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http://forums.ubi.com/eve/forums/a/t...5/m/8611018145
In that thread there is an ubi moderator showing us the dev interview video where he states that high resolutions are supported. I think UBI is as surprised as us at the resolution issue. We need a dev to respond so we can know for sure why they made this programming choice. I still believe it can be fixed if the desire is there. I needed a new monitor and went with a widescreen over a square LCD because it was stated that sh4 would support it. The last 2 games I've purchased support it. I'll get the game because I love subsims, but I sure hope I don't have to ask my son to give me back my old crt so I can enjoy it. :p |
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And I can play It with ATi too..... |
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Indeed, the same games that "can't be" AA'd on the PC somehow manage to get AA on the 360 - GRAW, and R6:V just the most popular examples. Same effects as on the PC, and nearly same graphics core (the Xenos chip in the 360 is basically identical to a Radeon X1950). So, why does it work on one 'platform' and not the other? Simple developer laziness. If you put out a 360 game, Microsoft REQUIRES FSAA, so developers provide it. If you put out a PC game, "nobody" (in the industry) cares whether you have AA or not, so...why bother? Just because the CUSTOMERS expect it, but....pfft...seriously, what do they matter? They'll buy anything with the appropriate cover on it to match their interests, regardless of content! |
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Just to clearify: I have no inside information, nor am I a beta tester. I just see it as a total sham if there indeed will never be possibilities to scale the resolutions, AS THEY PROMISED! So yes, I am being optimistic (and maybe naive) when I say I think they will fix this.
I got an email today, which said my preorder could not be cancelled, since it was sent today.:nope: Damn it. Sending it back is such a hazzle that maybe I`ll just shelf it instead. Maybe one day ... The way I see it I will get a buggy game (saw that one coming) with uglier graphics than SH3 (definately didnt see that one coming) in the mail. Oh the joy. |
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If that is true, it would be pretty sad since WWII Online has PPE and FSAA working at the same time on pretty much any medium range videocard....and that effect was added in close to a year ago. LOL I won't even make mention of WWII Online's very small budget and very small development team. No excuses, SHIV Devs. |
These two threads probably shouldn't have been merged. I understand people's gripes about FSAA, but I haven't actually picked-up or paid the balance on my reserved copy of SH4; and I just have one question for anybody who actually has the game. If I had the game loaded and set the game resolution to match the native resolution of my LCD monitor (24" @ 1920x1200), will the 3D part of the display be at 1920x1200, or will it be at 1024x768 & stretched to fit my monitor? If it is the latter, I'm going to try and get my deposit back and wait to see if this issue is ever resolved before even thinking about spending my money on this lump of loaf. :nope:
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I hope the devs read this one!
I am gobsmacked at how they can work on this game over in Romania day in day out looking at what everyone else have started to witness and NOT ONCE think this is unacceptable? The guy in the demonstration video was running the game on a 37" Toshiba LCD TV for gods sake! I am running this game on a DELL 21" at 1920x1200 (with ATI X1950pro). And I'm sure others with similar screens will agree this game is just awful - and I mean AWFUL! to look at. The engine obviously has nice touches but these are just worthless additions now and totally ruined by lack of high resolution. If the engine actually ran at 1920x1200 I'm not sure I would notice lack of FSAA too much. Even if the devs intend on fixing this problem there is still NO EXCUSE for not diving onto these forums and the official ones and making a statement of somekind. What is going on here is only the beginning of a massive community backlash. Look how many pi**ed off people there are already and there are stil thousands yet to receive their game! If I were them I would try and salvage my business by letting people know the facts and any possible solutions regarding this issue. To keep it quiet from us throughout the development is like a stab in the back. Everyone has been screaming for better support for Higher Resolution and Widescreen modes since SH3 was released. This must go down as the worst decision in gaming history for UBI Software Romania. There have now been two working days for those guys to say something - and nothing. I am really looking forward to how much of a ripping the reviewers here and throughout the world give this game because of the let down on visuals. I don't argue that SH4 is not just about visuals - but from what I am reading the game is riddled with bugs. I even noticed that a bug that was fixed in an SH3 patch is now broke again! i.e you cannot play the gramaphone (or radio) if the music is switched off in the settings!! I cannot identify any targets becuase they are just distance blurs of jaggyness. SH4 was meant to be an expansion pack - well it feels like one! |
Someone should sue them....Ubi, I mean. :()1:
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Yes this is not really related to the FSAA issue. As far as I can see there is at least some AA on the screen (probably s/w AA) anyway. If you look at my original post and zoom in on the bigger picture there is some aliasing going on at the edges. |
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Yeah, tell me about it.... Since someone has mentioned WWIIOL in here, I'll go play some now, since i have yet to be able to reach midway or the Jawa Sea from PH cos SH4 keeps crashing to desktop when in 1024TC, dropping out to 1 when deck watch spots something inane and i'll click on bridge icon to go check it out. In WWIIOL at least you can kill KILLER or DOC sometimes :) Oh, right, System specs *o_0*: Athlon XP3000+ 2GB X1600pro 512MB WinXP SP2 Catalyst 7.2 |
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Upscaling can be done with and without AA.. Regardless if you zoom in on the 1024x768 piccie in the link you can see some AA going on here and there, especially the rounded edge areas (The picture was taken at 1024x768 I haven't done any manual scaling up or down.). Of course it could be upscaling from an even lower resolution of course ;) |
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I tell you, this is the wierdest graphics engine I've ever seen (not necessarily a good thing). It almost looks as if they're rendering the scene in layers and compositing it all back together at the very end. |
Thanks for the replies fellas. So much has been said today that I'm not really sure what to believe. I think I'll be holding off on purchasing SH4 for now. Don't really see spending $50 on something like this, especially with how dishonest ubi's been about supporting widescreen res. I'll wait and see if it works itself out...hopefully it will. Maybe it'll be like R6 Vegas, and some friendly user will make a hack that supports a bunch of the (not quite so rare anymore) widescreen resolutions. :arrgh!:
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Anyway, I have no grounds to sue them myself, as I cancelled SH4.:cry: |
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