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-   -   The Wolves of Steel: Bugs, glitches and issues thread (https://www.subsim.com/radioroom/showthread.php?t=238315)

Eroxz 06-05-19 09:29 AM

How come i dont get another uboat when its supposed to happen? whatever i do i still have the VIIB...

XenonSurf 06-05-19 03:41 PM

Quote:

Originally Posted by Eroxz (Post 2612944)
How come i dont get another uboat when its supposed to happen? whatever i do i still have the VIIB...


Maybe take this optional VIIB starter mod out before you start a new campaign chapter ?

THEBERBSTER 06-05-19 04:20 PM

A Warm Welcome To The Subsim Community > Eroxz
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Captain_AJ 06-05-19 06:36 PM

what is the proper procedure to add torpedos from reserve to the torpedo room? it seems that the torpedo on the outside deck stays hung at 95% unloading .. it is making my old captain eyes very nervous. this was an update, that you had to click on Kurt to get him to load the reserve torpedo, but silly me I forgot that and clicked on the way I did so before, which was to move the torpedo icon to which tube I wanted it from the outside, what can I do to fix this ?

XenonSurf 06-05-19 07:51 PM

Quote:

Originally Posted by Captain_AJ (Post 2613031)
what is the proper procedure to add torpedos from reserve to the torpedo room? it seems that the torpedo on the outside deck stays hung at 95% unloading .. it is making my old captain eyes very nervous. this was an update, that you had to click on Kurt to get him to load the reserve torpedo, but silly me I forgot that and clicked on the way I did so before, which was to move the torpedo icon to which tube I wanted it from the outside, what can I do to fix this ?


Hello Captain AJ!


If you didn't already, then you surely want to read this recent thread:
http://www.subsim.com/radioroom/showthread.php?t=241308


I don't know if you find your answers there, but the procedure is very well explained. The transfer should take very long and is dangerous because your sub is immobilized on the surface open to an air attack. Doing it at night should reduce this risk.


Cheers,
XS

Eroxz 06-06-19 02:34 AM

Tried that to :( even silentotto wont help





Quote:

Originally Posted by XenonSurf (Post 2613002)
Maybe take this optional VIIB starter mod out before you start a new campaign chapter ?


vdr1981 06-06-19 06:44 AM

Quote:

Originally Posted by Eroxz (Post 2612944)
How come i dont get another uboat when its supposed to happen? whatever i do i still have the VIIB...

What is your current rating shown in KSD commander? Campaign date?
There is no specific date for new U-boat offer. It depends of your rating...

Aktungbby 06-06-19 10:36 AM

welcome back!
 
Eroxz!:Kaleun_Salute: AFTER A LONG SILENT RUN!:Kaleun_Applaud:

Fidgety 06-29-19 11:49 AM

Has anyone on the forum come across people with mouse problems in twos expansion or Silent hunter in general.
I have a few months ago bought a nice gaming mouse and have played around 6 other games with absolutely no issue whatsoever so I don't think this is a hardware problem.
When I am in game, after a little while its like the game overides my computers sensitivity settings and makes it incredibly frustrating to control your character. The slightest touch of the mouse can spin the camera.
After a few seconds of this it reverts back to my normal feel but it repeats again and again making this game basically unplayable for me.

Strangely enough, sometimes when it happens in the bunker before a patrol, this annoying problem is accompanied by what sounds like my character frantically trying to tap dance or stay on his feet. the echoing footsteps rapidly increase while my mouse gets hard to control.

Sigh I'm so fed up, I bought all the Silent hunter games in a package just to play TWOS.

vdr1981 06-29-19 12:36 PM

Quote:

Originally Posted by Fidgety (Post 2616226)
Has anyone on the forum come across people with mouse problems in twos expansion or Silent hunter in general.
I have a few months ago bought a nice gaming mouse and have played around 6 other games with absolutely no issue whatsoever so I don't think this is a hardware problem.
When I am in game, after a little while its like the game overides my computers sensitivity settings and makes it incredibly frustrating to control your character. The slightest touch of the mouse can spin the camera.
After a few seconds of this it reverts back to my normal feel but it repeats again and again making this game basically unplayable for me.

