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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [WIP] Diesel room interior (https://www.subsim.com/radioroom/showthread.php?t=160385)

Toni 02-14-10 03:12 PM

sorry, i didnīt have seen that,

Thank you

verte 02-14-10 03:34 PM

Quote:

Originally Posted by grimes (Post 1267844)
Please make the next release without all the excessive food. Just do it with the GWX 3 Gold amount of food (its there but not so much and not in the way of everything.

I've told them many times, but they don't listen ;)

Anyway, really great work! I must still test the performance.

iambecomelife 02-14-10 03:46 PM

I am experiencing very slow camera speeds when I press Shift+F2 to explore the interior. This is distinct from a low-framerate stutter - the camera pans smoothly, but just extremely slowly. It's been torture for me, because I just love all the little details that have been added! Any thoughts?

E8400 Core 2 Duo at 3.6 GHZ

4GB DDRAM

Radeon 5850

Pistitom 02-14-10 03:49 PM

Grimes, how did You delete all the food ? I'd like to do that, but don't know what to delete...THX a lot

CaptainNemo12 02-14-10 04:05 PM

Didn't DD's OH mod include the feature that will make the food disappear slowly as you progress more and more into the patrol?

Trollus 02-14-10 04:11 PM

Problem
 
Hi,

It's an amazing mod, I've waited for it for a long time. Finally, when it's been released, I can't make it work. I install it via JSGME. Other installed mods:
-GWX 3.0
-GWX 16 km atmosphere
-GWX open hatch mod
-MFM Beta 4.1
-<some additional ships>

installation goes well, then I start the game, choose a single mission, VII type uboat, and still nothing, there's no way to open a hatch, in free camera mode there's a dark space behind it. What am I doing wrong? Please, help me guys, it would be great to visit the rest of my boat:)

piri_reis 02-14-10 04:12 PM

Quote:

Originally Posted by iambecomelife (Post 1267933)
I am experiencing very slow camera speeds when I press Shift+F2 to explore the interior. This is distinct from a low-framerate stutter - the camera pans smoothly, but just extremely slowly. It's been torture for me, because I just love all the little details that have been added! Any thoughts?

No need to use shift-f2 for free cam anymore, click anywhere on the floor to the same. See how that works.

Edit: Dang nevermind, I thought this was DD_OpenHatch thread, just realized the diesel room is released! :haha: Downloading ASAP !

JCWolf 02-14-10 04:23 PM

Quote:

Originally Posted by Trollus (Post 1267959)
Hi,

It's an amazing mod, I've waited for it for a long time. Finally, when it's been released, I can't make it work. I install it via JSGME. Other installed mods:
-GWX 3.0
-GWX 16 km atmosphere
-GWX open hatch mod
-MFM Beta 4.1
-<some additional ships>

installation goes well, then I start the game, choose a single mission, VII type uboat, and still nothing, there's no way to open a hatch, in free camera mode there's a dark space behind it. What am I doing wrong? Please, help me guys, it would be great to visit the rest of my boat:)


Read my post:

http://www.subsim.com/radioroom/show...&postcount=314


Also Flack says to uninstall via JSGME any other Open H versions cause this mod includes it already!


So uninstall the Mod plus the GWX OH mod and then install this one again.

tomfon 02-14-10 04:26 PM

Quote:

Originally Posted by Trollus (Post 1267959)
Hi,

It's an amazing mod, I've waited for it for a long time. Finally, when it's been released, I can't make it work. I install it via JSGME. Other installed mods:
-GWX 3.0
-GWX 16 km atmosphere
-GWX open hatch mod
-MFM Beta 4.1
-<some additional ships>

installation goes well, then I start the game, choose a single mission, VII type uboat, and still nothing, there's no way to open a hatch, in free camera mode there's a dark space behind it. What am I doing wrong? Please, help me guys, it would be great to visit the rest of my boat:)

Isn't this mod only compatible with WAC?

JCWolf 02-14-10 04:30 PM

Quote:

Originally Posted by tomfon (Post 1267969)
Isn't this mod only compatible with WAC?

And were did you read that?

No mate, no...I am running it with GWX Gold.:03:

lucagaeta 02-14-10 04:35 PM

hi
Files downloaded at 21.30 and immediately made first tests
I must say that it is a feast for the eyes
really nice

Pc pc features used
CPU Intel E5300 @ 4 GHz
2 gb ram
ATI HD4870 X2
positioning the most critical point because of the workload (engine room, next door room electric motors, looking towards CR.)
Original FM = 40 FPS
FM + open CT = 35 FPS
FM + open CT (sense food) = 38/39 FPS

The tests were made fog parameter increased from 11 mt. to 25 meters (to have more visibility now from CR can look at the engine room just clouded

Regards,
Luca

tomfon 02-14-10 04:37 PM

Quote:

Originally Posted by JCWolf (Post 1267974)
And were did you read that?

No mate, no...I am running it with GWX Gold.:03:

Here.
http://www.subsim.com/radioroom/show...&postcount=216

I guess i'm missing sthg(?)

EDIT. I'm certainly missing sthg...http://www.subsim.com/radioroom/show...&postcount=221
It is GWX3 compatible.

lucagaeta 02-14-10 04:43 PM

Quote:

Originally Posted by iambecomelife (Post 1267933)
I am experiencing very slow camera speeds when I press Shift+F2 to explore the interior. This is distinct from a low-framerate stutter - the camera pans smoothly, but just extremely slowly. It's been torture for me, because I just love all the little details that have been added! Any thoughts?

E8400 Core 2 Duo at 3.6 GHZ

4GB DDRAM

Radeon 5850

Hi

The camera is slow to ascelta not for the FPS is only a problem of setting

Regards,
luca

iambecomelife 02-14-10 04:43 PM

Never mind! I found out what the problem was - with stock SH3 I was in the habit of holding down the SHIFT key as I floated through the sub - once you release the shift key, you move at an acceptable rate.

Excellent work! :D

I know you were frustrated about adding human figures, but how about placing some crewmembers under blankets in the bunks? That way you would only have to include maybe a head and hands underneath a spherical object. Regardless of what you decide to do, great job.

piri_reis 02-14-10 04:48 PM

Beautiful work ! :salute:
The textures, lighting, and everything is looking great, I think I'll be sleeping back at the bunks for a while instead of my little room, at least till the phantom starts pumping!

No FPS load at all here, 45-65+fps throughout

3Ghz Core2duo, 4GB RAM, 9800GT, 1680x1050, WinXP
Mods: GWX3, Uninstalled DD_OH, enabled ACM_GUI on top of this mod and my tweaked camera file. Seems to work flawless, I'll do more tests, and report back anything unusual.

Great work Flak, thank you! Take your time for the animated version.
And guys please read the README, some answers are there.

BTW; Lots of food :up: We even need some back in the other compartments.


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