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-   -   [REL] Environmental MOD for Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=166178)

W_clear 05-28-10 03:35 AM

Quote:

Originally Posted by SteelViking (Post 1405295)
W_clear, the download link on the first page only has the patch for the mod, it does not contain the whole thing. I just downloaded it to get your new fogdistances.cfg fix, and it is not the whole mod.


Installation method: Cover the environment 2.0MOD.:)

dougandtoni 05-28-10 05:33 AM

Quote:

Originally Posted by W_clear (Post 1405321)
Installation method: Cover the environment 2.0MOD.:)

What if you dont have the 2.0 mod:doh:

W_clear 05-28-10 06:18 AM

Quote:

Originally Posted by dougandtoni (Post 1405359)
What if you dont have the 2.0 mod:doh:

Environment 2.0 For SH5_1.2(2010.5.21)
Environment 2.0 - the most important feature is that the scope of changes in seawater increased, shortening the distance changes, the original of only three waters, and separated by great distance, a patrol is impossible to master the different changes in the marine environment, and now I Shortened the interval from the various areas, so you can be on patrol through the different sea areas were soon to experience a different area and different environments, it gives you the game more fun.

1.Environment 2.0 increased the rate of submarine up-down drag.
2.The new 0 m to 15 m waves.
3.Lightning more bright.
4.To change the outer structure of the cloud (Thanks for @ Ailantd :AilClouds 3.0 MOD------Only use "CloudsPack.dds".)I adjusted the cloud.cfg parameters, when the sunny days when the cloud is more sense of distance.
5.Change the size of the sun to the more realistic.
6.The form and wake become more white.

I made two versions of the evening, more bright and more dark.Players choose to install it.But must reach the Environment 2.0.

Thank the help of my friends @Kriller2 .


Just install with JSGME. Wish to have a good hunting.

Note:
{Lighter Night add-on MOD. Please Change Evn to Env
}
Download:
http://www.filefront.com/16503673/En...%20SH5_1.2.rar

W_clear.2010.5.16

dougandtoni 05-28-10 06:35 AM

Sorry going to have to give up on this one.:damn: Pity. The link says 1.2. Some of us are just not that good at sorting stuff like this out. Can it not be all put together and be given a new version number for us oldies.:yeah:

kylania 05-28-10 01:10 PM

Hope this is OK with W_clear, but I've patched and hosted his 2.2 mod as a single download, single install file:

Here's 2.2, patched:

http://www.filefront.com/16577613/En...by_W_clear.7z/

Here's 2.2 with the Lighter Nights option, patched:

http://www.filefront.com/16577617/En...by_W_clear.7z/

Simply download the file, open it up, drag the folder to MODS and enable via JSGME. :DL Hopefully this will help you enjoy the mod dougandtoni!

SteelViking 05-28-10 01:39 PM

Quote:

Originally Posted by kylania (Post 1405662)
Hope this is OK with W_clear, but I've patched and hosted his 2.2 mod as a single download, single install file:

Here's 2.2, patched:

http://www.filefront.com/16577613/En...by_W_clear.7z/

Here's 2.2 with the Lighter Nights option, patched:

http://www.filefront.com/16577617/En...by_W_clear.7z/

Simply download the file, open it up, drag the folder to MODS and enable via JSGME. :DL Hopefully this will help you enjoy the mod dougandtoni!

Nice, kylania!:salute:

Riss1967 05-28-10 02:55 PM

Quote:

Originally Posted by kylania (Post 1405662)
Hope this is OK with W_clear, but I've patched and hosted his 2.2 mod as a single download, single install file:

Here's 2.2, patched:

http://www.filefront.com/16577613/En...by_W_clear.7z/

Here's 2.2 with the Lighter Nights option, patched:

http://www.filefront.com/16577617/En...by_W_clear.7z/

Simply download the file, open it up, drag the folder to MODS and enable via JSGME. :DL Hopefully this will help you enjoy the mod dougandtoni!




Thanks very much :up:

dougandtoni 05-28-10 04:36 PM

Quote:

Originally Posted by kylania (Post 1405662)
Hope this is OK with W_clear, but I've patched and hosted his 2.2 mod as a single download, single install file:

Here's 2.2, patched:

http://www.filefront.com/16577613/En...by_W_clear.7z/

Here's 2.2 with the Lighter Nights option, patched:

http://www.filefront.com/16577617/En...by_W_clear.7z/

Simply download the file, open it up, drag the folder to MODS and enable via JSGME. :DL Hopefully this will help you enjoy the mod dougandtoni!

Awsome :up::yeah::sunny:

Vorkapitan 05-28-10 09:57 PM

Thanks again w_clear for another great mod...keep them coming!

kylania 05-29-10 05:23 PM

Quote:

Originally Posted by W_clear (Post 1404410)
New fog test.Solve the BUG of the fog .

http://img59.imageshack.us/img59/9523/foggy.jpg

That's a really low visual distance for 'medium' fog right? Or am I wrong?

M4XDmG 05-29-10 06:41 PM

Noticed that very dense fog too. I also noticed that the light amount and color under the surface is very different than what you see on the surface. That's very beautiful environment on the surface, but for me the leap between those is too big.

W_clear 05-29-10 08:13 PM

Quote:

Originally Posted by kylania (Post 1406392)
http://img59.imageshack.us/img59/9523/foggy.jpg

That's a really low visual distance for 'medium' fog right? Or am I wrong?

Please download the environment 2.2.

It's eliminate low visual distance for 'medium' fog and 'heavy 'fog

kylania 05-29-10 09:00 PM

Quote:

Originally Posted by W_clear (Post 1406457)
Please download the environment 2.2.

It's eliminate low visual distance for 'medium' fog and 'heavy 'fog

That is version 2.2. :DL I'm getting 350 meter visibility with it. This is mid afternoon late November, north end of Scotland.

W_clear 05-29-10 09:21 PM

Quote:

Originally Posted by kylania (Post 1406471)
That is version 2.2. :DL I'm getting 350 meter visibility with it. This is mid afternoon late November, north end of Scotland.

I need is the visibility, if a lot of people like the low visibility, so I can release a other version.:DL It's very easy.

kylania 05-29-10 09:45 PM

Nah, if that's how you intended it, it's all good. :D Would using the default FogDistances.cfg affect anything other than fog? If so, I can just swap that out, no problem. :)


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