![]() |
Thanks for that WB :up:
Most appreciated as always :yep: |
Quote:
|
Sonar troubles with V16B1
I have installed active sonar in my IXC.
Using H.sie's V16B1 patch + GWX and other mods. Now I am getting hydrophones contacts while on surface with bad weather with the diesels running. The sonar looks active in 11 - 15 m/s winds. The hydrophone is inactive as it should be. Any solutions to that problem? Thank you in advance. |
@VONHARRIS: a quick fix solution for this, while waiting for a more sophisticated answer... If you take your hydrophone man off and leave the space empty while running on surface, do you still get the contacts?
|
Quote:
When the patrol ends I will get rid of the active sonar and everything will be back to normal. I haven't used the sonar anyway. |
Quote:
|
Open torpedo doors
Hi mates;
I have installed SHIII+ Patch h.sie... i pay perfect but i have a problem.... i moddify a file NSS_Uboat7c.SIM , i change "auto open torpedo doors" with false, this forced me to open doors with "Q" but this not working.... any idea ? thanks EDIT:: solved the problem ... ;-) |
I have an idea for a new mod related to navigation, the German submarine sailed using radio navigation (GAF) Elektra-Sonnen for the U-boat navigation, I do not have a problem to make a mod for it, greetings from Croatian
|
Bottoming the boat and Limited number of depth charges
Great work here!!! :woot:
Any chance of fixing taking damage when sitting on the bottom? Something like, if speed is less than 1 knot then no damage. Also it would be nice if destroyers had limited depth charges now that oxygen is more critical. Thanks again :rock: |
Fellows, I'm stumped !!! I cannot get V16 to work and I'm sure that it is something I am doing wrong.
Here is what I have done: 1. Extracted V16 to a new folder. 2. Put SH3exe into that folder and ran the .bat file. (saved the original in a safe place.) 3. Opened the Options Selector and made the changes I desired. Here is where I get goofed up... The instructions tell me to extract the Supplement to V16 Mod archive. Ok, where do I extract it to? Next it says to put my new SH3 exe into that Supplement folder (where the 4 .dlls are located.) ok, now I have two SH3.exe's One in the main game folder and the new modified one in the Supplement Mod folder. What am I doing wrong? Can someone give me a new step-by-step guide through this process? Thanks !! AD ps... somehow, long ago, I got V 15 working. However the new "Fog Sighted" and the O2 level reports don't work, just the "CE" or "WO" text. |
Quote:
|
TXXI battery recharge.
I finally broke down and tried out the XXI in NYGM. Keep in mind that I am using V16B and Stieblers add on for V16B. My battery does not recharge fully. Has anyone had that problem? Is there a fix for it?
|
From Readme_V16B1
Quote:
|
Quote:
Use the search/replace function and change the names of the surface tankers as described , ie from Brake to U-Brake. Good luck. |
Quote:
|
All times are GMT -5. The time now is 01:48 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.