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Would make for an excellent Christmas present. :D
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Thanks. Sudo |
I'm running RFB, RSRD, OM 720. Just noticed the props on the Balao are turning the wrong way. Known issue?
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Christmas is coming early this year. :lol:
Good job :up: to all involved. Your efforts are much appreciated and eagerly anticipated. :yep: |
I better get my #ss back to port then!:yep:
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Deck gun problems
Hi, I'm new to SH4, but I decided to start with RFB since the damage model is so much more realistic. It's interesting so far but I've been having a couple of weird issues with the deck gun. The first is that I can't get the deck gun to de-mast small craft or really show any damage detail at all in RFB. When I try the artillery training mission from RFB in vanilla 1.5, I can knock the masts off the sampans and the small freighter, but I can't do this, even with direct hits, in RFB. This really takes a lot of the visual interest out of attacking small craft, as they appear to be in perfect condition until they sink (sometimes small fires or cargo tossed overboard, but that's it). Is there a way of fixing this?
The other thing that was bothering me was that some of the deck gun models in RFB have the viewfinder in the immediate center of the zoomed-out view, concealing the crosshair/center of the screen. This renders the zoomed-out view basically worthless and makes targeting in high seas somewhat ridiculous (zooming into the viewfinder for a split second to make sure the target is still there and then zooming out to adjust elevation, etc). Is there a way to alter this so I can see what I'm shooting at without using the viewfinder? Thanks!! |
WELCOME ABOARD!:sunny:
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Just started using RFB myself and am loving it. Just one issue so far, I wasn't paying attention and ran into shallow waters just as planes were spotted. I went to put men on the AA guns but the dials are blocking the spots (yes I read the manual), so I looked up the key to hide the interface and its the numpad delete key :x. I'm playing on a laptop with no number pad. What can I do?
edit: It's not too bad, I can still drag them into the spots over the dial and can remove them by finding them on the crew list. |
No Torpedos
Well, here's an interesting one:
I took Grouper out for her 2nd war patrol, Oct-Nov '42. I was assigned the patrol area NW of the Bismark Sea (I forget the name). I headed down to Tulagi where I topped off with fuel. Upon heading out of Tulagi, I noticed I had no torpedo reserves - just the ones in the tubes. I sank a couple of ships and headed home, to Midway. I ended the patrol, docked, etc. I started my 3rd war patrol, Dec '42 - Jan '43 of the Bungo Straits. After getting there, I saw I had ZERO torpedos. I found this out as I was completing an approach on a merchantman. What did I screw up ? Mods are, in order: RFB-1.52 RSRDC_RFB_V575 RSRDC_V5xxx_Patch1 OpsMonsun_V705 OMv705_to_V720 FooFighters Hi Res Skins with black and grey |
manually reload your torps, b4 heading out to sea
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Christmas is Friday:hmmm: I was a good boy this year!:haha:
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I no longer have spots to put the crew on on the deck gun after getting a new gun :cry:
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