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-   -   FSAA/Anti-aliasing/Major resolution problem (merged) (https://www.subsim.com/radioroom/showthread.php?t=106588)

malkuth74 03-19-07 08:19 PM

This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

XanderF 03-19-07 08:19 PM

Quote:

Originally Posted by Paajtor
From the Ubi-topic that XanderF(-ulton?) posted:

Quote:

From the reports I've read the 3d world resolution is locked at 1024x768 only the lower menu and other menus gets to higher resolutions.

So upping the res will not help with the Jaggies one bit since the 3d world is stuck at 1024x768!
Quote:

The issue isn't AA.
Ubisoft saw wisdom in keeping SH4 locked at 1024x768. Rather then natively support today's contemporary resolutions, they choose to simply upscale the antiquated 1024x768 to higher resolutions.

If true, that's....quite shocking. Not hard to believe, lots of older games do that, but...wow.

That would explain why the aliasing looks so BAD in the screenshots, too.

Sgian Dubh 03-19-07 08:22 PM

Quote:

Originally Posted by kiwi_2005
:roll:

No doubt a fix for this will come out. But seriously are some of you going to dump SHIV because of resolution issues? Then go back to your desk duty! I dont care much whether zagged edges are all over my boat, tis really about the gameplay.

SHIV is v1.0 or might even be v0.09 so dont be quick to uninstall the game, wait and have faith in the dev's or modders.:)


What he said. If the guts are great, I can overlook a good deal of stuff on the surface.

flintlock 03-19-07 08:23 PM

Quote:

Originally Posted by Deep Six
the mod injected a d3d.dll(Direct3D) that changed the reso completely.....Not just upscaling but TRUE resolution.....

Unfortunately that's not true. Widescreen resolutions were still distorted (stretched) to accomadate 16:10 aspect ratio resolutions. The dll hack was better than nothing, but it absolutely didn't provide true native widescreen resolution. Nothing short of the devs painstakingly engineering and coding that into their engine could accomplish that.

cherbert 03-19-07 08:31 PM

Quote:

Originally Posted by malkuth74
This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

That is a 1024 x 768 pic. The majority of this discussion is regarding widescreen hi-res configurations.

StandingCow 03-19-07 08:36 PM

http://www.demowarp.se/video/sh4.wmv

That video is from the sticky above. You can see the lack of AA in the entire thing.

malkuth74 03-19-07 08:39 PM

Quote:

Originally Posted by cherbert
Quote:

Originally Posted by malkuth74
This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

That is a 1024 x 768 pic. The majority of this discussion is regarding widescreen hi-res configurations.

It is? But if SHIV only has 1024 *768 then the screens should be simular. Even with scaled down. They don't look simular to me. The question in the thread is if the 3d Part of the game is actually 1024*768. If that is true then their should be some simularities between My pics from SHIII and The pics of SHIV.

tedhealy 03-19-07 08:41 PM

Or the other answer is all these sh4 shots we've seen that appear to have AA have been touched up...even though the official forum faq denied it.

I call conspiracy :rotfl:

StandingCow 03-19-07 08:42 PM

Quote:

Originally Posted by XanderF
Quote:

Originally Posted by Paajtor
From the Ubi-topic that XanderF(-ulton?) posted:

Quote:

From the reports I've read the 3d world resolution is locked at 1024x768 only the lower menu and other menus gets to higher resolutions.

So upping the res will not help with the Jaggies one bit since the 3d world is stuck at 1024x768!
Quote:

The issue isn't AA.
Ubisoft saw wisdom in keeping SH4 locked at 1024x768. Rather then natively support today's contemporary resolutions, they choose to simply upscale the antiquated 1024x768 to higher resolutions.

If true, that's....quite shocking. Not hard to believe, lots of older games do that, but...wow.

That would explain why the aliasing looks so BAD in the screenshots, too.

Yea... this is really odd.. when you upscale anything it gets worse looking.. .. I am going to wait till I get the game and actually see it before I start to be disappointed though.

ParaB 03-19-07 08:47 PM

The screenshots on this page are clearly not taken with FSAA. They look like 1024x768 shots that have been resized to around 800x600 resolution. Of course, if you scale down the whole pic, the jaggies are scaled down, too. And JPEG compression further decreases image detail, blurring the jaggies.

So far I haven't seen a single screenshot of SH4 with enabled FSAA.

