![]() |
Quote:
Would you be interessted in testing it? |
Quote:
|
You got it Monolith, check your PM in a sec :D
|
Thank you sir.
|
Quote:
@Alex check your Pm ;) |
Hiya Kriller :)
I installed sh4 1.5 on another drive so i can mess with one and use other for testing There are American/German folders in different areas now, So armed with that i'm trying my hand at modding and liking it :) I have used paintshop etc 99% for red-eye fix on pics or sharpening pics lol, I now realise how to use p-shop with nvidia plugins etc I was using alpha layer after i realised i needed it lol, I made mistake of trying to make alpha transparent if that makes sense, Stuff like pop-up icons were black lol, And also i wasn't saving my work correctly in the nvidia save eg: DXT1 RGB 4 bpp | no alpha Now i know to use No mipmaps and DXT3 ARGB 8 bpp | explicit alpha Just messed with periscopes for TMO so i'm happy Well you deserve a rest mate after all your hard work :rock: Hope it goes well :) Have Fun Ciao Def |
Wow kriller. Just F'in wow.
It's one thing to see screens, it's a whole 'nother to see it moving ingame in high res. These are all with an ATI with no sun glare too.... http://www.mayhemonstrings.com/Images/PE1.jpg http://www.mayhemonstrings.com/Images/PE2.jpg http://www.mayhemonstrings.com/Images/PE3.jpg http://www.mayhemonstrings.com/Images/PE5.jpg http://www.mayhemonstrings.com/Images/PE4.jpg Dave would be very happy. . |
Hi All :)
Just a quick noob-question... I really love this mod and i couldn't be without it now, but i would really like the old vanilla "centered u-boat" external view back (the one you get when cklicking "next unit"). The new movable bridge view is perfect, but i when i want to do a quick 360-scan i find the viewpoint in external view a bit cumbersome. Any hints what i would have to do to get the "u-boat centered" view back? /Ponder |
Dave would be very proud of you and the whole team Kriller. Hell, for what its worth, I'm proud of you and I thank you very much. :sunny:
|
Quote:
The latest work I think will make alot of people very happy. |
Kriller2 im amazed each time i fire this puppy up, the testing is going great havent found anything wrong on my end so far. Very good work! One question as iam a ww2 movie buff is thier a way to have all this glory with the old film filter back on?? Meaning the grain filter. Thanks
Jonesy:rock: |
Nice job Kriller....
|
Yeah, such a nice job achieved :up:
Even if they didn't correct this ATI issue on 1.5, it still looks so much better than vanilla Many thanks pal! |
Two topics...
1) it looks like with the Uboat add on the devs fixed the unlinked damage sounds that TRM fixed a few months ago. Steam, glass and other damage sounds seem to work now... on a more related question.. is anyone here still using Leo's Roll and Pitch Mod? it seems like with the patch the boats are riding a little bit better, the roll on the uboats still isnt enough but it seems better than the v14 stock fleet boats. The fleet boats seem to be rolling a bit more now as well. I was running Roll Pitch mod for a few days but figured since im on a Uboat campaign it wouldnt apply anyways. is anyone using it? any comments if it would still be effective in 1.5? |
The Roll Pitch Mod modifies every U-Boat. Untill yet, there is no Roll Pitch mod for the two German Boats in the Addon. For the US Boats it should still work.
|
All times are GMT -5. The time now is 01:46 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.