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-   -   The Grey Wolves Supermod (official thread) (https://www.subsim.com/radioroom/showthread.php?t=90874)

djv 03-30-06 12:54 PM

Quote:

Originally Posted by Kpt. Lehmann

1) On your first patrol of a new career before leaving port... do not upgrade or change anything. (I think you can add a sub emblem... but do so at your own risk.

2) On your following patrols do not upgrade your sub at the end of the patrol... wait until you are about to leave for the next one.
(In base at end of patrol=no upgrading
In base just prior to patrol start=ok go ahead and upgrade it.

3) Also regarding ships in harbors all running straight towards the nearest ground, beaching, and burning etc.... THIS happens when you save your game within 50 km of a harbor... and is also a stock SH3 bug. (Another tip, you will take an FPS hit in harbor areas because there is a lot for your PC to track and render... USE LOW TC if you must use TC to leave the area.

4) If you do upgrade your sub at the wrong time or save a game before an enemy ship is actually sunk YOU WILL NOT GET CREDIT FOR DESTROYING THEM!!!

5) Numbers 1-4 above we cannot fix... but you can change your actions to adapt to them, thereby nullifying them.

Komtie nou mee! (Sorry for this relapse in my native Dutch here. I mean "Komt hij nou mee". Thats still Dutch, well spotted, but you can fish it up: http://babelfish.altavista.com/ . This is also nice for looking up an obscure error code on a pc card on a Russian site and actually having it help you. Stage 2 is posting back a thank you in what will prove to be genually weird Russian, if not worse.)

Then again, maybe its "realism". You are in the Army/Navy expecting one thing but what do you know.. The other thing! Or yet another!

Well. I save before sinking something because I still can't change the recognition manual after I opened it. That means I have to memorize the flags and I'm not done. Please don't tell me that's not realistic in the armed forces, I'll refer to Private Ryan.

Kpt. Lehmann 03-30-06 02:05 PM

Quote:

Originally Posted by Syxx_Killer
Ok, I got it. I completely forgot about the Texture folder. :oops: :damn:

If we could remember everything and not make mistakes... we wouldn't be human. :D

Georg_Unterberg 03-30-06 02:50 PM

Quote:

Originally Posted by Kpt. Lehmann
Before the end of the day today I am going to address the GW deck gun complaints a final time.

On another matter:
TO EVERYONE.. SH3 Save-game routines are simply screwed up. Based on my own experience and if I recall correctly a statement that JSCONES related...

IMPORTANT IMPORTANT IMPORTANT!!!!!!!!!!!!!!!!

1) On your first patrol of a new career before leaving port... do not upgrade or change anything. (I think you can add a sub emblem... but do so at your own risk.

You can upgrade before 1st patrol, but you will get no tonnage awarded in final result. To workaround you MUST save the game prior before exiting 1st patrol. Then after you get the wrong result, reload the saved game and exit 1st patrol again - you should get the correct tonnage and renown award. It worked for me all the time.

Quote:

Originally Posted by Kpt. Lehmann
2) On your following patrols do not upgrade your sub at the end of the patrol... wait until you are about to leave for the next one.
(In base at end of patrol=no upgrading
In base just prior to patrol start=ok go ahead and upgrade it.

yes otherwise you will mess up the patrol start date - it always happened to me, when upgrading right after patrol end!

Quote:

Originally Posted by Kpt. Lehmann
(Another tip, you will take an FPS hit in harbor areas because there is a lot for your PC to track and render... USE LOW TC if you must use TC to leave the area.

yeah, had 1 crash in SH3.exe after going to 1024x in Kiel. This is a very important tip. Also you could collide with another ship in high time compression - so be careful with the "+" key near ports!

thanks for the hints Kpt.! They should go into the readme of next GW update.

Kpt. Lehmann 03-30-06 02:52 PM

Yes sir they will!!!

Hohenstaufen 03-30-06 03:50 PM

I dont know if this is the right thread but i have a problem with the GW Recognition Manuel.

I see in the RCM only the grafics of the new (and the old) ships.

But i can see only on a few of them the names. Like "Vorpostenboot", or "Lazarettschiff"

sorry for bad english... :dead:

I hope you know what i mean. How can i fix this ?
Thanks for help.


Hohenstaufen

EDIT: there are no names only the german word for "contact" --> "Kontakt"

EDIT2: Question 2: I can see no North-Baltic sea Channel on the map and also no "Prien´s channel" @ Scapa flow... Hm I thing something is wrong.