Strangely enough, sometimes when it happens in the bunker before a patrol, this annoying problem is accompanied by what sounds like my character frantically trying to tap dance or stay on his feet. the echoing footsteps rapidly increase while my mouse gets hard to control.

Sigh I'm so fed up, I bought all the Silent hunter games in a package just to play TWOS.

I really don't remember anyone reported such problem. Did you try what is going on with ordinary entry level mouse?

Fidgety 06-29-19 12:51 PM

Well I bought this gaming mouse due to my old one breaking. I guess I'll have to borrow one and give it a try. maybe the game hasn't installed correctly. I just installed an old dx93d installer and the game has graphically come to life. So the steam installation skipped that part it seems. Maybe something went wrong. I'll have to keep trying I guess. I already searched the forum to see if I could find any similar problems and I couldn't find anything.

Was really looking forward to coming back to Silent hunter. I spent thousands of hours on SH3 with grey wolves mega mod. Happy Times

XenonSurf 06-29-19 01:44 PM

@Fidgety,
see your other post, I have answered. You cannot fix that, it's the TDW 7_x_x NewUIs mod which is part of TWoS and will cause mouse mis-behavior or failure. To unstuck hit NUM-ENTER twice, only solution. And don't ALT-TAB out of the game.

vdr1981 07-03-19 08:52 AM

Quote:

Originally Posted by XenonSurf (Post 2616239)
@Fidgety,
see your other post, I have answered. You cannot fix that, it's the TDW 7_x_x NewUIs mod which is part of TWoS and will cause mouse mis-behavior or failure. To unstuck hit NUM-ENTER twice, only solution. And don't ALT-TAB out of the game.

I don't think his problem has anything to do with that.
Re-read the post...

Quote:

When I am in game, after a little while its like the game overides my computers sensitivity settings and makes it incredibly frustrating to control your character. The slightest touch of the mouse can spin the camera.
After a few seconds of this it reverts back to my normal feel but it repeats again and again making this game basically unplayable for me.

XenonSurf 07-03-19 11:40 AM

Quote:

Originally Posted by vdr1981 (Post 2616768)
I don't think his problem has anything to do with that.
Re-read the post...


Quote:

Originally Posted by Fidgety (Post 2616226)
Has anyone on the forum come across people with mouse problems in twos expansion or Silent hunter in general.


Quote:

Originally Posted by TheDarkWraith (Post 1807714)


(...)


The mouse is a very hard thing to use with SH5. The only reason I have some functionality and can manipulate it like I do is because of DLL injection. I inject my TDWMouse.DLL into the game to 'take control' of the mouse per se. It's not perfect but it gives me the functionality I wanted (mousewheel control, ability to use any button on the mouse, etc.).



(...)

No need to re-read, I have a normal mouse and 1 time out of 3 my right mouse button won't work, I have to left-click, then right-click again, so this is definitly a problem. Happens less if I always use the mouse and not the keyboard or vice-versa. And it's TDW NewUIs for sure, if I take it away, guess, all works ok (the mouse, but not the game anymore, you have to make compromises...)

valves 07-05-19 03:13 PM

NewUIs_TDC_7_4_2_ByTheDarkWraith [GLITCH]
 
Hello!

I'm having this image problem in a fresh and clean install of the Uplay

I know the problem is the MOD (NewUIs_TDC_7_4_2_ByTheDarkWraith)

Stand alone mod
http://www.subsim.com/radioroom/pict...ictureid=10450

twos:
http://www.subsim.com/radioroom/pict...ictureid=10451

-I made the change in Main. CFG
-I tried to exclude the draggables

Nothing has changed.

Can someone help me?


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