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Every surface vessel and AI sub would need adjusting. There are over 160 wake producing units in GWX. Unfortunately, it isn't a viable option for us as a result... and as the extended wakes generate a repeating graphic overlay, there would most likely be a performance deficit associated with it. |
Nice skin. Is that a Stuka?
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If you both are talking about the screenie on side 15 it is a Bf 109 E Kind regards:up: |
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:) |
Agreed however are you saying a type 7 is less stable then a PT boat? or British S boat sub?
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Regarding AI subs manning their DG's in rough weather... the code for enemy AI crews is obviously not as fleshed out as the player U-boat AI crew. If you aren't happy with what we do, you can mod it yourself or use something else. Whatever makes you happy.:up: :up: :up: |
Hi guys!
Sorry I just have a quick request and I hope someone can help me. I have been playing with the grey tails enabled buy replacing the GWX2.0 contline.tga with the the one from GWX1.03 (actually a member here helped me do it, but I can't remember who), well anyway.... now I changed my mind and would like to get rid of them again.... :oops: Could someone please provide me with the GWX2.0 contline.tga file. cheers! |
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Minor problem I encountered. I was being hounded by a V&W class who ended up losing it's D/C racks (saw it on in free view prior to me doing angles and dangles and after I caught my breath, I peeked again and the D/C crew and racks were gone). Since he no longer is a threat I decided to add some tonnage and fired a snap shot at 400 meters. It CTD on impact. Three times now. Love your work, just wondering is it me or a minor problem with the mod. Thanks much.:cool: The armed trawler fix is last mod installed in the sequence.
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Then he blew my nice little IID to pieces. :cry: |
Flying Boats :)
Hi, I recently had a run in with an early war ASW unit. After evading it for awhile it managed to depth charge itself to smithereens - nothing unusaual in that ... however the force of the explosion was so powerful that the ship was lifted out of the water an flung skyward. When it fell back into the sea it entered a perpetual loop where it kept reappearing from the sky and falling into the water. Meanwhile the debris scattered around it. The loop continued until the ship officially 'sank' and I turned away and resumed my course.:D
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...is it ready yet?
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