SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL]SH3 Warship Mod V3.0 (https://www.subsim.com/radioroom/showthread.php?t=157060)

Lipud U-107 01-16-11 09:20 AM

more ship
 
http://www.shipmodels.info/mws_forum...p?f=67&t=54168

^^ info link.

US:
Montana class
Displacement: 65,000 long tons (66,040 t) (standard);[1]
70,965 long tons (72,104 t) (full load)[2][3][4]
Length: 920 ft 6 in (280.57 m)[2]
Beam: 121 ft 0 in (36.88 m)[2]
Draft: 36 ft 1 in (11.00 m)[2]
Propulsion: 8 × Babcock & Wilcox 2-drum express type boilers powering 4 sets of Westinghouse geared steam turbines 4 × 43,000 hp (32 MW)[2]
Speed: 28 kn (32 mph; 52 km/h) maximum[2][5]
Range: 15,000 nmi (17,000 mi; 28,000 km) at 15 kn (17 mph; 28 km/h)[1]
Complement: Standard: 2,355[2]
Flagship: 2,789[2]
Armament: 12 × 16-inch (406 mm)/50 cal Mark 7 guns[2]
20 × 5-inch (127 mm)/54 cal Mark 16 guns[2]
10–40 × Bofors 40 mm anti-aircraft gun[2]
56 × Oerlikon 20 mm anti-aircraft cannons[2]
Armor: Side belt: 16.1 inches (409 mm) tapering to 10.2 inches (259 mm) on 1-inch (25 mm) STS plate inclined 19°
Lower side belt: 7.2 inches (183 mm) tapered to 1 inch (25 mm) inclined 10°[1]
Bulkheads: 18 inches (457 mm) forward, 15.25 inches (387 mm) aft[1]
Barbettes: 21.3 inches (541 mm), 18 inches (457 mm) (aft)[1]
Turrets: up to 22.5 inches (572 mm)
Decks: up to 6 inches (152 mm)
Aircraft carried: 3–4 × Vought OS2U Kingfisher/Curtiss SC Seahawk floatplanes
Aviation facilities: 2 × aft catapults for launch of seaplanes[3]


Germany:
H class
Displacement: 110,696 long tons design
131,088 long tons fully laden
Length: 345.1 m (1,132 ft 3 in) (waterline)
359 m (1,177 ft 10 in) (overall)
Beam: 51.5 m (169 ft 0 in)
Draft: 12.7 m (41 ft 8 in) design
13.5 m (44 ft 3 in) fully loaded
Propulsion: Inner shafts: 8 × 9-cylinder MAN diesel engines, 120,000 shp
Outer shafts: 2 × steam turbines driven by 6 oil-fired boilers, 150,000 shp
Combined power: 4 shafts, 270,000 shp
Speed: 30.1 knots (55.7 km/h) maximum
Range: 20,000 nautical miles (37,000 km) at 19 knots (35 km/h)
Complement: Unknown, but not less than 2,600
Sensors and
processing systems: Radar included, but not specified
Armament: 8 × 50.8 cm (20.0 in) guns in twin turrets
12 × 15 cm (5.9 in) guns in twin turrets
16 × 10.5 cm (4.1 in) in twin turrets
28 × 37 mm (1.5 in) in twin mounts
40 × 20 mm (0.79 in) in quadruple mounts
6 × 533 mm (21.0 in) underwater torpedo tubes
Armor: Belt: 380 mm (15 in)
Armoured decks:
60 mm (2.4 in) top deck
140 mm (5.5 in) upper AD
130 mm (5.1 in)–200 mm (7.9 in) lower AD
Torpedo bulkheads:
45 mm (1.8 in) outer
30 mm (1.2 in) inner (depth of 11 m (36 ft 1 in))
Aircraft carried: one catapult with nine aircraft, probably Arado 196 seaplanes


Japan:
Design A-150 (Super Yamato)
Displacement: Approximately 70,000 long tons (78,000 ST; 71,000 t)[1]
Length: 263.0 m (863 ft) (est.)
Beam: 38.9 m (128 ft) (est.)
Propulsion: Unknown
Armament: 6 × 510 mm (20.1 in)/45 caliber guns (2×3)[2]
"Many" 100 mm (3.9 in)/65 caliber guns[3]
Armor: Possibly a 460 mm (18 in) side belt; nothing more is given in sources