RickC Sniper 03-19-07 08:48 PM

Is there anything (bug) that could be preventing the game from accepting the new selected resolutions? In the bugs thread one user said his higher resolutions had to be reset every time he started the game. It also did not remember his sound settings.


http://img.photobucket.com/albums/v46/RickC/sh4.jpg



That setting says game resolution not interface resolution. I have to believe something is just amiss here. And yes, I do believe in Santa Clause. :p

tedhealy 03-19-07 08:50 PM

Quote:

Originally Posted by malkuth74
Quote:

Originally Posted by cherbert
Quote:

Originally Posted by malkuth74
This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

That is a 1024 x 768 pic. The majority of this discussion is regarding widescreen hi-res configurations.

It is? But if SHIV only has 1024 *768 then the screens should be simular. Even with scaled down. They don't look simular to me. The question in the thread is if the 3d Part of the game is actually 1024*768. If that is true then their should be some simularities between My pics from SHIII and The pics of SHIV.

If you play a game locked to 1024x768 on a monitor that displays 1024x768, it's not going to look too bad. You aren't going to notice some of the jaggies.

If you play that same game on a LCD widescreen at 1680x1050 or whatever res, that image is going to be scaled up, either by the monitor or the game. When that happens, the minor imperfections hardly noticed on the 1024x768 monitor willl suddenly become huge and quite unsightly.

If you want to do a picture test, take a non AA 1024x768 sh3 shot and resize it to something much larger.

This is very similar to HD tvs. If you have a HD tv and watch SD content, it won't look so good. If you watch that same SD content on a SD tv it will look much better. Why? Because the HD tv has to increase the size of that SD content thereby blowing up any of the small imperfections that went unnoticed on the SD tv.

Snakeeyes 03-19-07 08:50 PM

Quote:

Originally Posted by tedhealy
Or the other answer is all these sh4 shots we've seen that appear to have AA have been touched up...even though the official forum faq denied it.

I call conspiracy :rotfl:

I think you're right.

tedhealy 03-19-07 08:52 PM

Quote:

Originally Posted by RickC Sniper
Is there anything (bug) that could be preventing the game from accepting the new selected resolutions? In the bugs thread one user said his higher resolutions had to be reset every time he started the game. It also did not remember his sound settings.


http://img.photobucket.com/albums/v46/RickC/sh4.jpg



That setting says game resolution not interface resolution. I have to believe something is just amiss here. And yes, I do believe in Santa Clause. :p

There's a problem with that though. The interface is clearly at a higher resolution while the game engine's 3d world is not at that higher resolution. Unless the screenshots are faked or there is a setup or simple bug problem, the game is faking support for higher resolutions. It would be the lazy approach to higher resolution support, just make the interface capable of higher resolutions, but simply scale the 3d world from 1024x768 to whatever higher res you want.

malkuth74 03-19-07 08:53 PM

Quote:

Originally Posted by tedhealy
Quote:

Originally Posted by malkuth74
Quote:

Originally Posted by cherbert
Quote:

Originally Posted by malkuth74
This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

That is a 1024 x 768 pic. The majority of this discussion is regarding widescreen hi-res configurations.

It is? But if SHIV only has 1024 *768 then the screens should be simular. Even with scaled down. They don't look simular to me. The question in the thread is if the 3d Part of the game is actually 1024*768. If that is true then their should be some simularities between My pics from SHIII and The pics of SHIV.

If you play a game locked to 1024x768 on a monitor that displays 1024x768, it's not going to look too bad. You aren't going to notice some of the jaggies.

If you play that same game on a LCD widescreen at 1680x1050 or whatever res, that image is going to be scaled up, either by the monitor or the game. When that happens, the minor imperfections hardly noticed on the 1024x768 monitor willl suddenly become huge and quite unsightly.

If you want to do a picture test, take a non AA 1024x768 sh3 shot and resize it to something much larger.

This is very similar to HD tvs. If you have a HD tv and watch SD content, it won't look so good. If you watch that same SD content on a SD tv it will look much better. Why? Because the HD tv has to increase the size of that SD content thereby blowing up any of the small imperfections that went unnoticed on the SD tv.

Ok but the problem is that we all want to run it at a higher res since SHIV does not have AA. Now is the problem only going to happen to Widescreen (which funny was my original question 2 pages back) or is it going to effect all Monitors if we want a higher res?


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