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The folks that are getting CTD all seem to have part 5 loaded (the memory issue again) this is my soup and it is stable so far. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Grossdeutscher Rundfunk DBSM_Music_1_0_4 MMM p1 - Dynamic Environment v0.2 MMM p2 - Graphics-FX-IRAI v0.2 MMM p3 - tdw UI v0.2 Manos Scopes-patch for 16x9 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style EQuaTool 01.01 by AvM - add-on - Large Style Ruler MMM p4 - Enhance SOUNDS v0.2 OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 OH II Minefield map for TDWs Ui Wordeees' Thunder pedrobas Fix for REM &TDW UI I tried part 5 and had a CTD. I've got 16MB ram, and 2x 2GB AMD Radeon HD 6950 in x-fire mode. Looking forward to V0:3 :rock: Edit: Just seen your last post pedrobas....I think you've made the right decision for part 5 for the moment. Looking forward to trying it out. Just a quick question....are the minefields acitve in OH in MMM? If so what about including OH II Minefield map for TDWs Ui ? and this small sound mod is good too... Wordeees' Thunder Great work Kaleun..... |
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Will do :yep: |
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I´m uploading already: Lite version: "MMM p5.1 - OHII+Lifeboats (OHII 1.7) v0.3" (No "Harbour Enahancments" and No "mnts") You should use it instead of OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 because you are overwriting sh.sdl and then you´re losing some sounds. This time i´m including a folder called OPTIONAL MODS. There you´ll find: OPTIONAL - OH II Minefield map OPTIONAL - TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7) About : Wordeees' Thunder i don´t know it but if it overwrites sh.sdl you should not use it. Let me look at it. Can you give me the link to its thread? |
- Lite version: "MMM p5.1 - OHII+Lifeboats (OHII 1.7) v0.3" (No "Harbour Enahancments" and No "mnts")
http://www.gamefront.com/files/21382....7%29+v0.3.rar :salute: |
Pedrobas, don't give up! I really hope you find a solution to the mnts problem. We really need that mod. Meanwhile, I will use a lite mnts mod soup (not including Dynamic Environment and steel vikings mod) at the harbor and at open sea I will change to my heavy mod list including all cool mods:sunny:
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http://www.mediafire.com/?4i2muzmwcyw It only writes over four files, these are... "Thunder_1.wav" has already been altered by the "MMM p4 - Enhance SOUNDS v0.2" mod. "Thunder_2.wav" has already been altered by the "MMM p4 - Enhance SOUNDS v0.2" mod. "Thunder_3.wav" has already been altered by the "MMM p4 - Enhance SOUNDS v0.2" mod. "Thunder_4.wav" has already been altered by the "MMM p4 - Enhance SOUNDS v0.2" mod. |
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p5 lite is uploaded, see previous post. |
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Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Grossdeutscher Rundfunk DBSM_Music_1_0_4 MMM p1 - Dynamic Environment v0.2 MMM p2 - Graphics-FX-IRAI v0.2 MMM p3 - tdw UI v0.2 pedrobas Fix for REM &TDW UI EQuaTool 01.01 by AvM - Kriegsmarine Regular Style EQuaTool 01.01 by AvM - add-on - Large Style Ruler Manos Scopes-patch for 16x9 MMM p4 - Enhance SOUNDS v0.2 MMM p5.1 - OHII+Lifeboats (OHII 1.7) v0.3 OH II Minefield map for TDWs Ui TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7) Wordeees' Thunder and it's working very stable, hydrophone ok, no ctd as yet. When are you planning on uploading the medium version of 5.1? |
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I´m doing final test with medium version, perhaps this night. |
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- MEDIUM version: "MMM p5.2 - HE+OHII+Lifeboats (OHII 1.7) v0.3" (With "Harbour Enahancments" and No "mnts") :rock:
http://www.gamefront.com/files/21383....7%29+v0.3.rar :salute: |
It Sounds!!
My hydrophone sound is back after 0.3 update and working flawlesly now :yeah:
No CTD-s, no nothing just a game that supposed to be like this when it was released,thanks for major effort! P.S. My wife is gonna kill me,it's so late here but gonna test hydro some more (love the sound he he) :salute: |
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Are you using medium or lite?, i like medium, it gives the harbour other look. |
Hydro
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