France:
Alsace class
Displacement: 45,000 long tons (45,700 tonnes)
Length: 251metres
Beam: 35.5 m
Draught: 9.22 m
Propulsion: 197,000 shp (147 MW) geared steam turbines
Speed: 30 knots (56 km/h)
Range: 5,000 nautical miles (9,000 km) at 18 knots (33 km/h)
Armament: three 380 mm turrets, triple mounts (9 guns) or quad mounts (12 guns) depending on project
9 152 mm guns in triple mounts
16 100 mm AA guns in twin mounts
32 37 mm AA guns


450 mm torpedoes
Armour: Side Belt: 320 mm with a 15.5 degree angle, 127 to 152 mm at the ends Deck: 170 mm upper deck over magazines, 150 mm upper deck over machinery Barbettes: 405 mm Torpedo Bulkhead: 30 to 100 mm

Turrets: 430 mm face, 270 mm sides, 195 mm roof

UK
Lion Class
Displacement: 42,500 tons standard
46,500 tons full load
Length: 785 ft (239 m) o/a
Beam: 104 ft (32 m)
Draught: 30 ft (9 m)
Propulsion: 8 × Admiralty 3-drum water tube boilers, Parsons geared steam turbines, 4 shafts, 130,000 shp
Speed: 30 kt (28 kt full)
Range: 3,720 tons oil, ?
Complement: 1,600 (+80 flag)
Armament: 9 × BL 16-inch (406 mm) Mark II L/45 in triple turrets Mk.II
8 × QF 5.25-inch (133 mm) Mark I L/50 in twin turrets Mk.I
48 × QF 2 pdr Mk.VIII L/39 (40 mm) in octuple mounts Mk.VIII

Armour: Belt
15 in (381 mm) tapering to 5.5 in (140 mm)
4-13 in (101-330 mm) closing bulkheads
Main deck
6 in max (152 mm)
Barbettes
12-15 in (305-381 mm)
Turrets
6-15 in (152-381 mm)
Conning tower
2-4.5 in (51-115 mm)

Aircraft carried: up to 3 × Supermarine Walrus

Russia
Sovetsky Soyuz Class
Displacement: 59,150 metric tons (58,220 long tons) (standard)
65,150 metric tons (64,120 long tons) (full load)
Length: 269.4 m (883 ft 10 in)
Beam: 38.9 m (127 ft 7 in)
Draft: 10.4 m (34 ft 1 in)
Installed power: 201,000 shp (149,886 kW)
Propulsion: 3 shafts, Brown Boveri steam turbines
6 triangle-type boilers
Speed: 28 knots (52 km/h; 32 mph)
Endurance: 7,680 nmi (8,840 mi; 14,220 km) at 14 knots (26 km/h; 16 mph)
Armament: 3 × 3 - 406-millimeter (16.0 in) B-37 guns
6 × 2 - 152-millimeter (6.0 in) B-38 guns
6 × 2 - 100-millimeter (3.9 in) B-34 DP guns


10 × 4 - 37-millimeter (1.5 in) 61-K AA guns
Armor: Waterline belt: 180–420 mm (7.1–17 in)
Deck: 25–155 mm (0.98–6.1 in)
Turrets: 230–495 mm (9.1–19.5 in)
Barbettes: 425 mm (16.7 in)
Bulkheads: 75–365 mm (3–14 in)
Conning tower: 425 mm (16.7 in)
Aircraft carried: 4 KOR-2 flying boats;
2 catapults


gallery: not yet

kibeldede 01-30-11 01:12 PM

help meeeee?
 
well i just got warship mod. the Graf Zepplin makes the game crash and i want to know if you can get more ship for it. please reply generously :salute:

Lipud U-107 01-30-11 05:50 PM

Quote:

Originally Posted by kibeldede (Post 1586548)
well i just got warship mod. the Graf Zepplin makes the game crash and i want to know if you can get more ship for it. please reply generously :salute:

1.If I understand that the Graf Zeppelin in August off the garage or you have a ship with 100 guns:doh: to turn off the mod and enable JSGM say it will work.

