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-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

Cybermat47 05-27-13 04:39 PM

Quote:

Originally Posted by Trevally. (Post 2063503)
I could not imagine a more beautiful place to come and see some U-boat history. Add some fine foods, relaxing pace of life and nice friendly people

http://www.stromnessorkney.com/slide...ages/home1.jpg

Looks sunny for Scotland. I take it that the photo has been tampered with :O:

Is the Royal Oak or some Kaiserlichemarine battleships still out there (my grammar Nazi sense is tingling on the bit behind me :hmmm:), or have they all been lifted and scrapped?

Trevally. 05-27-13 04:48 PM

Quote:

Originally Posted by Cybermat47 (Post 2063774)
Looks sunny for Scotland. I take it that the photo has been tampered with :O:

Not much - don't assume the weather in Orkney is like in Gaps mod:O:

Ok ok unedited
http://img51.imageshack.us/img51/5375/home1tm.jpg

Here is a poem by a bored naval officer stationed in Orkney in the war (Hamish Blair)



Bloody Orkney


This bloody town's a bloody cuss
No bloody trains, no bloody bus,
And no one cares for bloody us
In bloody Orkney.

The bloody roads are bloody bad,
The bloody folks are bloody mad,
They'd make the brightest bloody sad,
In bloody Orkney.



All bloody clouds, and bloody rains,
No bloody kerbs, no bloody drains,
The Council's got no bloody brains,
In bloody Orkney.

Everything's so bloody dear,
A bloody bob, for bloody beer,
And is it good? - no bloody fear,
In bloody Orkney.

The bloody 'flicks' are bloody old,
The bloody seats are bloody cold,
You can't get in for bloody gold
In bloody Orkney.

The bloody dances make you smile,
The bloody band is bloody vile,
It only cramps your bloody style,
In bloody Orkney.

No bloody sport, no bloody games,
No bloody fun, the bloody dames
Won't even give their bloody names
In bloody Orkney.

Best bloody place is bloody bed,
With bloody ice on bloody head,
You might as well be bloody dead,
In bloody Orkney

volodya61 05-27-13 04:54 PM

Quote:

Originally Posted by Trevally. (Post 2063779)
Not much - don't assume the weather in Orkney is like in Gaps mod:O:

Ok ok unedited

:har:

Captain73 05-28-13 10:24 AM

Hello captains! :salute:
I have included Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_ Тревалли after OHII v2.2 and at the entrance to the territorial waters of Poland getting CTD!
Any advice?
HTML Code:

[MODS]
RemoveLogoIntroTheDarkWraith
Loading Screens Mod puma1x
NDB,NDH OM#1 - No Dialog Indicator
Parts Magui V 3.01 by DrJones(edited)
Parts Magui v3.01 RUS Localization Patch
Optional Binocular 2
Conus' Graphic Mod(edited)
U-Boat Interior Mod(light)&(edited)
silentmichal's interior mod 1.2.1
ImprovedWaves_Improved Pitch&Roll
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Sound Das Boot(edited)
FX_Update_0_0_21_ByTheDarkWraith(edited)
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 5.a Ambient Settings - Darker Nights
DynEnv v2.9 - 2. Main Mod Low Resolution Patch
DynEnv v2.9 - No U-Mark
New Wake Torp
MarineQuadratKarte
IO_MapCourseLine_normal pencil_mod
Gisement
TDW_No_Contact_Colors_1_1_0
SH5 Longer Repairs v.1
Critical hits 1.1 Torpedos
Cerberus62 Corrected Depth Charge Projector 1.0
AI_sub_crew_1_0_2_TheDarkWraith
MightyFine Crew Mod 1.2.1 Alt w beards
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith-Patch
IRAI_0_0_39_Inertia_Damage
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
OPEN HORIZONS II_full v2.2(edited)
RUS v 7.0 for OPEN HORIZONS-II v 2.2
Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_Trevally
IO_StrategicMap_4_3_for_Parts Magui V 3.0 by DrJones
ShapeTextures_NO
Fonts_patch
SH5Lifeboat_Wooden ver. 0.2
smaller flags for Warships 1_0b
Wave_Mechanics2
Uniforms U-96
AMMO_v1.0_SH5_by_Raven_2012
sobers bad weather deck gun V1 SH5
Sober's smoke screen (DynEnv&OldStyle Explosions compatible)
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
SubFlags_0_0_9_byTheDarkWraith


