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Excuse me for butting into the AOBF discussion. First of all, those 3 tabs look weird. THere's something wrong with the alpha channel. The originals were tga files WITH alpha channels and were done in such a way as to mimic shadows. The inner moving dial has to be manually rotated in photoshop to make it correct for the periscope camera settings. It's easy work but requires a bit of calculations. Check the "New Interface for Uboats" thread in the ATO section for all details regarding my periscope reticule. I wrote there how I adjusted it.
But to be honest, TDW, you can do better than a simple AOBF. THe concept was first used way before OLC's interface to mimic this: http://img166.imageshack.us/img166/734/wwheelfz1.jpg Since nobody had access to scripts in SH3 and SH4, simulating the real aob wheel was impossible. As you can see the real deal didn't have the milirad readings. The stadimeter was linked directly to the device and it moved automatically. All the captain had to do was set in the target height (it's the transparent thing on the inner part) and the length (same thing but on the outer part). Which brings me to an important question. Can you make the stadimeter also work horizontally? I did imagine a fake way but didn't use it in KiUB. Here's how.... In a square triangle that has one angle of 26.565 degrees, the Tangent of the angle being 0.5, it means that one of the sides is twice as big as the other side. If we apply this to the stadimeter: http://img717.imageshack.us/img717/9829/fakestadi.jpg where A is an angle of (90-26.565 degrees) all the player needs to do is center the ship and then move the stadimeter until the fake ship touches the two green lines. The stadimeter will thenshow how many degrees the LENGTH of the ship occupies. With a bit of scripting, you could create 2 variables, StadiVertical and StadiHorizontal which move the inner dial and create a button that switches which variable is actually moving it. :up: And the diagonal lines would only show when working in horizontal mode. |
If people provide me the information and how something functions I can usually make it. This is very interesting what you have posted :up: Have to play with that idea of yours tomorrow :yep: But for now this simple RAOBF will work until then.
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TheDarkWraith
version 3.3.0 available here: downloaded suspended pending v3.3.1 that allows different RAOBF graticule .dds files for each scope....... but there is no working link to see ?? Jack |
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EDIT: Changes made. I needed to give each scope it's own .dds file for the RAOBF graticule to future proof it and so that if user decides to use a periscope mod all that needs to be done is a patch made for the .dds files for the RAOBF graticules so they're 'calibrated' to the scope. Uploading now....filefront is slow today on uploads...says 39 minutes left..... |
v3.3.1 released. See post #1 for details :|\\
EDIT: for the UZO, when using the RAOBF you have to take the readings you get from the graticule and divide them by 2. So if the height is read off as 15 it's actually 7.5. If one side of center reads 20 then it's actually 10. |
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Graticules
I couldn't get it to work installed all UI Modes and still cant see new scopes :damn:
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There aren't new scopes in this mod, just the RAOBF.
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These are the scopes i use .
http://www.subsim.com/radioroom/showthread.php?t=165408 |
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Hey there TDW,
love the RAOBF, works great! But maybe it would be better to rotate it with the mouse? |
I love your work TheDarkWraith and everything is working fine but only one thing how can we move the XO face and info from the middle off the scope.
Is it possible to move the XO face to the right bottom abd when we push on the face we see the info then also on the right site bottom so we have a free site in the middle. Thanks, madmex |
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