SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   OH II support (https://www.subsim.com/radioroom/showthread.php?t=185409)

bond672 10-26-11 10:26 PM

oh i see!!
so i just patrol and wait...is there a way to speed up time until the next mission is svailable?
kind regards
bond

Magic1111 10-27-11 03:27 AM

Quote:

Originally Posted by bond672 (Post 1775129)
oh i see!!
so i just patrol and wait...is there a way to speed up time until the next mission is svailable?
kind regards
bond

Hi!

Try this MOD: :up:

http://174.123.69.202/~subsimc/radio...d.php?t=188265

Best regards,
Magic

Jacke 10-31-11 04:46 AM

Quote:

Originally Posted by Trevally. (Post 1701573)
OH II Cerberus ship patch

This patch is for use with OH II and Cerberus62's ship mod.
Install with JSGME anytime after both mods.

That link isn't working anymore. This link is what I found under Trevally on GameFront:

http://www.gamefront.com/files/20898..._ship_patch_7z

Sartoris 10-31-11 09:41 AM

Wait, so what do we need to be able to use OHII full? Cerberus ship mod and patch should be enabled before OHII?

Jacke 10-31-11 10:54 AM

Quote:

Originally Posted by Sartoris (Post 1777472)
Wait, so what do we need to be able to use OHII full? Cerberus ship mod and patch should be enabled before OHII?

Trevally only included 1 of the 3 German ships from Cerberus62's 1st mod and none of the 3 British in the 2nd mod. I suspect there's either matching vessels in OHII additions or the number of ship models is getting close to some limit.

I would suggest not using Cerberus62's version with OHII, but use Trevally's, and add it after OHII.

Trevally. 10-31-11 01:25 PM

Hi Guys, sorry that I have not been clear about this:oops:

Install Cerberus mod - then OHII - then Cerberus patch.
The order is not important as long as the patch is after the cerberus mod.

All the patch does is to change the German HodIsland (added to German side by the Cerberus mod) to a type 108 so as to match the sea/hogisland cfg file for OHII:up:

Halface 10-31-11 06:15 PM

So i do need cerb the OHII then cerbs patch ?


that will mean i need to start over again wouldt it ? lolol

Trevally. 11-01-11 01:15 PM

Quote:

Originally Posted by Halface (Post 1777888)
So i do need cerb the OHII then cerbs patch ?


that will mean i need to start over again wouldt it ? lolol

No - do not re-start
install in bunker:up:

Sartoris 11-02-11 05:28 AM

Quote:

Originally Posted by Trevally. (Post 1777657)
Hi Guys, sorry that I have not been clear about this:oops:

Install Cerberus mod - then OHII - then Cerberus patch.
The order is not important as long as the patch is after the cerberus mod.

All the patch does is to change the German HodIsland (added to German side by the Cerberus mod) to a type 108 so as to match the sea/hogisland cfg file for OHII:up:

Maybe you should put this in the first post in your thread about OHII? I mean it does sound like we need Cerberus mod, so why not just write that in the installation instructions?

kylania 11-02-11 07:26 AM

Quote:

Originally Posted by Sartoris (Post 1778803)
Maybe you should put this in the first post in your thread about OHII? I mean it does sound like we need Cerberus mod, so why not just write that in the installation instructions?

Erm, yeah, I'm apparently not even using the Cerberus mod? But i've patched it. I'd assumed it was part of OH?

Trevally. 11-02-11 02:20 PM

Quote:

Originally Posted by Sartoris (Post 1778803)
Maybe you should put this in the first post in your thread about OHII? I mean it does sound like we need Cerberus mod, so why not just write that in the installation instructions?

Quote:

Originally Posted by kylania (Post 1778837)
Erm, yeah, I'm apparently not even using the Cerberus mod? But i've patched it. I'd assumed it was part of OH?

:salute:

Sartoris 11-05-11 04:16 AM

Just to confirm something: all your patches (for OHII and Cerberus patch) can be activated using JSGME? They don't have to be manually copied into the folders?

kylania 11-05-11 04:23 AM

Quote:

Originally Posted by Sartoris (Post 1780982)
Just to confirm something: all your patches (for OHII and Cerberus patch) can be activated using JSGME? They don't have to be manually copied into the folders?

Yup, with the sole exceptions of anti-lag (installed manually) and SH5 Patcher (simply run once), everything mod related should be installed via JSGME.

Sartoris 11-05-11 04:41 AM

Thank you very much!:up:

Gabsau 11-05-11 04:49 AM

Hi Everyone,

I am new to Silent Hunter 5 and am really enjoying OHII. Unfortunately, I have come across a game breaker.

After completing the first objective (Eastern British Coastal) I return to base and select the new mission, 'North Western Approaches'.

Once I begin that patrol, every time I try to open the navigation/strategic map my game crashes. Each and EVERY time. I have tried everything! (Including):
- reinstalled ALL MODS
- Uninstalled ALL MODS except for OH II
- Reinstalled OH II + patch
- reinstalled SH5 completely

And to no avail... the game still crashes each and every time on North Western Approaches.

Any idea of what to do? I've given up at the moment as I have spent 5 hours trying to fix it. Hopefully someone here may have had the same issue?


All times are GMT -5. The time now is 09:55 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.