fact, look at this one, at about the 2:30 to 3:00 mark:

https://www.youtube.com/watch?v=QQAUs0FZAlw

You'll see 2 torps pass beneath the Catapult ship and one impact the bow of the Bismarck in a test mission for Fall of the Rising Sun.

Propbeanie,

Sorry it has taken me so long to reply to your message. Between my job and the commune to and from, I don't have much time left in the day.

When I first spotted the ship through the scope, it was ID as a 'Whale Factory Ship". I closed to 7,000 yards and fired four torpedoes. I did a 180 degree turn and started to leave the area because it was daylight and very shallow water. Not much room for a submarine to maneuver in. I like to follow the torpedoes as they go towards the target with the outside camera. As I got closer to the target, something didn't look right. So I paused the action and went to take a closer look at the target. What I saw was at least to me, very interesting. I took a screenshot of the target and resumed the action. Later I took the screenshot of the map as to report what I saw.

http://www.subsim.com/radioroom/pict...pictureid=9351

When the torpedoes hit, The Whale Factory Ship sunk and the bow was above water. The bow started moving away from the Large Old Tanker to where it is on the map. I fired four aft torpedoes at the Large Old Tanker which sunk it where it was without moving. Moments later, radar pick up a ship coming to where the ship sunk, which turned out to be a destroyer.

Hope this explains the icons on the map.

Larry


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