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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Old Style SH Controls (familiar 3 dials) for UI v1.3.1 (https://www.subsim.com/radioroom/showthread.php?t=163208)

Stevepine 03-11-10 03:40 PM

Darkwraith.... for the idiots among us... can u give an instalation guide?
since this is a little more complex than just stick it all in the Gen mod enabler mods folder........ right?

I know about the guide for the torpedo spread dial.... :) but the rest?


I know...Im a noob!

TheDarkWraith 03-11-10 03:43 PM

Quote:

Originally Posted by Stevepine (Post 1309170)
Darkwraith.... for the idiots among us... can u give an instalation guide?
since this is a little more complex than just stick it all in the Gen mod enabler mods folder........ right?

I know about the guide for the torpedo spread dial.... :) but the rest?


I know...Im a noob!


read post #1 and read the documentation. I made the install very easy now. Just take the MODS folder from the mod and place in your \Ubisoft\SilentHunter5\ folder (this is assuming of course you let JSGME installer setup your MODS folder as MODS which is the default setting)

SubV 03-11-10 06:35 PM

TheDarkWraith, thank you for the mod.

Would you make a new version of your mod without enlarging dials (like in v1.0.1)?

Tnanks in advance.

TheDarkWraith 03-11-10 06:38 PM

Quote:

Originally Posted by SubV (Post 1309527)
TheDarkWraith, thank you for the mod.

Would you make a new version of your mod without enlarging dials (like in v1.0.1)?

Tnanks in advance.

simply set the BaseZoom values for each dial to the dial's size (I think it's 90 or somewhere in there). Play around with that zoom value until they don't zoom anymore. I think in the next version I'll add a switch that the end user can set in the file as to whether zooming ability is enabled or not.

TheDarkWraith 03-11-10 06:48 PM

Quote:

Originally Posted by Indietro (Post 1308575)
Hmm.. Can't remember this exactly but I believe the map pops up every time you switch external cam to internal via F2 and returning to bridge

can someone else validate this? The only time the map enlarges on me is when returning from the navigation map page (which I'm going to disable). If the map is enlarging then I need to know what station you were at and what station you were going to when it enlarged.

ingsoc84 03-11-10 07:30 PM

Awesome mod, thanks so much for all your time and effort, it is appreciated!:yeah:

TheDarkWraith 03-11-10 08:18 PM

okay working on adding TDC dials to uzo and periscope. Stumbling block is getting the dials to be user controllable currently.

http://i228.photobucket.com/albums/e...ider/TDC_1.jpg

ShadowWolf Kell 03-11-10 09:09 PM

Looking forward to this.

Between no course indicator and the screwy torpedo controls, I've been pulling my hair out.

I'm entirely too used to SH4 + OM and OMEGU and this new stock UI in SH5 leaves a lot to be desired.

Getting used to a new game is one thing, but leaving out critical functions is something else entirely. It's good to see the mod community in full swing with SH5. :yeah:

TheDarkWraith 03-12-10 04:06 AM

new verison (1.3.0) released. Added TDC to UZO, attack periscope, and obs periscope. All dials in the TDC ARE functional :rock: Yes they probably aren't positioned perfectly but they can be tweaked. It's VERY late and I'm VERY tired......

SubV 03-12-10 04:08 AM

Quote:

Originally Posted by TheDarkWraith (Post 1309535)
simply set the BaseZoom values for each dial to the dial's size (I think it's 90 or somewhere in there). Play around with that zoom value until they don't zoom anymore. I think in the next version I'll add a switch that the end user can set in the file as to whether zooming ability is enabled or not.

Thanks, I'll do that.

TheDarkWraith 03-12-10 04:17 AM

and before anyone asks, yes, I will make a stand-alone version of the TDC for those that use the new SH5 interface only.

dcb 03-12-10 04:17 AM

Quote:

Originally Posted by TheDarkWraith (Post 1310127)
new verison (1.3.0) released. Added TDC to UZO, attack periscope, and obs periscope. All dials in the TDC ARE functional :rock: Yes they probably aren't positioned perfectly but they can be tweaked

AWESOME!!! Many thanks. Who cares about positioning, they're still great.:rock:

Ringy 03-12-10 04:19 AM

Absolutely fantastic TheDarkWraith, I was for wiping the original SH5
from my HDD after a few hours trying to get to grips with new UI now ,thanks to you, I was up til 1 am this morning playing the game :)

Thanks for your hard work now and hopefully more to come......well done mate!

Ringy.

piri_reis 03-12-10 04:49 AM

Oh my! Thanks for the late night work DW, doing wonders again :up:

Off the try this puppy..

reaper7 03-12-10 04:56 AM

Thank you, thank you, thank you. :D

Amazing work TheDarkWraith Any chance of the UI dissaperaing while docked - Just started the 2nd campaign but couldn't read the subtitles as dials and textbox were covering them (German voiced installed).

Anyway back to playing with this. :up:


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