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Now we finally have a SubSim worth the name! :up:
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Finally get to see liferafts :rock: ... and how awesome does the tracer fire in the sky look! :up: |
Stunning screenshots.
The more I see, the more I adjust my list of impending upgrades. :) |
I wonder how the lifeboat thing has been done... how they appear I mean.
Do they just spawn, or are they somehow let off the ship? The former is a bit dodgy, but the latter maybe a little bit too much to hope for. |
Animated deployment would be great, though like you, I suspect it's likely a spawn.
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Well, they're there. That's the important thing eh?
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What's will be the chance to witness events like those?
In campaign-mode, I mean....I have no doubt that great single-missions will be possible. |
oh CCIP those pictures with the manned liferafts really make my trigger finger itch
i better man the 40mm flak:rotfl: :arrgh!: |
They're animated. The developers let me get my hands on a short preview video, in which an American destroyer is sunk. The lifeboats were lowered by the heroic crew, but unfortunately one of them capsized when the Destroyer sunk. It couldn't get away in time because Parker had to jump back aboard the ship for his teddy, and, upon returning, realized he'd also left his comics book.
But yes, it was quite a sight. |
linky linky ?:D
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No doubt those are truly stunning pictures of art and I'm just simply impressed.
On the other hand, I have yet ever seen any caps on the water... all the water looks too calm... Bit messy looking water might look more realistic than glassy clean water.. I guess. We haven't yet seen cloud generation? I still think the cloud texture does NOT look generic (same thing to textures used in major SH3 mods) but can quickly be looking repetitive(it's always "scattered" cloud of the same pattern), and moreover it looks very flat. Tho can't complain for the awesome looking nevertheless. |
Huh!
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I thought we were going for murphy? MM |
No, the screw-up is Parker.
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