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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

TheDarkWraith 07-30-10 02:24 PM

Quote:

Originally Posted by Antar (Post 1456431)
OK, so I start build a math formula...

So guys, wait for new version of this gorgeous mod!
Yaaaa!
:yeah:

so in mean time what do you need from me to make this work? How many bearing readings will we be taking, etc.? I can start working on it now

bert8for3 07-30-10 02:30 PM

edit: Ak! please ignore following. Managed to do it a second time, just noticing discussion of topic in UHS thread

Im pretty sure IIRC that somewhere in the 240+ pages of this thread that there's something about compatibility between DW's interface mod and the Uboat Historical Specs mod, but can someone kindly remind me if one should be installed before the other and in what order. IIRC they are compatible even though some common files are affected, but need to enable in particular order.

Tks in advance.

DavyJonesFootlocker 07-30-10 04:37 PM

The dials are not showing up in game.:damn:

TheDarkWraith 07-30-10 05:26 PM

Quote:

Originally Posted by DavyJonesFootlocker (Post 1456548)
The dials are not showing up in game.:damn:

then either the options file isn't setup correctly or the mod isn't installed correctly.

reaper7 07-30-10 07:15 PM

Quote:

Originally Posted by Royale-Adio (Post 1456411)
Oh! My bad...

But I'd still love to use his interface. I'm trying to make one for myself but I must admit, the menu editor is quite confusing...


Hi Royale-Adio, not trying to stop you from trying to do your UI.
But just in case your not aware my UI Mod as basically a remake of Kamarazov Kiub Interface that your attempint to remake ;).
The scopes and panels are reworked from that Mod.
http://www.subsim.com/radioroom/showthread.php?t=169119

TheDarkWraith 07-30-10 09:34 PM

Fixed the line problem in the messagebox and Ship's journal starting with v3.9.0. The ship's journal is now draggable (the area to grab onto to drag is the top line with the title and date in it). It's position on screen is saved at game end and restored at game start.
http://www.subsim.com/radioroom/pict...pictureid=2754

THE_MASK 07-30-10 11:57 PM

What i would like is an option for the game to drop down to 1TC when anything appears on the message box .

TheDarkWraith 07-31-10 07:28 AM

Quote:

Originally Posted by sober (Post 1456772)
What i would like is an option for the game to drop down to 1TC when anything appears on the message box .

anything? May I ask why? It can easily be added as an option.

DavyJonesFootlocker 07-31-10 07:50 AM

I changed the UI to Sh4 and still nothing. I'm I supposed to be docked or something?

TheDarkWraith 07-31-10 07:56 AM

Quote:

Originally Posted by DavyJonesFootlocker (Post 1456898)
I changed the UI to Sh4 and still nothing. I'm I supposed to be docked or something?

What does the folder layout of the mod look like in your \MODS folder? It should look like this:

Silent Hunter 5\MODS\NewUIs_TDC_3_8_1_ByTheDarkWraith\data\....

if that's fine then your options file isn't setup correctly. Ensure the following:

##################################### UI Stuff (SH3/4/5 modes) ##################################
#+++++++++++++ UI Style ++++++++++++++
# Possible UI Styles:
SH5Enhanced = 0
SH3Style = 1
SH4Style = 2
# the current UI Style
# set below to either SH3Style, SH4Style, or SH5Enhanced
UIStyle = SH3Style

DavyJonesFootlocker 07-31-10 08:54 AM

Yes, got all that setup and still nothing.

TheDarkWraith 07-31-10 09:18 AM

Quote:

Originally Posted by DavyJonesFootlocker (Post 1456936)
Yes, got all that setup and still nothing.

you disabled the mod via JSGME and then you edited the options file (in the \Silent Hunter 5\MODS\...) to pick the SH3 or SH4 style and then you re-enabled the mod via JSGME and you don't see any change? If so then the mod isn't installed correctly in the MODS folder. What do you see in game on screen? Can you post a screenshot?

DavyJonesFootlocker 07-31-10 09:32 AM

Ahh, I uninstalled the mod then re-installed it via the mod enabler and still getting the default controls.:damn:

gj2020 07-31-10 06:14 PM

Cannot fire torpedoes
 
I'm sure this is probably pretty simple, :oops: but I've exhausted my patience in trying to figure out why clicking the fire button does not fire the darn torpedo :damn:

Is there an option somewhere that I'm missing? I'm running this in the SH4 version.

THE_MASK 08-01-10 02:09 AM

Quote:

Originally Posted by TheDarkWraith (Post 1456885)
anything? May I ask why? It can easily be added as an option.

Well the main reason was that the game only drops down to 1TC for enemy contacts . What i would like is for the game to drop down for all contacts . I can use the travel mode button while near port so it wont be a bother . At least if it drops down for all contacts then other mods can be added so i have to recognise the flag to know weather its friendly or enemy. Or maybe you can make it so that it only drops down to 1TC if within a certain radius of my sub (user adjustable contact radius) . Anyone have any other ideas .


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