SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   German U-Boats Compilation (https://www.subsim.com/radioroom/showthread.php?t=214215)

John Pancoast 04-04-20 03:59 AM

Quote:

Originally Posted by Fifi (Post 2659973)
If you want to take GWX sensors.dat for German U-Boat Compilation, you will have to make sure each node have the same ID number… otherwise it will not be recognized and certainly not work.… and make sure of same total nodes numbers and eventually same nodes materials …
No, easiest way is to put back GWX values in German U-Boat Compilation sensor.dat!
Just copy/paste isn’t that hard!

Thanks, but just a rhetorical question on my part. I have no desire to run the mod.

Fifi 04-04-20 04:28 AM

Well, on other hand that’s a shame because it’s adding a fantastic looking to GWX :yep:

If you want, i can upload to Mediafire the new sensor.dat adapted for GWX if you need it.

Fubar2Niner 04-04-20 04:39 AM

@fifi

If you wouldn't mind extending that offer mate. I'll take it :salute:

Many thanks in advance.

Fubar

hauangua 04-04-20 05:52 AM

Quote:

Originally Posted by Fubar2Niner (Post 2660017)
@fifi

If you wouldn't mind extending that offer mate. I'll take it :salute:

Many thanks in advance.

Fubar

@fifi
+1 :)

Fifi 04-04-20 06:05 AM

Ok, here it is: http://www.mediafire.com/file/9k00yz...or_GWX.7z/file

For use with:
FixAllSubGWX
TKSS18 German U-Boats Compilation 1
TKSS18 German U-Boats Compilation 2
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat Compilation Waterstream Fix
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)

Activate on top of all :up:

Fubar2Niner 04-04-20 06:19 AM

@fifi

Many thanks shipmate:up:

Now to try learn how to do this myself ;)

Best regards.

Fubar

hauangua 04-04-20 06:23 AM

Quote:

Originally Posted by Fifi (Post 2660040)
Ok, here it is: http://www.mediafire.com/file/9k00yz...or_GWX.7z/file

For use with:
FixAllSubGWX
TKSS18 German U-Boats Compilation 1
TKSS18 German U-Boats Compilation 2
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat Compilation Waterstream Fix
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)

Activate on top of all :up:

Thanks fifi :saluto:

Fifi 04-04-20 06:49 AM

If you are using the German U Boat FUMO fix SNS, here is a new one with GWX values : http://www.mediafire.com/file/vyt3ub...NS_GWX.7z/file

Just because this fix use also a sensor.dat file...now it is adjusted for GWX.

Activate last as this order:
FixAllSubGWX
TKSS18 German U-Boats Compilation 1
TKSS18 German U-Boats Compilation 2
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat Compilation Waterstream Fix
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
German UBC_FuMO_Fix_SNS_GWX

:Kaleun_Salute:

Fubar2Niner 04-04-20 07:11 AM

@ Fifi

Thank you again mate :Kaleun_Salute:

Regards.

Fubar

John Pancoast 04-04-20 07:52 AM

Quote:

Originally Posted by Fifi (Post 2660015)
Well, on other hand that’s a shame because it’s adding a fantastic looking to GWX :yep:

If you want, i can upload to Mediafire the new sensor.dat adapted for GWX if you need it.

I know I had it installed at one time. But I don't really care about walking the length of the boat (did it a few times, then didn't see the need anymore) or other parts of the mod.
I just use Diving Duck's mod to get the same command room affect as this mod and that works for me.

Fifi 04-04-20 08:13 AM

Quote:

Originally Posted by John Pancoast (Post 2660077)
But I don't really care about walking the length of the boat (did it a few times, then didn't see the need anymore) or other parts of the mod.
.

don’t understand what you mean by walking the length of the boat :06:

Jimbuna 04-04-20 08:20 AM

Quote:

Originally Posted by propbeanie (Post 2659899)
Do we happen to know of someone who could possibly write a script to at least scan the two dat files for a comparison that would be better than using 60+ y.o. human eyes?... may-haps?... :yeah:

Over the years I used to use WinMerge.

propbeanie 04-04-20 08:27 AM

WinMerge is excellent for text files JimBuna, but I'm afraid to use it on binary files since I cannot translate the differences.

@ Fifi: John Pancoast just means stepping through each node and comparing it to the corresponding node in the other file.
:salute:

divemonkie 04-04-20 08:52 AM

Quote:

Originally Posted by Fifi (Post 2660052)
If you are using the German U Boat FUMO fix SNS, here is a new one with GWX values : http://www.mediafire.com/file/vyt3ub...NS_GWX.7z/file

Just because this fix use also a sensor.dat file...now it is adjusted for GWX.

Activate last as this order:
FixAllSubGWX
TKSS18 German U-Boats Compilation 1
TKSS18 German U-Boats Compilation 2
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat Compilation Waterstream Fix
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
German UBC_FuMO_Fix_SNS_GWX

:Kaleun_Salute:

now you've gone and made me happy again.
Thanks Fifi I'm gonna go re-stack and SEE if I cant sink something.

these boats make SHIII and GWX look amazing.

John Pancoast 04-04-20 09:01 AM

Quote:

Originally Posted by Fifi (Post 2660089)
don’t understand what you mean by walking the length of the boat :06:

If I recall you can open the command room hatches and walk the length of the boat in the TSS mods via the shift-f2 key (is that right anyone, can't remember which) and arrow keys.
Like Flakmonkey's work.


All times are GMT -5. The time now is 03:00 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.