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-   -   [WIP] Dynamic Environment SH5 (https://www.subsim.com/radioroom/showthread.php?t=182377)

TheDarkWraith 05-08-11 12:30 PM

I found a good balance now. This will allow your environment changes to show and also DAT unit's below water objects to show when viewed above water. I'll send you my revised water pixel shader so you can try it in your environment mod. I think it will make an excellent addition :up:
Below are using stock environment:
http://www.subsim.com/radioroom/pict...pictureid=4224

http://www.subsim.com/radioroom/pict...pictureid=4225

stoianm 05-08-11 12:33 PM

awsome... i tryied but from colors and filters i was able to obtain this for a small radius and for an angle close to 90 degree... this look awsome... i was looking for this:DL:salute:... the env will be a lot more realistic with this:yep::rock:

Stormfly 05-08-11 04:41 PM

looks nice, but plz take in account that harbor water was often murky and dirty, maybe not for small harbors.

stoianm 05-08-11 05:25 PM

The discover made by TDW give a very nice effect on shallow waters... you can really see the sand... the efect is a bit wired when is to sunny outside... but is not so big deal... i really like this effect... i have the TDW permision and i will add like an optional mod in the next version of the dynamic env mod... it is like christmas last time in sh5 workshop... each day so manny nice improuvements:rock:

stoianm 05-08-11 05:28 PM

Quote:

Originally Posted by Stormfly (Post 1659880)
looks nice, but plz take in account that harbor water was often murky and dirty, maybe not for small harbors.

will be optional... like this i will be sure that you will be happy to use if you like and to not use if you not like... i can not say same thing about you... wy you not putted the ;''farts'' from your mods optional?... because not in all uboats the crew farted.. i readed manny hystory books and i can guarantee that:D

Stormfly 05-08-11 05:31 PM

i didnt say optional, i like that effect also... what i ment was if it would be possible giving bigger industrial harbors some kind of dirty water, perhaps with some dark bottom or something like that.

stoianm 05-08-11 05:36 PM

Quote:

Originally Posted by Stormfly (Post 1659912)
i didnt say optional, i like that effect also... what i ment was if it would be possible giving bigger industrial harbors some kind of dirty water, perhaps with some dark bottom or something like that.

will be not posible... because 1 pixel on tga map is around 40 km game space- this related to water:hmmm:... as for the bottom this is a biger problem ... the textures is aplied for a very large area... and not only on bottom of the sea.. the same texture is shared by the outside ground areound water... because of that we were not able to put cochilias or other marine stuff on the bottom of the sea... they will pop up outside also

stoianm 05-08-11 05:42 PM

dynamic env SH5 shallow waters:

http://i1124.photobucket.com/albums/...toianm/wd6.jpg

http://i1124.photobucket.com/albums/...toianm/wd7.jpg

http://i1124.photobucket.com/albums/...toianm/wd5.jpg

Tnx TDW

Stormfly 05-08-11 06:12 PM

looks perfect :rock:

Husksubsky 05-08-11 07:06 PM

I used winrar as usual.( says it can associate with 7z files)..any problems with that? all seem ok

tonschk 05-08-11 11:35 PM

Nice :DL

stoianm 05-09-11 12:44 AM

Quote:

Originally Posted by tonschk (Post 1660031)
Nice :DL

y me gusta mucho:yep:

Sepp von Ch. 05-09-11 02:25 AM

Shallow waters mod is brilliant!:o:yeah:

tonschk 05-09-11 06:12 AM

Amazing , well done :yeah:

http://i194.photobucket.com/albums/z...credible-1.jpg

stoianm 05-10-11 03:13 PM

Dynamic Environment SH5 V2.0 FOR TESTING
 
Hi,

We finished Dynamic Envirnment SH5 V 2.0

1) Reworked the tga map to add the new overcast and added around 87 weather.cfg files... the game used only 3 in vanilla... we pushed at max the game engine and we want to see if he can take it easy all these... now the overcast is very well controlled... now for example in winter time in polar you will have manny days strong winds... and in combination with the realistic - waves... will be like in Hell there... you will hunt only when weather will allow you:D
Reworked also the climateszones.cfg - all these changes were made by Gap... and in a very realistic and profesional manner... so the overcast in game now is very close to the real one... Gap will make a post here soon to explain you better the new overcast in SH5

2) Added a new optional mod Dynamic Environmental SH5 shallow waters... we use the ''new pixel'' made by TDW

3) Fixed the fog and the underwater saturation and visibylity to be more realist in the realist version of the base mod

We need feedback pls... if no bug will be reported.. i will delete the first version and i will upload this one in the place


Dynamic Environment SH5 v2.0 DOWNLOAD
:|\\


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