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Beautiful shots, well done. :yeah::yeah: awesome mod.
Rich |
Honestly, screw the "lighter nights" option, i've heard stories of captains shooting at shadows of ships against the horizon, and with no moon (is lighting in this mod affected by moon phase?) im sure it would be amazingly dark at night.
I dont even mind how you can see the bow wave a bit in the dark. if i'm not incorrect the ships wake and bow churn up a certain amount of bioluminecent plankton that "glow" a bit, leaving a slightly-visible trail around the ship at night that you can see even if you cant make out a hull. SH5 Is realistic by accident! :rotfl2: |
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http://img405.imageshack.us/img405/8...snosolight.jpg |
I found the fog far more unsettling. i did put in the default fog distance, but got a CTD not long thereafter. maybe unrelated? game looks awesome.
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Is this mod compatible with AilRain and AilClouds?
Also, when I have this installed with Nodamn Halos mod, it says there is a conflict |
Also, though it didn't notify me of an override, the effects of Detailed Caustics on the sub are no longer there..
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AilClouds is essentially included in the mod already. The clouds.cfg is different though. I can't describe it exactly why, but I liked AilClouds better, so I just installed it over the top of Env 2.2, but other than a few settings it's already in Env 2.2 essentially.
Rain had files that were more in confilct. I haven't looked into integrating that one yet, but I kind of want to. AilRain rocks. :) The Halos mod broke because of lights.cfg. Use WinMerge to compare the lights files, and just make whatever changes you need to. |
All you have to do to get rid of the halos is change the following in Environment_2.2/data/cfg/lights.cfg:
[InteractiveObjectsHighlight] Spread=0 <-----Make these two numbers zero like this Blend=0 <------Make these two numbers zero like this ColorR=0.58 ColorG=0.47 ColorB=0.23 This text block is third from the top, can't miss it. |
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OK, sorry for multiple posts.. but I am now sailing along in the Carribean and it is 00:12 and.. I still have good visibility? I was waiting for some pitch black sailing. But it seems as if there is still stock visibility at night.
Edit: Ok I will put AilClouds on top of this.. how bad are the conflicts between AilRain and Env.2.2? Also SteelViking, I just loaded No Damn Halos over top of this and there are no halos.. (Could this be why my night time is so light out???) |
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W_Clear, or whoever is managing this mod now: Would you consent to this being put into part of a larger Compilation mod, as i said in another thread on this forum?
I'm looking to assemble several mods in a large easy for new people to install "Community Mod pack", and full, prominent credit would be given to you and the other mod authors involved. Would you be willing to help the community by allowing your mod to be used? |
I have also bright night problem. I see stars, but no moon. Still I can see clearly around and I see moonlight (or some light trail) reflecting from the water. No interfearing mods, atleast JSGME didn't report.
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Steel, I implemented the changes you said and.. still a bright night. Also, to add insult to injury theres those damn speech bubbles too -.-
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I did change the numbers and the halos are no longer there (i am no longer runner no damn halos mod) however the speech bubbles are there (RUINING SCREENSHOTS :wah: )
However, my night is still very light out, when I took a look at kylanias photos and video his night was veery dark. |
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:salute: Or open the HumanDialogIndicator.dds from the no halo mod in a program like gimp or paint.net. Ctrl+A, Ctrl+X and then save the file to data\Textures\TNormal\tex. Name it exactly like the original file. |
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