2. As for the ship to add that I do not help me I can only give suggestions to the boats.
We have to wait until the Chinese U-47 will show his work,:ping:
Pukke every successful hunt for ships:up:

kibeldede 01-30-11 06:42 PM

Quote:

Originally Posted by Lipud U-107 (Post 1586720)
1.If I understand that the Graf Zeppelin in August off the garage or you have a ship with 100 guns:doh: to turn off the mod and enable JSGM say it will work.

i'm sorry, what are you saying?

kibeldede 01-30-11 09:44 PM

and also how do you use the ships in multiplayer? they always start off submerged and cannot use their guns.

Lipud U-107 01-31-11 02:46 PM

Quote:

Originally Posted by kibeldede (Post 1586850)
and also how do you use the ships in multiplayer? they always start off submerged and cannot use their guns.

that Q? is not for me am not play in multi (my comp is too low) :(

kibeldede 02-03-11 01:57 PM

does anyone else know whats up?

Lipud U-107 02-03-11 05:58 PM

Quote:

Originally Posted by kibeldede (Post 1589855)
does anyone else know whats up?




last I heard is that Stormfly (09-27-2010, 05:36 PM)
"He` s working on his new Ocean Mod Wolf, not shure if he is caught and limited to his "chineese ip space", but if you `re good in reading chineese language, maybe you can catch him here http://www.ubs47.com/"
and so is the lack of any information which subsim,:cry:
sea, something more is at U-47 but you have to use google traslet:-?
but I can not understand all this:damn:

Viktor_Prien 02-20-11 12:55 PM

Quote:

"He` s working on his new Ocean Mod Wolf, not shure if he is caught and limited to his "chineese ip space", but if you `re good in reading chineese language, maybe you can catch him here http://www.ubs47.com/"
Here there's the link to dowload version WO 3.3 B7
Link http://www.gamefront.com/files/17163821/WO3_3B7_rar

Viktor_Prien 02-21-11 07:58 AM

Link to the latest version I was able to find:

http://www.gamefront.com/files/16431767/WO3.3C1.rar/

Before enable it check it carefully because due to the Chinese language used in some parts of the mod you should see simbols instead of letters.
This mean that the mod don't works if immediatly enabled.
Re-write the affected files in english or in the language supported by your game.:03:

Victor Schutze 02-21-11 12:08 PM

Quote:

Originally Posted by Viktor_Prien (Post 1602309)
Link to the latest version I was able to find:

http://www.gamefront.com/files/16431767/WO3.3C1.rar/

Before enable it check it carefully because due to the Chinese language used in some parts of the mod you should see simbols instead of letters.
This mean that the mod don't works if immediatly enabled.
Re-write the affected files in english or in the language supported by your game.:03:

404 not found:down:

Plissken_04 02-21-11 03:54 PM

Quote:

Originally Posted by Victor Schutze (Post 1602455)
404 not found:down:


Take a look at here

ftp://hartmuthaas.no-ip.org/Volume_1...HINESE%20U-47/


Username & Password in my Signature!!!


So Long

Maik

Herr Trigger 02-24-11 05:20 PM

Hi, has anyone managed to get WO3.3C1 loaded & working? If so, any info would be great, question though, does it run alongside GWX3 or is this a vanilla only mod? I downloaded but have tried to install ontop of GWX & only manage CTD's.Must say, WSM is keeping me topside I've been waiting for something like this for ages. Well done on a good job.
Regards,
H.T.

mad 03-01-11 04:43 AM

On those pictures on first page I see some US ships (Tennesse, South Dacota, Atlanta) but there are not in WSM 3.3
Does anybody know where they can be found?

Lipud U-107 03-01-11 03:48 PM

Quote:

Originally Posted by mad (Post 1609425)
On those pictures on first page I see some US ships (Tennesse, South Dacota, Atlanta) but there are not in WSM 3.3
Does anybody know where they can be found?

this question is very difficult to answer because I Chinese U-47
without writing a single message for a very long time and the question should be, not where and when this happens if, unfortunately, none of the answers, I can not answer:cry:


All times are GMT -5. The time now is 02:28 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.