![]() |
Quote:
|
Quote:
|
If it all goes wrong Oberon is going to ring up Harris and get him to come sort out the werewolf problem with a Tall Boy. :salute:
|
Quote:
|
Quote:
|
:rock::yeah:
At long last, the lynchers actually get someone! (Hitman, that was a nice performance up till then. :up: on your acting skills.) |
Indeed, good work Hitman, you got me.
So, that's two wolves down. Although I ponder if we actually nailed the big one, the Hellhound, he certainly seemed strong enough to be it. :hmmm: Oh...sheisse! I'd better call off those Lancasters!! :o :haha: |
Sooooo.....is there actually no way to kill a hellhound :hmmm:
|
Lynching will kill a hell hound.
|
well, im sure that last werewolf will be on his guard...
Must post more. my average post count has droped by 2 posts a day. |
Wait, so a guardian protecting a guardian will beat off a hellhound? '
Also Task Force, I was on patrol (since I am the ONLY soldier left, it's more like drunken stumbling) and I found one of your kidneys by the watch tower, so you might want to add that to your sig. |
Hellhound - The Hellhound is a particularly nasty breed of werewolf, capable of overpowering even a human Guardian. These choose one person to attack each night, just as a normal werewolf does. However, if that person is a Guardian, they are killed just as if they were a normal human. Or if that person is being protected by a Guardian, BOTH players are killed. If, by chance, the Hellhound attacks someone defended by TWO Guardians, the Hellhound randomly kills one of the three players (The attackee, or one of the two Guardians).
Human :dead: .....Guardian1 :o ...........Guardian 2 :cool: |
Quote:
|
Quote:
ie.. "MMMMMmmmmmmm that tasted like Seer!" |
Quote:
|
All times are GMT -5. The time now is 05:38 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.