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Aha! That explains that. :)
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v3.8.0 is the starting version where I start introducing real-time customization of the mod. With this version (v3.8.0) you get to customize the TAI map and the nav map in real time. The new pages are draggable and their positions are saved at game end and restored at game start. Here is a screenshot showing the options that are customizable for the TAI map:
http://www.subsim.com/radioroom/pict...pictureid=2584 |
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M-D-Y !!!
:woot: (modder of the year) When I return to wilhelmshaven ... keeps gettinŽ better !! Be more aggressive :arrgh!: |
thanks for your superb work:salute:
i'll be trying this out shortly |
v3.8.0 released. See post #1 for details :|\\
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All of you works in this new 3.8.0 version the dragable ERM by Reaper7_night_vision right? I can not draw this ERM.
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I've just noticed that under high TC my boat rapidly fish-tails about 10 degrees to either side of the intended course. :o The problem goes away when TC is lowered below 128x or so.
Not sure it's because of this mod, but has anyone else experienced this? |
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Here is a bugfix for those experiencing the problem of Reaper7's ERM not being able to drag in v3.8.0: http://www.filefront.com/17142053/Ne...0-bugfix-1.7z/ Problem was due to bad header info in one of the files :oops: |
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The zig-zag when at high TC starts to gobble a lot of fuel. If you need to travel a long way, I advise keeping an eye on this zig-zagging and reducing speed a little. I almost never see this happen when moving at 12 hnots. |
Huh... I usually get from port to patrol zones around 12 knots, but the problem still shows up at 1500x and above and disappears at low TC.
In other news, I just discovered the TAI map settings button and it works like a charm! Perfect if I want to change realism a bit mid-patrol. :yeah: One small request, though... When using the radio or gramaphone, the player box shows up at your current station but disappears when you change views and reappears when you go back (player is only visible at the station it's activated at); is it possible to make those players visible at all stations when you click to show them and then make them invisible at all stations when you click to hide them? And could we change "Switching to battery recharge propulsion," to something a bit less clunky like "Charge the batteries!" or "Start the battery charge!" and then for disengaging say something like "Secure the battery charge?" |
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Good bug report about the radio and gramophone. I'll have to fix that :up: As the switching to battery recharge propulsion and the disengaging of it is referenced from strings in the menu.txt file they are easy to change :yep: |
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