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-   -   [REL] FOTRS Ultimate Project (https://www.subsim.com/radioroom/showthread.php?t=226270)

THEBERBSTER 02-03-17 06:17 PM

Hi gutted
The Map Tools Mod you recommended is excellent and makes a big difference not only curing my night time problem I had but also the degree of plotting accuracy, highly delighted, highly recommended.

Another question:
The bearing tool that comes with FOTRSU is only 1000 yards and does not give enough time before the target is right on top.
Is there a compatible bearing tool that can be used with FOTRSU that has a larger distance?

Peter

gutted 02-03-17 06:25 PM

Quote:

Originally Posted by THEBERBSTER (Post 2463301)

Another question:
The bearing tool that comes with FOTRSU is only 1000 yards and does not give enough time before the target is right on top.
Is there a compatible bearing tool that can be used with FOTRSU that has a larger distance?

Peter

http://www.subsim.com/radioroom/show....php?p=1492335

THEBERBSTER 02-03-17 06:29 PM

Hi gutted
You beat me to it.
Thank you for the Bearing Tool.

I also meant to ask if there is a FOTRSU keyboard layout for the Shift keys.
Peter

propbeanie 02-03-17 07:21 PM

There is a Keyboard Chart, Front and Back, like in stock, if that's what you're referring to Peter THEBERBSTER. However, it got misplaced in the last update, but will return this next round. If you want it now, QuickReferenceCard.7z is up on DropBox temporarily. It's a 7.56Meg folder with the two jpeg images inside. These are courtesy of CapnScurvy...

THEBERBSTER 02-04-17 05:22 AM

Hi pb
Thank you for the link.
Is it safe to use any CTRL key that is not showing in those pictures?
Peter

propbeanie 02-04-17 05:59 AM

In theory, yes, but you might ask CapnScurvy, the wizard of all things "Menu", just to be certain...

KaleunMarco 02-04-17 10:23 AM

Quote:

Originally Posted by propbeanie (Post 2463213)
FotRSU should have the "Cycle Forward Tubes" as an Un-CTRL'd, plain "W" key. A plain "Q" should open and close the selected tube. However, cycling of the Aft Tubes with a plain "E" should work, as should the plain "B" for Battle Stations... Can you go to Battle Stations from the HUD buttons? Can you see if other keys and combos don't work the next time you get this?

Edit: The question is, where'd you get the file for key assignments?

-------------------------------------------------------------
1. yes, the HUD button works for battle stations.
2. other than battle stations, forward and stern tubes toggle, everything seems to work.
3. the key assignments are from FOTRS and changes made through SHKeymapper.

oddly enough, s7rikeback asked some questions that caused me to remember something. i backed out of FOTRS, renamed the commands file, re-applied FOTRS so that the mod would use the stock commands file and now the commands work.

now i am trying to figure out how to pass the questionable commands file to s7rikeback.
thank you for listening.:yeah:

KaleunMarco 02-04-17 10:28 AM

1 Attachment(s)
Quote:

Originally Posted by propbeanie (Post 2463213)
FotRSU should have the "Cycle Forward Tubes" as an Un-CTRL'd, plain "W" key. A plain "Q" should open and close the selected tube. However, cycling of the Aft Tubes with a plain "E" should work, as should the plain "B" for Battle Stations... Can you go to Battle Stations from the HUD buttons? Can you see if other keys and combos don't work the next time you get this?

Edit: The question is, where'd you get the file for key assignments?

Quote:

Originally Posted by s7rikeback (Post 2463064)
Good morning Mark,

I am unable to reproduce the problems you describe. I'm sat outside Pearl and all the above functions work as intended.
---------------------------------------------


Do you have any other mods installed they may be causing this?

Hmm but as you said in your post - you have opened the SH keymapper and it's showing the correct key functions there..:hmmm::06::hmmm:

ok....i zipped the commands files and attached them to this post. rename the .txt to .zip before you use it. i had to rename it to get it past the download guardian because zip files are not allowed to be attached.

let me know if you find something.

CapnScurvy 02-04-17 11:31 AM

Quote:

Originally Posted by THEBERBSTER (Post 2463362)
Is it safe to use any CTRL key that is not showing in those pictures?
Peter

How many Control keys do you have?!? :O:

I've only got two.....I've never seen more than two.

But yes, either CTRL key does the job. Same with the Shift key....doesn't matter which one you use with a key combination command.

=============

The "Help" key (F1), on the keyboard will give you the same run down that the FOTRS Ultimate Keyboard Layout image does.....it's just included "in-game". Lots of modders don't get into addressing the Help file by keeping it current with the changes made. I try to keep the "Help" listing up to date with my modifications. Seems like the right thing to do!

THEBERBSTER 02-04-17 11:35 AM

I had a problem with SHKeymapper as it would only open in a small window.
When maximizing everything was out of sink.
did I Install it incorrectly?
Peter

CapnScurvy 02-04-17 11:42 AM

Quote:

Originally Posted by THEBERBSTER (Post 2463456)
I had a problem with SHKeymapper as it would only open in a small window.
When maximizing everything was out of sink.
did I Install it incorrectly?
Peter

Maybe someone else can answer that. I don't use SHKeymapper........If I were you, I wouldn't either.

CapnScurvy 02-04-17 11:55 AM

Quote:

Originally Posted by mark bonamer (Post 2463421)
-------------------------------------------------------------
1. yes, the HUD button works for battle stations.
2. other than battle stations, forward and stern tubes toggle, everything seems to work.
3. the key assignments are from FOTRS and changes made through SHKeymapper.

oddly enough, s7rikeback asked some questions that caused me to remember something. i backed out of FOTRS, renamed the commands file, re-applied FOTRS so that the mod would use the stock commands file and now the commands work.

Look guys, when you want to start making modifications on your own.....you're on your own when things go haywire.

Here's the Keyboard Layout that FOTRS Ultimate uses.

It works as designed until you go monkeying with it.

http://i175.photobucket.com/albums/w...pss1uennfo.jpg

Notice the "B" key goes to Battle Stations.
"W" key Cycles the Forward Tubes
"E" key Cycles the Aft

THEBERBSTER 02-04-17 02:51 PM

Referring to gutted's post.
http://www.subsim.com/radioroom/show...postcount=3694
Ping > CTRL+P
Range > CTRL+R
Bearing > CTRL+B
Looking at the keyboard layout these seem to be ok to use.
Peter

KaleunMarco 02-04-17 03:33 PM

Quote:

Originally Posted by CapnScurvy (Post 2463468)
Look guys, when you want to start making modifications on your own.....you're on your own when things go haywire.

Here's the Keyboard Layout that FOTRS Ultimate uses.

It works as designed until you go monkeying with it.

http://i175.photobucket.com/albums/w...pss1uennfo.jpg

Notice the "B" key goes to Battle Stations.
"W" key Cycles the Forward Tubes
"E" key Cycles the Aft

----------------------------------------
yes, those keys did not change they just wouldnt work as advertised. when i applied FOTRS with the exception of commands.cfg, B and W and E worked accordingly. so we must conclude that something in commands.cfg does agree with something else in FOTRS.:hmmm:

i like your mod. :yeah: i just wanted certain functions to be enabled via the keyboard. if i figure out why those keys dont work, you will be the second person to know about it.:yep:

gutted 02-04-17 03:51 PM

Quote:

Originally Posted by CapnScurvy (Post 2463465)
Maybe someone else can answer that. I don't use SHKeymapper........If I were you, I wouldn't either.

This. I once used a keymapper on my SH4 install that was apparently made for SH3 and it borked my commands file.

I do it all by hand now.


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