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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

TheDarkWraith 06-21-10 06:18 PM

Quote:

Originally Posted by sober (Post 1425020)

good bug report. This is due to my error in Page navigation map. I updated the function but forgot to update the function call in page navigation map. I'll fix this and issue another bug fix version :up:

TheDarkWraith 06-21-10 06:30 PM

Quote:

Originally Posted by LeBabouin (Post 1425012)
Here's the saved journal and I didn't change anything in the option file, didn't even opened it yet.

Also, selecting the mission, the objective map was not draggable. I let the game running in external view for about one hour but didn't get any other message.

First off, thank you for sending the ship's journal record of this. It has some key information in it for helping me find the python error that you experienced sometimes.
You must be using the files I sent to you via PM. They included the bug of nav map not draggable. If you would please download the latest version of the mod, v3.0.7 (if you aren't using it already), and also install the debugging mod after it that you can find at this post: http://www.subsim.com/radioroom/show...postcount=3225

The debugging mod will help me figure out why you're automatic mast height isn't working, if it isn't. If yours is working then there's no need to download the debugging mod.

Thanks for your patience also. I know it's frustrating getting errors popping up on your screen but I will eventually figure them out and get them fixed :up:

After you install the latest version of the mod, let me know if you still get the error when you click on the intro video please.

TheDarkWraith 06-21-10 08:45 PM

ok, I think I finally figured out the problem some users are having with the automatic mast height. It's an encoding problem caused by myself. This makes perfect sense since anyone using English has no problems - others using different languages have problems. I'm going to release v3.0.8 here soon using the 'new' way of getting the mast heights from the files. Hopefully users of different languages will get automatic mast height data working finally :yeah:

Got the encoding correct. Now the user's language special characters are displayed (and more importantly every ship has a mast height just like english users have). Here is using the German files:
http://www.subsim.com/radioroom/pict...pictureid=2278

THE_MASK 06-21-10 08:51 PM

Quote:

Originally Posted by TheDarkWraith (Post 1425038)
good bug report. This is due to my error in Page navigation map. I updated the function but forgot to update the function call in page navigation map. I'll fix this and issue another bug fix version :up:

Does this report come up because i have debug scripts commented out in the SH5 folder in my documents .

TheDarkWraith 06-21-10 09:09 PM

Quote:

Originally Posted by sober (Post 1425122)
Does this report come up because i have debug scripts commented out in the SH5 folder in my documents .

no. The error would be thrown no matter what due to the nature of it.

Dieselglock 06-21-10 09:17 PM

Taking pictures for recon mission
 
Sorry if this has been covered, could not find anything in this thread by searching. Can you take pictures when on a recon mission. Great mod by the way.

TheDarkWraith 06-21-10 09:22 PM

Quote:

Originally Posted by Dieselglock (Post 1425136)
Sorry if this has been covered, could not find anything in this thread by searching. Can you take pictures when on a recon mission. Great mod by the way.

That's a great question and I'm not sure of the answer because I don't know what the conditions required are by the game to take pictures. You can certainly use WEPS-->Torpedo Attack-->Take photo to take pictures. You'll know whether you're 'allowed' to take the photo or not if the picture shown is blank or not.

TheDarkWraith 06-21-10 09:39 PM

v3.0.8 released. I'm hoping this is the fix for users whose automatic mast height wasn't working. See post #1 for details.

I only need one confirmation from someone whose automatic mast height wasn't working before that it is working. Even if it still doesn't work please let me know :yep: You'll know it doesn't work also because of the debugging message it will add to your messagebox if there's an error with the automatic mast height.

Johndb 06-21-10 11:56 PM

Mast Height
 
First of all, Thank you TDW for all the work done on the UI.
If it wasn't for you and all the other wonderful modders out there I probably would have stopped playing this game.:yeah:
Yes, I also had problems with the automatic mast height. Where the mast height always showed 0.0. To use the Stadmeter I always had to manually change this value first.
I decided to do a clean install with the latest patches and install the UI.
The automatic setting of the mast height works 100% now.
I can not explain what changed.
Thanks once again for all the effort.:salute:

TheDarkWraith 06-22-10 12:04 AM

Quote:

Originally Posted by Johndb (Post 1425207)
First of all, Thank you TDW for all the work done on the UI.
If it wasn't for you and all the other wonderful modders out there I probably would have stopped playing this game.:yeah:
Yes, I also had problems with the automatic mast height. Where the mast height always showed 0.0. To use the Stadmeter I always had to manually change this value first.
I decided to do a clean install with the latest patches and install the UI.
The automatic setting of the mast height works 100% now.
I can not explain what changed.
Thanks once again for all the effort.:salute:

what version of the UIs mod are you using? v3.0.8?

EDIT:

Updated Spanish menu.txt by b3rnard0c for v3.0.8: http://www.filefront.com/16826479/Ne...yb3rnard0c.7z/

Updated Italian menu.txt by Mithrandir for v3.0.8: http://www.filefront.com/16826545/Ne...ithrandir.zip/

Updated Russian menu.txt by Sukhoi for v3.0.8: http://www.filefront.com/16826587/Ne...u-bySukhoi.7z/

Johndb 06-22-10 01:32 AM

I am using version 3.04 at the moment.
But everything started working fine when i did a clean install and used version 3.0 at that time.

TheDarkWraith 06-22-10 01:46 AM

Quote:

Originally Posted by Johndb (Post 1425231)
I am using version 3.04 at the moment.
But everything started working fine when i did a clean install and used version 3.0 at that time.

can I get you to try v3.0.8? I'm assuming your using the English version of the game?

Meldric 06-22-10 02:35 AM

I have had the following issue (again: sorry, if that has been covered before):

When I use the CrashDive-Button, my boat is surfacing... a very bad thing facing a number of enemy destroyers... I am using stock keyboard layout (with one little correction for the "Engines stopp" command that is not working for me in stock).

Meldric

Johndb 06-22-10 07:02 AM

Ver 3.08
 
Tried Ver 3.08 and the stadmeter also works fine.
Maybe this may make sense to You.:sunny:
Originally I was running silent Hunter with english voice pack and english text with Ver 2.90 of Your UI.
Here I was experiencing the problem where the mast height always 0.0 and needed to manually insert the mast height before doing a stadmeter reading.
While waiting for the Ver 3.0 release I decided to do a clean install.
Stormys DBSM 5.1 mod was the main reason as it needed the German voice pack.
I did a custom install with english text and subtitles using the german voice pack.
Installed version 2.90 UI and wow there it was the automatic mast height was working properly.
From then on I have not had a problem with the mast height.

I hope this helps.

Stormfly 06-22-10 07:36 AM

Quote:

Originally Posted by Johndb (Post 1425344)
Stormys DBSM 5.1 mod was the main reason as it needed the German voice pack.

where to find version 5.1 of this ? :hmmm::woot:


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