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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Old Style SH Controls (familiar 3 dials) for UI v1.3.1 (https://www.subsim.com/radioroom/showthread.php?t=163208)

Onkel Neal 03-15-10 01:41 PM

DarkWraith, try making an album here for your images. :salute:

TheDarkWraith 03-15-10 01:43 PM

Quote:

Originally Posted by Neal Stevens (Post 1317140)
DarkWraith, try making an album here for your images. :salute:

explain please. Not following you.

GDFTigerTank 03-15-10 01:48 PM

He's saying you should host your screenshots on subsim.com so that you won't get that pesky "bandwidth exceeded" notice.

DragonRR1 03-15-10 07:48 PM

Yet again great work Darkwraith. I currently prefer this to your beta UI simply because most visible functions work properly.

Have you seen the "hidden" features here:

http://www.subsim.com/radioroom/showthread.php?t=164798

Maybe worth you looking into doing a hybrid UI?

TheDarkWraith 03-15-10 07:52 PM

okay been working on swapping dial faces to get this correct. Does this look correct? AOB now has a fine dial (needs a new .dds for it though) and the bearing indicator lost it's fine dial. Tried adding the track angle dial but it's not functional (didn't register anything - tried firing torpedoes at all different angles to the ships hull to see if it would register and it didn't)

http://www.subsim.com/radioroom/pict...pictureid=1432

kylania 03-15-10 09:27 PM

Looks nice. I'm confused about the bearing indicator losing it's fine thingie? Isn't that dial redundant? The scope shows the bearing right? Or does the bearing dial stay locked on the ship when you move your scope?

TheDarkWraith 03-15-10 09:31 PM

Quote:

Originally Posted by kylania (Post 1317964)
Looks nice. I'm confused about the bearing indicator losing it's fine thingie? Isn't that dial redundant? The scope shows the bearing right? Or does the bearing dial stay locked on the ship when you move your scope?

it can and can't depending on whether you have auto-update on or not. This is useful for manual TDC when you are setting up your shot. Disable auto-update, calculate scope heading and move scope to that heading, set the AOB to 90 (port or stbd), re-enable auto-update, move scope back to ship and AOB is automatically updated!

TheDarkWraith 03-15-10 09:31 PM

one step closer to getting shortcuts to orders and all....remember these guys??

http://www.subsim.com/radioroom/pict...pictureid=1434

kylania 03-15-10 09:51 PM

Wow, those work! YAY!! :rock:

LiveGoat 03-15-10 10:42 PM

:o My heart is all a flutter. Are those... SH3 shortcut buttons?

TheDarkWraith 03-16-10 12:29 AM

the officers are coming along nicely! Read the message pad:

http://www.subsim.com/radioroom/pict...pictureid=1435

gutted 03-16-10 04:32 AM

Quote:

Originally Posted by TheDarkWraith (Post 1318046)
the officers are coming along nicely! Read the message pad:

Nice!

Can't wait for the one for the stock UI (/w minimal TDC dials)

piri_reis 03-16-10 04:46 AM

Quote:

Originally Posted by TheDarkWraith (Post 1317970)
one step closer to getting shortcuts to orders and all....remember these guys??

Great job bringing the crew bar back :up:

Sgtmonkeynads 03-16-10 04:55 AM

Would it be possible to replace the crew pics on the bar with those animations of the voice tubes found by someone?
That would be perfect.

reaper7 03-16-10 06:21 AM

Is that Depth under Keel I see there. Nice :up:

Galanti 03-16-10 06:36 AM

Great job on the officers! But, and I'm sure you've thought of this, I would suggest replacing the officer images with images of the new crew members (with or without eyepatches) for consistencies sake.

Again, outstanding work!

TheDarkWraith 03-16-10 07:36 AM

Quote:

Originally Posted by Galanti (Post 1318274)
Great job on the officers! But, and I'm sure you've thought of this, I would suggest replacing the officer images with images of the new crew members (with or without eyepatches) for consistencies sake.

Again, outstanding work!

well someone with graphical ability (I'm programmer not graphic artist) could whip up a new 'bar' with the officers pictures in it so we could use. I'm just going for functionality currently. Polish can be added later.
Remember the old Captain America officer icons from SH3? Well it's that easy to change these also.
The graphic used is \data\Menu\Gui\Layout\OfficerA.dds if someone wants to update it with new pictures.
The orders associated with the officers are all located in \data\Menu\Gui\Layout and they are orders1.dds, orders2.dds, and orders3.dds if someone wants to update them also.

Galanti 03-16-10 07:42 AM

Quote:

Originally Posted by TheDarkWraith (Post 1318336)
well someone with graphical ability (I'm programmer not graphic artist) could whip up a new 'bar' with the officers pictures in it so we could use. I'm just going for functionality currently. Polish can be added later.
Remember the old Captain America officer icons from SH3? Well it's that easy to change these also.
The graphic used is \data\Menu\Gui\Layout\OfficerA.dds if someone wants to update it with new pictures.
The orders associated with the officers are all located in \data\Menu\Gui\Layout and they are orders1.dds, orders2.dds, and orders3.dds if someone wants to update them also.

Not sure of your timeline for release, but I'll have a look tonight, and problem can get somrthing to you tomorrow, if that's not too late. I've been fiddling around with Photoshop for close to fifteen years in my spare time.

Or you can PM the relevant files to me right now, I've got Photoshop installed here at work.

TheDarkWraith 03-16-10 07:56 AM

Quote:

Originally Posted by Sgtmonkeynads (Post 1318190)
Would it be possible to replace the crew pics on the bar with those animations of the voice tubes found by someone?
That would be perfect.

not familiar with the voice tubes yet. Where are they located and where can I see some pics of it?

charognard 03-16-10 08:06 AM

Quote:

Originally Posted by TheDarkWraith (Post 1318046)
the officers are coming along nicely! Read the message pad:

http://www.subsim.com/radioroom/pict...pictureid=1435

Can you make officier icons and orders icons as optionnal setting ??


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