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-   -   [WIP] Modern ships (career playable) (https://www.subsim.com/radioroom/showthread.php?t=169977)

Karle94 05-24-12 04:16 PM

Here`s my progress so far:

http://i777.photobucket.com/albums/y...3-11-47-37.jpg

http://i777.photobucket.com/albums/y...3-11-56-78.jpg

http://i777.photobucket.com/albums/y...3-12-08-43.jpg

http://i777.photobucket.com/albums/y...3-12-20-92.jpg

Properly scaled and positioned. Now all I have to do is to seperate some parts and unweld the vertices. I`ll replace the three bladed screw with more modern looking five bladed ones from the Burke.

iowa101 05-24-12 04:42 PM

That looks fantastic, I can't wait, Maybe you could also put her in as a replacement for the destroyers on British and American side??

Karle94 05-26-12 07:24 AM

So I have a working ship with working weapons and working radars. now all I need to do is to test the ship in battle conditions.

http://i777.photobucket.com/albums/y...4-09-32-12.jpg

http://i777.photobucket.com/albums/y...4-09-41-13.jpg

iowa101 05-26-12 09:08 AM

Oh it's looking mighty fine, when she up for download? Would love to put her through her paces.

Karle94 05-26-12 09:28 AM

Type 45, baptised in fire.

First ship-to-ship fight. My radars picked up a Japanese task force about 400 km out, thanks to the SAMPSON. I turned and went in until I could spot em. It was a clear and beautiful night. I slowed down to 1/3. I launched a Harpoon on the leading ship, a Furutaka class heavy cruiser. Twenty seconds later I launched another Harpoon on a second ship, another Furutaka. Both Harpoons hit and both ships sank. Launched a Harpoon on the third ship, a Kuma class light cruiser. This one hit a Furutaka as it was sinking. I launched a second one, and it hit. The ship didn`t sink right away, but sank a few minutes later. I launched a Harpoon on the fourth and last ship, another Kuma class. It missed. I engaged it with the 4.5 inch guns. It was not until then that they spotted me. They fired and scored no hits. My shells were either slightly too short, slightly too long or right on. I launched a Harpoon. It would have hit if it weren`t for them sinking due to the 4,5 inch gun. My conclusion is: If you don`t get hit you can sink any ship the game will put into your crosshair. By "sniping" from long distances with missiles, any encounters are survivable with reasonable margin.

iowa101 05-26-12 09:31 AM

Nice engagement there mate, make sure to put up a link, I want to take on Yamato lol. just for fun of course!

Karle94 05-26-12 09:51 AM

Do you guys want a lot of extra stuff like on the Arleigh Burke or just the Type 45 as it`s supposed to be?

iowa101 05-26-12 09:55 AM

Depends, what is this nice extra stuff :06::06:

Karle94 05-26-12 10:02 AM

Quote:

Originally Posted by yoshida-kun (Post 1889424)
Depends, what is this nice extra stuff :06::06:

Extra weapons, some better, some experimental. Better radar, for example: The S1850M is a slightly modified Smart-L. There is a Smart-L in testing that has a range of 800 km instead of 400. Look at the Arleigh Burke for some of the weapons that will be provided. The Bofors 57mm, the Otobreda 76mm super rapid ect... There is a 155mm gun in development for the Type 45. It too might be included.

iowa101 05-26-12 10:04 AM

Sounds fantastic, I would love to see all those added. Good work mate :yeah:

Karle94 05-26-12 10:05 AM

Quote:

Originally Posted by yoshida-kun (Post 1889429)
Sounds fantastic, I would love to see all those added. Good work mate :yeah:

Then I`ll go right at it.

iowa101 05-26-12 10:09 AM

Karle's the man with a plan!

Franklin Van Valkenburg 05-26-12 11:00 AM

Question: I've got your Arleigh Burke on my copy and I have to fight manually. I'd like to be able to hurl into a convoy at flank speed and start unleashing everything on multiple targets, but as soon as I go to the TDC my deck gun stops. When I call the crew to battle stations and order them to man the guns and fire at will, nothing happens. Is this something on my end or is the Burke not modded to allow a CO to sit back and watch his destroyer unleash fury?

iowa101 05-26-12 11:03 AM

I haven't downloaded her yet myself, will do so now and test see if I get the same problem OK

Karle94 05-26-12 11:10 AM

Quote:

Originally Posted by Franklin Van Valkenburg (Post 1889449)
Question: I've got your Arleigh Burke on my copy and I have to fight manually. I'd like to be able to hurl into a convoy at flank speed and start unleashing everything on multiple targets, but as soon as I go to the TDC my deck gun stops. When I call the crew to battle stations and order them to man the guns and fire at will, nothing happens. Is this something on my end or is the Burke not modded to allow a CO to sit back and watch his destroyer unleash fury?

That problem has been fixed. I have not yet released the new verison of the Burke.


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