iambecomelife |
09-29-07 10:33 AM |
Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by Woof1701
Hey Raqcerboy. Great work. Will it also be possible to spawn crates and other debris (or lifeboats) and let it float indefinitely?
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Float indefinitely? Hmm....what impact would that have on the game? I'm thinking in regards to ships here. The more ships in a certain area the more 'slowly' the game runs at that time. Allbeit the debris are small and non-complex objects but having the game constantly track all the debris from every ship seems like would slow the game down considerably over time. Can someone verify this or correct me if I'm wrong? I'd love to have debris that floated indefinitely but currently made it the way I did because I was worried about slowdowns.
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I would also like to have at least some of the debris float for a long time, especially lifeboats and rafts. I have a system that's nearly a year and a half old and the survivors & boats from Silent Hunter 4 never gave me any trouble, even when I had an old, faulty 7900GT video card installed. At least make it easy to adjust the flotation time using minitweaker or SH3d Editor - please? :yep: You mentioned that there will be floating body parts; I assume we could also have floating survivors, too? :hmm: If we can only have one or the other then I would much prefer whole survivors than pieces of bodies.
I like the picture of the floating debris - is there a way to have it float lengthwise, as well, instead of just vertically? It would make a nice contrast to all those pieces that seem to be placed upright.
Thanks again for all your great work.
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