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-   -   [REL] Playable S-Boot ( Final ) (https://www.subsim.com/radioroom/showthread.php?t=130088)

Boris 02-10-08 09:11 PM

1st Skin Released
 
Here's the first S-Boot skin in plain Schnellbootweiss. It has slight weathering and the 4th flotilla panther emblem. Skins with more flotilla emblems, as well as camouflage schemes will follow.
The skin is 2048x2048, plus the deck skin 1024x512.

Included also are dark blue uniforms for the crew. At this stage they are just recoloured U-Boat uniforms, but I may update these in future.
I have also given Mikhayl's intro screen some additions.

Boris

Other Credits:

Mikhayl, for getting this mod up and running
Fubar, for the original crew skins

DL Link:
http://rapidshare.com/files/90812526..._skins_0.1.rar

http://img404.imageshack.us/img404/4...5311609jz8.jpg

http://img107.imageshack.us/img107/6...5438953sd9.jpg

http://img107.imageshack.us/img107/7...1531953ex9.jpg

http://img404.imageshack.us/img404/6...2056531cw5.jpg

http://img107.imageshack.us/img107/8...5932718re5.jpg

http://img167.imageshack.us/img167/1240/introhx0.jpg[/URL]

sh3rules 02-10-08 09:33 PM

Nice skin :up:

USS Sea Tiger 02-10-08 09:41 PM

One lingering problem,, camera
 
Hello

I worked out many of the issues with this dream mod but one
I reloaded, shii, only the sh4 effects for 3 mod.

the camera view from astern, (, to activate) sort of the flight following camera if you will,
it is there to start, but will not follow the boat,

any idea how to overcome or repair so that it will follow?

thanks

Oh,, would anyone be upset if I took a crack at making skins for her?

Gewehr98 02-11-08 01:07 AM

Just being nitpicky here, but the spare torpedo "tube" looking thingies...I assume they were borrowed from the Vosper or the Elco, but in reality shouldn't they just be regular un-tubed torpedos just secured to the deck?

GoldenRivet 02-11-08 01:08 AM

Is this mod GWX 2 compatable?

is it released yet? if so where can i find myself a copy?

Gewehr98 02-11-08 01:10 AM

Quote:

Originally Posted by GoldenRivet
Is this mod GWX 2 compatable?

is it released yet? if so where can i find myself a copy?

The mod is out, and it works with GWX 2. You can find it in the first post of the thread.

Graf Paper 02-11-08 01:28 AM

Mikhayl, you are an absolute, gifted genius! :rock:

I can hardly wait to figure out this multiple-install thingy for SH3 so I can have an installation for the S-Boot! SH3 would probably have to stand for Schnell Hunter 3!:up:

Boris, I love your Schnell-boot loading screen for SH3!

Combine those two together and you have the seeds of a new supermod, the See Panzers, or Ocean Panthers (or something like that).

gimpy117 02-11-08 08:11 AM

could we rip the default torpedo model for the reloads??

Boris 02-11-08 08:46 AM

Quote:

Originally Posted by gimpy117
could we rip the default torpedo model for the reloads??

Yes, I'd guess so, but we need someone who has 3d moddeling experience on board.

USS Sea Tiger 02-11-08 11:51 AM

Modeling
 
Hi,

I can model any thing you need in Gmax, and convert them to obj. My question is this,, what program do they use to texture models in .OBJ?

If you can point me in the direction I can do this for you at least!

As you saw in my model,, the torpedo is made,, just have to get them into OBJ and texture there

AVGWarhawk 02-11-08 12:11 PM

You guys are amazing. Boris, nice work on the loading page and textures.

vedrand 02-11-08 12:22 PM

Did not try it yet but the whole thing looks fantastic. Mikhayl, thank you for all your effort!

chris 02-11-08 01:51 PM

Dear Mikhayl, dear Boris,

thank you very much for your impressive art-work.

BTW: On the following link you will find further informations. It also includes the Kriegsmarine color code.

http://www.schnellboot.net/de/km/index.html

Ciao, Einbecker

GoldenRivet 02-11-08 02:51 PM

excellent work... i have tried this mod out just for the fun of it and i must say it is quite fun and challenging to launch the schnell boot out of brest and sneak into a southern english port and sink a juicy target or two.

sometimes i get spotted, sometimes i dont. but its always a near expereince.

Now... im sure this has been asked about a hundred times.

But if the schnell boot can be modified to be playable... i see no reason a destroyer or battleship cant be modified to be playable.

Perhaps an IXB could be modded into the bismark or tripitz?

Erich Topp 02-11-08 03:26 PM

The armament and way of acting of Schnellboote is very similar to U-boote ones. That's why Schnellboot mod fits perfect into SH3 world. With large surface ships you will have much more problems... much more.
Very nice work on skins. Model really can be improved)) Maybe Tomi_99 will be interested in? He is a real talent.


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