All the orhter features are runnig well.

Grea Mod! :ping:

Martin1813 03-30-06 04:15 PM

Quote:

Originally Posted by JScones
Did you rollback SH3Cmdr prior to installing the mod? Not doing so is a common cause of this problem as SH3Cmdr adjusts scene.dat too.


yes, of course. I do it everytime... ;) :smug:

Shottie 03-30-06 05:42 PM

I have a problem. I am DLing the GW mod with BitTorrent but it is taking HOURS. Im talking 20+ hours to get 30%. Where else can I DL this at?

ironkross 03-30-06 07:23 PM

Quote:

Originally Posted by ironkross
I'm not sure this is GW mods fault, but when I dive my sound file stutters. This doesn't happen when I crash dive, that sound file plays fine. It's just the dive sounds. IIIIIIITTTTTTT SSSSSSSOOOOOUUUUUNNNNNNDDDDDDSSSSSSS LLLLLIIIIIKKKKEEEEE TTTTHHHHIIIISSSS. Sorry but that's the only way to describe the audible sound. Thanks for any help.

I never saw any response to this problem, I think my post just got lost in a lot of postings. If anyone can help me fix this sound file problem I would appreciate it. It is annoying, and again I doubt it has anything to do with the GW mod but I still hope to resolve it.

ref 03-30-06 07:43 PM

Quote:

Originally Posted by Hohenstaufen
Question 2: I can see no North-Baltic sea Channel on the map and also no "Prien´s channel" @ Scapa flow... Hm I thing something is wrong.

You can see the terrain mods only at the highest zoom levels.

Ref

Kpt. Lehmann 03-30-06 07:57 PM

Quote:

Originally Posted by Hohenstaufen
I dont know if this is the right thread but i have a problem with the GW Recognition Manuel.

I see in the RCM only the grafics of the new (and the old) ships.

But i can see only on a few of them the names. Like "Vorpostenboot", or "Lazarettschiff"

sorry for bad english... :dead:

I hope you know what i mean. How can i fix this ?
Thanks for help.


Hohenstaufen

EDIT: there are no names only the german word for "contact" --> "Kontakt"

EDIT2: Question 2: I can see no North-Baltic sea Channel on the map and also no "Prien´s channel" @ Scapa flow... Hm I thing something is wrong.

All the orhter features are runnig well.

Grea Mod! :ping:

It sounds to me that you are using the "Generic Contact Mod" German translation.

I'm sorry though... I am having trouble understanding what your first question means exactly. :oops:

There are lots of people here who speak German. Hopefully one will step up and confer with you by private message and relate the problem to me.

I certainly hope that we can help you sir.

midshipsnake 03-30-06 08:26 PM

Hi Kpt.,

When can I get the DG fix you talked about?

Thx!

Kpt. Lehmann 03-30-06 08:28 PM

Quote:

Originally Posted by midshipsnake
Hi Kpt.,

When can I get the DG fix you talked about?

Thx!

Jeeez.

Late late tonight or early morning Texas time.

Cheers

midshipsnake 03-30-06 08:32 PM

Are you going to put back AP round again? (Please do so)

Georg_Unterberg 03-30-06 08:47 PM

Quote:

Originally Posted by ironkross
Quote:

Originally Posted by ironkross
I'm not sure this is GW mods fault, but when I dive my sound file stutters. This doesn't happen when I crash dive, that sound file plays fine. It's just the dive sounds. IIIIIIITTTTTTT SSSSSSSOOOOOUUUUUNNNNNNDDDDDDSSSSSSS LLLLLIIIIIKKKKEEEEE TTTTHHHHIIIISSSS. Sorry but that's the only way to describe the audible sound. Thanks for any help.

I never saw any response to this problem, I think my post just got lost in a lot of postings. If anyone can help me fix this sound file problem I would appreciate it. It is annoying, and again I doubt it has anything to do with the GW mod but I still hope to resolve it.

ironkross,

does the sound-file for the dive sequence play normally in a simple media player?? ( the file is \data\sound\Dive sequence.wav )

Captain Wreckless 03-30-06 11:02 PM

Quote:

Originally Posted by Shottie
I have a problem. I am DLing the GW mod with BitTorrent but it is taking HOURS. Im talking 20+ hours to get 30%. Where else can I DL this at?

Look at the 1st post in this thread. You can d/l from filefront. Links are there.

CW :ahoy:


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