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TMO version updated 21.5.22: Radar fixed
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Fitzcarraldo :salute: |
hello vickers..
it's great that you have adapted for TMO BH it brings a great dimension to this mod which takes the direction of what is best in the genre.. what's more... with historical precision. it seems that we can drink coffee in peace since your corrections.. http://image.noelshack.com/fichiers/...-16-36-477.png je vous remercie pour l effet de condensation d avoir étendus a d autre sous marins... cette demande que je vous avais faite...souvenez vous j avais indiquer que par forte plonger ce serai excellent ou lors de diffèrent endroit du globe suivant l atmosphère avec des choc thermique trop d humidité ou trop froid d un coup... maintenant je voulais savoir si vous inclurez les cadrans au radium...je les "kiffs"...je pense que Photoshop peu faire des miracles encore ici... toutefois avez vous eu des précisions ?pour l utilisation...est ce réelle..car il difficile de savoir car c est nocif il semblerais que des stock furent vendu malgré la connaissance de cancer... https://fr.wikipedia.org/wiki/United...um_Corporation.. mais cela est controverser ici.. https://www.nuclearsafety.gc.ca/fra/...ain-radium.cfm je suppose que vos "skin" ne tarderons pas ...desoler de ne pas pu avoir donner de précision sur le radar car je n était pas dans cette période.. en plus j ai rencontrer quelque problèmes de mise au point au départ.... Voila vous savez tous... merci pour votre travaille acharner Sincèrement mes meilleur salutation Kal Maximus U669 |
the radium gauges will be included in a future update but the
effect is barely noticeable. |
great I'm happy.. :D
yes the association with the red light to create the right tone, this should not be obvious.. I had already looked at this on the uboats on the engine "rpm" dial.. where it seems to be used... :salute: |
Playing with TMO BH, Midway Mission, Gato Class, I observe I can´t manually rotate the hydrophone using Interiors. Deactivating the mod, I can rotate the hydrophone normally.
I didn't try another boats, it is my first test with interiors for TMO, latest version using EAX Clang optional. Generic Mod Enabler - v2.6.0.157 [E:\SH4\MODS] Trigger Maru Overhaul 2.5 UpdateBH V2.0 Nav Map Make-Over TMO Update 2.0 NMMO Patch TMO Update V2.0 TMO Update BH V2.0 PATCH 01 Select Your Sub Fleetboat_Interior_TMO2.5_BH_U_2.0 EAX_Clang_Splash Many thanks. Fitzcarraldo :Kaleun_Salute: |
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I have not had this issue. Was this a loaded save game? Try again with a fresh start from port with EAX Clang/Splash activated before the interiors, let interiors overwrite. I tried this and may become the suggested order. |
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Also I have the recognition manual with the scales displaced from the ship siluettes. This with and without Interiors. Many thanks! Fitzcarraldo :Kaleun_Salute: |
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the only solution is to remove the condensation from this gauge. |
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Be back a.s.a.p. with a report... :salute: M. M. |
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Now I made test with Eax Clang first and Interior after. ...and I like the effect in the dials. I can´t lose it. Many thanks. Fitzcarraldo :Kaleun_Salute: |
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Fitzcarraldo :Kaleun_Salute: |
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Is this with the latest version released with the radar fix or the previous version? |
Re: Sonar test: Gato class...
Ok, ran a Gato Mid '42, outta Pearl... which I know... ain't Midway, but... that time framing did net Me access to the Gato class.
Of note, did intial crash dive after getting outside the base. On geting to in boat (control room) on inspection of nav Map... found Myself.... smack dab in the middle between a convoy of Merchie's & their rear escorts... so to say it was... hairy, would be the understatement of eternity award winner, winner... chicken dinner award. :haha: Ok, that aside... got clear of the esorts... & went to crash dive. All good there... made 165 depth... no condensation, not until I cleared 200-250 range... on getting somewhere in between 2-250, got moisture on the gauges. Trying to click on them, did end result in nothing happening... though, to be quite frank about it all... have never clicked on the sonar face, since being able to use the mouse wheel to swing that dial about any way. :hmmm: Can use a mouse wheel to operate it... but, if a sub simmer, using say... a lappy, that don't come with a separate mouse... well... they're stuck like chuckie... flat outta luck. Will say that My mix, is a bit... more extensive than Fitz's there... to be frank about it, vickers. Am including it, here... for posterity: Generic Mod Enabler - v2.6.0.157 [C:\Games\SH4\Megamods\SH4 - TMOverhauled v2 - Asiatic\MODS] 1-Trigger Maru Overhaul 2.5 UpdateBH V2.0 2-Nav Map Make-Over TMO Update 2.0 3-NMMO Patch TMO Update V2.0 TMO Update BH V2.0 PATCH 01 FltInt.-OQ-TMOv2.5BHv2.1-v3 BATTLEFLAG_CONNING_SAURY_SS189 (Alt) BATTLEFLAG_WARDROOM_SAURY_SS189 (Alt) CPT_ROOM_CUSTOM_NAME_PLATE SH4_original_4k_light_gray_less_rust SH4-JimiMadrid Torp rework mod EAX_Clang_Splash-(no dud splash) AAtoDeckguns+Radio AsiaticSWPacMessages EarlyWarScopesV1 Torpedoes Early_TNTV4B Smaller seabed rocks Smaller seaplants-small Sober's Better Sand v2 Sober's better rocks v2 Sober's 3D waves mod SEA_LIFE_SH4_PACIFIC Radio mod Pre-PearlHarborPatch TMO Update V2.0 BBPearlHarbor Pre War TMO 1-MM's Gramophone music mix :Kaleun_Salute: M. M. |
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Also I noted sometimes the condensation isn't present in all dials. Sometime it is only in sonar. Sometimes it is in main gauges. My parallel FOTRSU have condensation in all the gauges (but I need to observe this better...). Many thanks! Fitzcarraldo :Kaleun_Salute: |
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