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:salute: |
I'm getting a weird bug when I activate p3 - tdw UI v0.3
Whenever I hit submerge the boat it warps me to the periscope and raises it to full, the same happens when I hit surface the ship. Kinda cool being on the deck at 100m underwater...but not all that effective. Load order: SH5 v1.2 p1 - v0.2 p2 - v0.3 no magic skills v1.5 MCCD compatible p3 - v0.3 Gonna try it with v0.2 if I still have it. |
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I´ve included the keys help (F1), (still not finish for Shift+keys). |
Nice work Pedrobas!!
I am running: MMM p1 v0.2 MMM p2 v0.3 MMM p3 v0.3 pedrobas Fix for REM & TDW UI MMM p5.1 v0.3 No CTD so far! Also the loading times are very good. :rock: |
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Working hard here to try to get the p5.3 full version. |
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29/02/2012 : v0.3 RELEASED
http://img268.imageshack.us/img268/4198/mmmv03.jpg Parts 2 to 5 ready for TESTING/FEEDBACK Here: http://www.gamefront.com/files/user/pedrobas Parts 1 & 6 are untouched so v0.2 is still valid for these. Please report problems, comments, suggestions, etc.. |
As i promised hydro report
Hydro problem considered gone :D And one suggestion: Can you delete older uploads from your Game Front page, it starts to be little big list so will be easier t notice changed files? :ping:
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Or as alternative, create for older versions an separate Folder called "Older Versions" or similar and put all older versions in this Folder! It´s easier for us to have ONLY the newest versions of MMM on your GameFront Main Page! :yep: And another suggestion: Is it possible, that you create a Signatur with Direct-Link to your GameFront Page (similar my 3rd Sig), because then we can from each post of you direct navigate to your Download Page! Best regards, Magic:salute: |
Just about to test v0.3 :DL
Do warships shoot at your periscope with MMM? Does MMM include Rongel's Shoot at Periscope mod: http://www.subsim.com/radioroom/show...t+at+periscope |
Important info!
I managed to isolate only CTD that happends in game.
It's known from earlier,and happends when loading previously saved game in sea for first time after game starts. CTD hapends exactly when I use teleport (it triggers it). This time I played around half an hour without teleport and when I finally used it -CTD. Workaround is simple,(as someone mentioned earlier)after game start first load autosave from bunker than campaign save ata sea. MY question is: Now I am quite sure that it is triggered with teleport (five tests,all confirmed that) ,is it possible to fix that or we will have to live with double loading? Please answer :hmmm: :hmmm: |
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:salute: |
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Yes they shoot at you, it makes the game quite more challenging.:o Quote:
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Still testing v0.3. I had a CTD with the Pt 5.2 (Med). I was about 50 KM out of Kiel, heading for the Baltic at the time. Switched to 5.1 and no CTD as of yet. Both Med & Lite have slow framerates in Kiel for me (16 fps). Slower than they should be, given that I have a powerful computer. Can't get much above 128 TC without it keep going back to 8 as I leave Kiel. Everything is going in a positive direction and your Mod has made SH5 playable for me again and I am very happy :DL |
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This has happens very few times to me, and it looks like is "Harbour Enhancment" related, but most of the times works ok. About the FPS there is a big difference between p5.1 and p5.2. First should go ok, just like OHII alone. Anyway still testing. |
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