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-   -   [REL]Equipmen Upgrades Fix by TheBeast (https://www.subsim.com/radioroom/showthread.php?t=182194)

gap 08-14-12 12:55 PM

Quote:

Originally Posted by TheBeast (Post 1921318)
SOON

Alberich Anti-Sensor Arctic Camo Paint Scheme

I can't wait for it! :yep:

stoianm 08-14-12 12:57 PM

Quote:

Originally Posted by TheBeast (Post 1921318)
SOON


Alberich Anti-Sensor Arctic Camo Paint Scheme

HMMMM... maybe is the time to reinstall SHV!:) I think i will need help with the mod soup!:D

gap 08-14-12 01:12 PM

Quote:

Originally Posted by stoianm (Post 1921455)
HMMMM... maybe is the time to reinstall SHV!:)

Welcome back mate! :yeah: :woot:

Quote:

Originally Posted by stoianm (Post 1921455)
I think i will need help with the mod soup!:D

:k_rofl:

Magic1111 08-16-12 02:44 AM

Hi Beast!

Is it possible, that you Re-upload your Sub-Skins as Standalone-MODS please? :up:

I´ve checked all of your old Release Threads, but each D/L Link is dead! :hmmm:

Best regards,
Magic

TheBeast 08-16-12 03:50 AM

Quote:

Originally Posted by Magic1111 (Post 1922012)
Hi Beast!

Is it possible, that you Re-upload your Sub-Skins as Standalone-MODS please? :up:

I´ve checked all of your old Release Threads, but each D/L Link is dead! :hmmm:

Best regards,
Magic

I noticed that myself. My main upload files for my SKIN mods do not exist here at SubSim anymore. I didn't remove them so not sure whats up with that.

Currently, I do not have the files on this machine. When time permits, I will need to locate them on one of my old systems and re-upload them.

Regards!
TheBeast

Magic1111 08-16-12 04:21 AM

Quote:

Originally Posted by TheBeast (Post 1922023)
When time permits, I will need to locate them on one of my old systems and re-upload them.

Okay, wonderful! Looking forward...! :up:

And please upload to MediaFire, because there´s no Download Limit! :03:

Best regards,
Magic:salute:

Sepp von Ch. 08-17-12 01:39 AM

Quote:

Originally Posted by TheBeast (Post 1921318)
SOON





Alberich Anti-Sensor Arctic Camo Paint Scheme

And what about this late war arctic skin for VIIC/41 (option A/ - see the lin below) and middle war standard VIIC arctic skin (option B/ in link below)?

http://www.subsim.com/radioroom/show...10&postcount=1


This late war VIIC/41 skin would be great with Alberich and the middle war VIIC standard arctic skin without. PLEASE make this skin, please:rock:

I can send to you more images.

Cybermat47 08-30-12 06:05 PM

At last! SCHNORKALS!

Cybermat47 08-30-12 11:42 PM

Quote:

Originally Posted by Vanilla (Post 1788030)
There is a minor typo in the 105mm DG description, as I see on the screeny you've provided:

Eh. Shot down a plane with the 88mm once.

Cybermat47 08-31-12 01:59 AM

How do you raise/lower the schnorchel?

Ehren 08-31-12 07:54 AM

ths
 
Thanks for the wonderful mod

TheBeast 08-31-12 11:39 AM

Quote:

Originally Posted by Cybermat47 (Post 1928414)
How do you raise/lower the schnorchel?

Check what your key mapping is in your data\cfg\commands.cfg file.
I use the Semi-Colon ";" as shown below.
Code:

[Cmd158]
Name=Toggle_snorkel
Contexts=1
Key0=0xBA,C,";"

Also, if using TDW NewUIs_TDC MOD you can click "Cheif Engineer" -> "Propulsion" -> "Raise snorkel" / "Lower snorkel"

Regards!
TheBeast

Cybermat47 08-31-12 07:10 PM

Quote:

Originally Posted by TheBeast (Post 1928566)
Check what your key mapping is in your data\cfg\commands.cfg file.
I use the Semi-Colon ";" as shown below.
Code:

[Cmd158]
Name=Toggle_snorkel
Contexts=1
Key0=0xBA,C,";"

Regards!
TheBeast



Thanks, but its still not working.
My one says:
[Cmd158]
Name=Toggle_snorkel
Contexts=1
Key0=0xBA,C,"i"

I tried it with ;, but no change.Any ideas?

Choum 09-02-12 07:24 AM

Does this mod work on an current campaign ?

I install it (after a patrol) and I have access to all BOLD (2 to 5) and all torpedoes type ( 6 january 1940 ).

Is it normal ?

The mod was install last.

TheBeast 09-02-12 08:29 AM

Quote:

Originally Posted by Choum (Post 1929217)
Does this mod work on an current campaign ?

I install it (after a patrol) and I have access to all BOLD (2 to 5) and all torpedoes type ( 6 january 1940 ).

Is it normal ?

The mod was install last.

Yes, mod does not effect campaign.

All availabilty dates were changed for testing purposes but the only feedback I receive is "I have access to everything" almost nothing about things not working.

Sober release patch for date enforcment in Post #348.

Regars!
TheBeast


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