Captain73 05-28-13 10:45 AM

And how to fix a problem with the ship hospital?

http://i5.pixs.ru/thumbs/6/7/9/SH5Im...49_8077679.jpg

Hi Trevally :salute:
You can add in future versions of the ports more ships with flags of neutral and friendly countries?
For example, in Memel: Estonian, Finnish, Swedish or Soviet ships.

http://i.pixs.ru/thumbs/7/9/5/SH5Img...79_8077795.jpg

http://i5.pixs.ru/thumbs/9/1/8/SH5Im...26_8077918.jpg

volodya61 05-29-13 10:00 AM

Hi Trevally :salute:

Each time in Memel's harbour there are some troubles with the ships like on the screens below.. also, sometimes hospital ship appears without any textures like on the screen in previous post..
As I remember, long ago Sober has made mod for Scapa mission, something like this - Sober's dredging project.. is it possible to make something similar for the Memel's port? :hmm2:

http://s19.postimg.org/ibzqro73z/memel1.jpg . http://s19.postimg.org/ba1t5h3i7/memel2.jpg . http://s19.postimg.org/gmqnjlren/memel3.jpg . http://s19.postimg.org/kr0t3l24f/memel3_1.jpg . http://s19.postimg.org/vwv44jcan/memel4.jpg

Trevally. 05-29-13 12:17 PM

Quote:

Originally Posted by Captain73 (Post 2064094)
And how to fix a problem with the ship hospital?

Hi Trevally :salute:
You can add in future versions of the ports more ships with flags of neutral and friendly countries?
For example, in Memel: Estonian, Finnish, Swedish or Soviet ships.

Quote:

Originally Posted by volodya61 (Post 2064626)
Hi Trevally :salute:

Each time in Memel's harbour there are some troubles with the ships like on the screens below.. also, sometimes hospital ship appears without any textures like on the screen in previous post..
As I remember, long ago Sober has made mod for Scapa mission, something like this - Sober's dredging project.. is it possible to make something similar for the Memel's port? :hmm2:

. . . .

Thanks guys:salute:

I will look at Memel fixes in the next patch or version:up:

divingbluefrog 05-29-13 01:40 PM

Great Mod! :yeah:
Same problem here with the hospital ship, no texture.
Unrelated, but as the camera (mine, at least) is exactly as the same height as the piers, I got horrible antialising all along the canal.
Last : I find the piers facing too clean, as the concrete was poured yesterday... (which in a way is true :D)

Are the two explosions and the two ships sinking just after the begining of the mission a feature or a bug? If it's a feature, what it is supposed to represent?

version : base + env

Sjizzle 05-29-13 02:14 PM

Quote:

Originally Posted by Trevally. (Post 2064699)
Thanks guys:salute:

I will look at Memel fixes in the next patch or version:up:


there are also some levitating box :) or David Blain it's living in Memel port :)))

take a look

http://attila-kevin.de/var/resizes/S...g?m=1369854804

volodya61 05-29-13 02:48 PM

Quote:

Originally Posted by divingbluefrog (Post 2064743)
...Are the two explosions and the two ships sinking just after the begining of the mission a feature or a bug? If it's a feature, what it is supposed to represent?

If you mean explosions and sinking ships in the Memel's port, that's a bug..

gap 05-29-13 05:12 PM

Quote:

Originally Posted by divingbluefrog (Post 2064743)
Are the two explosions and the two ships sinking just after the begining of the mission a feature or a bug? If it's a feature, what it is supposed to represent?

Trevally's hatred toward nazi vessels? :hmm2:

Cybermat47 05-29-13 05:16 PM

Quote:

Originally Posted by gap (Post 2064839)
Trevally's hatred toward nazi vessels? :hmm2:

:har:

Trevally. 05-30-13 12:16 PM

Quote:

Originally Posted by gap (Post 2064839)
Trevally's hatred toward nazi vessels? :hmm2:

:hmmm:
Is my cover blown:arrgh!:

THE_MASK 06-03-13 12:28 AM

The Baltic mission :hmm2: merchants with guns and german war ships patrolling around :nope: How dare you make this game realistic and fun to play :yep:

Trevally. 06-03-13 06:47 AM

Thanks Sober:sunny:


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