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-   -   [REL] RFB/Real Fleet Boat for 1.5 (https://www.subsim.com/radioroom/showthread.php?t=125529)

RFB Team 03-27-08 03:02 PM

Please note, with the latest release of Pacific Environment 2 and W_clears environment, the install order has been changed. THis is reflected in the first thread now. Here's the change:

The install order would be

NSM
RFB
RSRD
RSRD patch
PE2 or W_Clear environment mod

Without NSM the order would be

RFB
RFB zones file
RSRD
RSRD patch
PE2 or W_Clear environment mod

ROW sounds- LukeFF was one of the primary contributors to the ROW sounds and updated a number of them for RFB with feedback rom the ex submariners on the RFB team.. So try them out before installing the ROW sounds. You'll lose the newer sounds with RFB by installing the ROW sounds.

Galanti 03-27-08 05:49 PM

I see you've added '1.5 Coming Soon'. May I humbly and meekly inquire as to how soon is soon?

I finally got my copy of the film 'Run Silent, Run Deep', I'm reading the Cameron Cooke novel 'Sink The Shigure', re-reading Blair's 'Silent Victory' and my 18-month old is away at the in-laws. I'm good and ready!

swdw 03-27-08 07:22 PM

Sigh . . . .

Yell at me, I'm the big holdup.:oops:

Been going through and merging files and have had real life intertupt a LOT lately.
:lost:

Galanti 03-27-08 07:27 PM

Quote:

Originally Posted by swdw
Sigh . . . .

Yell at me, I'm the big holdup.:oops:

Been going through and merging files and have had real life intertupt a LOT lately.
:lost:


No worries....real life, huh? Maybe I should give that a shot in the meantime. Take your time swdw, I know it'll be worth it.

LukeFF 03-28-08 03:13 AM

Quote:

Originally Posted by JackMaga
Just one question though.. I see mentioned in the list of changes a "LukeFF's Realistic Crew configs" and when I start a career my Sargo has 6 officers assigned to it: two Lts, three Lt. jr, 2 Ensigns...
Is this intended?

I have used real-world crew lists to compile the crew configs part of the mod, so yes, that officer setup is intended. The fleet boats will all have 7 officers, while the S boats have 3. In addition, the crew limit feature introduced with the add-on has now been added to the American boats, so one can't stack his crew full of officers and CPOs. :up:

ReallyDedPoet 03-28-08 07:12 AM

Look forward to the 1.5 release :up:


RDP

AlmightyTallest 03-28-08 02:02 PM

Yea, can't wait to try this with v1.5 I'm sure it'll be worth the wait :D

kylesplanet 03-28-08 07:54 PM

I have a question for swdw or the RFB team. I recently started a career with RFB for the first time. I started in a Porpise class and had two successful patrols, completing my objectives and bagged around 70,000 tons. When I got back to port, I was offered an upgrade to a Salmon class sub.

The problem is, its August 43, the Porpise class had SJ-i radar but the game will not let me add the radar to the Salmon class. If I choose to keep the Porpise, the game retires me. I've posted this in the other forum but I wanted to ask if it could be the mods I'm running or is it the game doing this.

I'm running:
P.E.
RFB
RSRD
radio mods
Foo's skins

Please don't think I'm complaining I'm just curious.

AVGWarhawk 03-28-08 08:13 PM

The game will retire you sometimes if you do not accept the new command. As far as the radar, not sure but perhaps you have to start building up your new command. I seem to remember SH3 was much the same way. I think Luke can answer this part better.

LukeFF 03-28-08 08:46 PM

Quote:

Originally Posted by kylesplanet
The problem is, its August 43, the Porpise class had SJ-i radar but the game will not let me add the radar to the Salmon class. If I choose to keep the Porpise, the game retires me. I've posted this in the other forum but I wanted to ask if it could be the mods I'm running or is it the game doing this.

I "think" I found out the fix to that, based on a fix I needed for the SJ radar to work properly on the S boats. Will see if it works.

kylesplanet 03-28-08 08:54 PM

Quote:

Originally Posted by LukeFF
Quote:

Originally Posted by kylesplanet
The problem is, its August 43, the Porpise class had SJ-i radar but the game will not let me add the radar to the Salmon class. If I choose to keep the Porpise, the game retires me. I've posted this in the other forum but I wanted to ask if it could be the mods I'm running or is it the game doing this.

I "think" I found out the fix to that, based on a fix I needed for the SJ radar to work properly on the S boats. Will see if it works.

That would be great Luke!:yep:

kylesplanet 03-29-08 12:51 PM

Luke if it makes any difference, this morning when I woke up, I fired up SH4 with intentions of making the patrol without radar and all of a sudden, it let me install the sj & sj-i :hmm: It makes me wonder if this is just game related instead of mods.

LukeFF 03-29-08 10:22 PM

Quote:

Originally Posted by kylesplanet
Luke if it makes any difference, this morning when I woke up, I fired up SH4 with intentions of making the patrol without radar and all of a sudden, it let me install the sj & sj-i :hmm: It makes me wonder if this is just game related instead of mods.

Hmmph, odd. Anyways, I think my fix will have a benefit to those who've said they can't install radar on their boats.

LukeFF 03-29-08 10:25 PM

BTW, we're making good progress on the 1.5 release of RFB. The crew configurations and everything else that goes along with U-boat performance have been tweaked to historical standards. I created a really nice, rational system for both the American and German crewmen whereby their skill set, leadership, and intelligence ratings gradually go up as they progress in rank, and each one of them now has a set of skills most relevant to the compartment he is assigned to. That means, for instance, men in the torpedo rooms will have good Mechanical and Guns skills, while radar and sonar men have good Electrical and Watchman skills.

kylesplanet 03-29-08 11:35 PM

I'm really looking forward to the release. I just started with RFB a couple of weeks ago and I am really impressed so far. The realistic quality is unreal.:yep: PE2 and RFB have a few clashes right now but I'm sure it will be worked out and provide alot of enjoyment.

I really appreciate all of the hard work that has gone into RFB, the entire team has done an outstanding job. :up:


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