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man, what a terrific spectacle you and TDW have prepared for us. I almost fell down of my chair when I saw your screenies for the first time! :up: Quote:
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Found another webpage covering the last days of Gryf: :salute:
http://ww2eagles.blogspot.it/2012/09...-orp-gryf.html Notable information: - On 1st september Gryf carried 290 mines: half of her maximum capacity; - The two German destroyers which attacked Gryf an Wicher while moored at Hel port, were commanded by the Rear Admiaral Günther Lütjens in person; - The attack started at 7:00 AM; - The same day, the first and the second air raids were by Ju 97B Stukas (first attack at 09:00 AM); - The third and fourth raids were by He 59 seaplanes (we don't have them in game :hmmm:), and they startet respectively at 16:00 and 17:25. |
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CTD in first mission
Hi,
Finally decided to give SH5 another try after quite some time. I added a few mods, but my game crashed every time during my first mission. See my list of mods: http://img854.imageshack.us/img854/5364/capturegypd.png Could someone help figuring out what is going wrong? :wah: Even if I only use NewUIs_TDC_7_3_0 and OHII_Full it crashed every time. Thanks in advance for any help |
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SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch .../... FX_Update_0_0_21_ByTheDarkWraith AI_sub_crew_1_0_2_TheDarkWraith NewUIs_TDC_7_3_0_ByTheDarkWraith NewUIs_TDC_7_3_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_3_0_RadCapTools_0_2_alpha Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_patch1 IRAI_0_0_39_Inertia_Damage .../... OPEN HORIZONS II_full v2.1 OHIIv2.1 test patch2 Full OHIIv2.2 changes only OH II Minefield map for TDWs Ui .../... and my mod last. :D:D:D:D:D . |
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Also I downloaded IRAI_0_0_39_ByTheDarkWraith_patch1, but when I unpack it, it's calles IRAI_0_0_39_ByTheDarkWraith, so it overwrites the original. Do I have to rename it to IRAI_0_0_39_ByTheDarkWraith_patch1? |
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Can you go here :-C:\Ubisoft\Silent Hunter 5\data\Applications and run the apps "SH5 Validator" + "JSGME mod validator" Copy and paste the reports here (wrapped in # (code) tags) Code:
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During what mission this happens? I don't recommend installing new mods as Macardigan suggested, before current issue will be solved.. @ Macardigan IRAI_0_0_39_Inertia_Damage should be installed together with TDW Ship Inertia only.. Many people have had CTDs using TDW Ship Inertia on new campaign start.. The same with AI_sub_crew_1_0_2_TheDarkWraith. OHIIv2.2 not released yet.. |
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ou yeah:rock: |
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AI_sub_crew_1_0_2_TheDarkWraith IRAI_0_0_39_Inertia_Damage OHIIv2.2 changes only The first two can only exacerbate the existing issues with CTDs.. |
NewUIs_TDC_7_3_0 and OHII_Full together seem to work now with no other mods installed.
I guess now I will have to test which mod makes my game crash. And I have to learn how to aim torpedo's again, all my torpedo's miss at the moment :wah: |
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OHII v2.2(beta) only changes <---works. I know it's not full. Not in the main thread of the mod OHII. :D In all cases ship_inertia cuts the sound of ships by the hydrophone. Exceptionally cause CTD's because this mod lower value "eng_power" within the .sim files. This causes the vessel engine braking force does not have an impact instantaneously after torpedo, making actual speed reduction upon impact. This is not a source of conflict with another mod installed. And here it is to help Gillian, not to see who of the two is right. |
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This mod (IRAI_0_0_39_Inertia_Damage) was made only for using with TDW Ship Inertia.. Quote:
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