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-   -   The LoLWaffle's Strike Back! (https://www.subsim.com/radioroom/showthread.php?t=168665)

SgtPotato 06-17-10 10:25 AM

Quote:

Originally Posted by HunterICX (Post 1421340)
I think it's the mod, I've noticed since that the bombs create somekind of explosion when they hit the ground (thought it doesn't blow up anything nearby) then 3 seconds later (my default delay) the bigger explosion and it causes targets to be destroyed.

perhaps tonight I'll launch a dogfight server for a short while before we start the mission to test what the hell is going on with the bombs and the delay.

I'll have a target (unarmed merchant ship) and you'll skip bomb it again with the same settings you used in the last mission

HunterICX

http://i.ytimg.com/vi/Z7Oc-pstqpc/0.jpg

Ah yes, "HFSX Mod cause bombs explode unexpectly." We've dismissed that claim.

Raptor1 06-17-10 10:55 AM

Quote:

Originally Posted by SgtPotato (Post 1421383)
Ah yes, "HFSX Mod cause bombs explode unexpectly." We've dismissed that claim.

We have?

Task Force 06-17-10 11:19 AM

Quote:

Originally Posted by Raptor1 (Post 1421408)
We have?

WE HAVE!!!!????

Oberon 06-17-10 11:26 AM

I'm just not getting my memos... :nope:

Arclight 06-17-10 12:06 PM

Spy is sapping our memos. :wah:

Task Force 06-17-10 01:34 PM

Quote:

Originally Posted by Oberon (Post 1421429)
I'm just not getting my memos... :nope:

And your memos arent getting you ither!

Task Force 06-17-10 03:00 PM

Ts is down, so who hosts.

Raptor1 06-17-10 03:01 PM

Sabotage! Again!

I thought they quit by now, but obviously they never will...

Raptor1 06-17-10 03:02 PM

And Arclight's server appears to work now, I guess...

SgtPotato 06-17-10 04:48 PM

Sorry about leaving so quickly, I'm just not in a mood of flying.

Task Force 06-17-10 05:04 PM

(clears through)

Umm, Herr Schroeder... About those "undeadly" Trees.

http://img641.imageshack.us/img641/8...7175951199.jpg
YEA... Have no fear, the trees are here.

Oberon 06-17-10 05:06 PM

http://img38.imageshack.us/img38/903...2010221522.jpg
Suicide, erm, I mean Pathfinder One drops his flares, almost on target.

http://img9.imageshack.us/img9/7922/17062010224630.jpg
RAVE BREAK!

http://img175.imageshack.us/img175/7...2010225256.jpg
Peeling away after an attack on Calais

http://img17.imageshack.us/img17/730...2010225936.jpg
Task Forces old friends strike again... :har:

Schroeder 06-17-10 05:48 PM

@TF
Go to the quick mission builder, get into an aircraft and fly through the "non invisible" AKA "not a forest" trees. You will see they don't do any damage.
If you got destroyed while flying low you will have hit the ground or some other object.:know:
Except for you flew into those that are that can be placed around airfields as static objects. Those have a collision model of course.

I was talking about the generic ones on the maps as being harmless.

Raptor1 06-17-10 06:35 PM

Oleg's First Law of Trees: If a tree looks like it has no collision model and you're about to pass through it, it will have a collision model.

Oleg's Second Law of Trees: If you just narrowly avoided a tree, it had no collision model.

Schroeder 06-18-10 06:05 AM

OK, this time with pictures so that even you guys understand it.:damn:

This sort of tree= No collision
http://foto.arcor-online.net/palb/al...6463613638.jpg

This sort of tree = No collision

http://foto.arcor-online.net/palb/al...6266316435.jpg

This sort of Bush = No collision

http://foto.arcor-online.net/palb/al...6266363262.jpg


Invisible trees (which you can't see in the foreground = BOOM
http://foto.arcor-online.net/palb/al...3261373932.jpg

Other trees that can be placed as objects = Boom
(No picture available)

Is that so hard to get????:damn::damn::damn:


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