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I might have found the solution for the TypeII problem! It seems that a crash happens if the TypeII is declared as a "docked ship", I opened the TypeII layer on the mission editor and added 2 waypoints to both TypeII's inside Kiel and deselected the docked ship option and voilà! I could start a new Total_Germany career without crashes.
Just don't ask me why this happens! :) |
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The lifeboat error is nagging at me Please try deleting that from the roster or installing this mod:- SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 |
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I think you have already visited the following Wikipedia links: :03: General information on WWII Polish Navy: http://en.wikipedia.org/wiki/Polish_Navy#World_War_II http://en.wikipedia.org/wiki/List_of...y#World_War_II http://en.wikipedia.org/wiki/Polish_...battle_in_1939 http://en.wikipedia.org/wiki/Polish_...ld_War_II#Navy Early operations involving the Polish Navy: http://en.wikipedia.org/wiki/Operation_Peking http://en.wikipedia.org/wiki/Worek_Plan http://en.wikipedia.org/wiki/Battle_of_the_Danzig_Bay http://en.wikipedia.org/wiki/Battle_of_Gdynia http://en.wikipedia.org/wiki/Battle_of_Hel http://en.wikipedia.org/wiki/Orze%C5%82_incident |
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Could you send me your edited TypeII.mis? I'm too lazy to learn how ME2 works.. and still haven't learned how to work with this tool :oops:.. Thanks for the solution found :up: |
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If I have already installed this mod, do I still need any fix? |
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Sure. Just copy this to the Total_Germany folder, and make sure you have Total_Germany.pj without the TypeII layer commented out. http://www.mediafire.com/?ga1mgxt5a4pmmad I just did this for the Kiel harbor, maybe if you approach other harbors with docked TypeIIs there will be a crash. Try to start a new campaign and see if it works. It's working here, tested many times. |
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Well, seems everything fine with Polish ships and Baltic Operation (new view).. See below - http://s19.postimg.org/cruzbbj7j/SH5...7_03_23_07.jpg . http://s19.postimg.org/7uheq7h8f/SH5...7_03_23_27.jpg . http://s19.postimg.org/4owszzym7/SH5...7_03_23_44.jpg . http://s19.postimg.org/hiuutcc1r/SH5...7_03_25_57.jpg Baltic Operation completed - http://s19.postimg.org/ffkfloc8v/SH5...7_03_22_28.jpg I came to the Danzig Bay on the night of August 31 to September 1.. dived to 30 meters.. up to periscope depth at 6 AM.. the whole Bay was full by British destroyers.. two German Schleswig-Holstein were near the Hela (is this OK?).. one Polish sub (at least I think that was Polish sub).. then several Polish DDs were spawned near the Danzig.. status - docked.. it was just a massacre :shifty:.. |
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http://upload.wikimedia.org/wikipedi...Plan_worek.png Quote:
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Lifeboats and CTDs
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There are too many to reply to each one, but I will tomorrow:yep: Re-lifeboat error - not sure I will check on this soon /QUOTE] Quote:
Why is Poland the only **Country** in the OHII v2.1 data\roster\**Country**\sea folder to have LifeBoatLarge.cfg and LifeboatSmall.cfg? (no other mods installed for testing).:timeout::timeout: Could these be the cause all of CTDs? Hasn't mods been created in the past that creates lifeboat survivors once the main ship is destroyed?:salute::up: Coincidentally, these LifeBoat**name**.cfg files in OHII v2.1 have the same file dates (about 5/06/2011) as LightmapTextureName=data/Sea/NLifeBoat The mod SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 has most countries listed in the folder data\roster\**Country**\sea using LifeBoatLarge.cfg and LifeboatSmall.cfg files. SH5Lifeboat_Wooden ver. 0.2 only uses LifeBoatLarge.cfg with dates around 03/13/2013 for most countries listed in data\roster\**Country**\sea. The lifeboat**.cfg file are missing the files referenced inLightmapTextureName=data/Sea/NLifeBoat****etc. Added SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 mod and now SH5 validator has less errors, 2 were lifeboat***.cfg line # 7 issues.Time to run a game and see if it loads with less mods installed. |
Game finally loaded, sank a ship, No CTD
Modlist
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Accurate German Flags Shorter modlist at least got my game loaded for first time at v2.1. Hopefully SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 fixes CTDs for others that have talked about lifeboats. SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 fixed errors in my validator log now that I finally understood what what was missing. Post right before this one explains it. I fixed other errors stated in past recent posts from SH5 validator log,too. http://www.subsim.com/radioroom/show...postcount=2912 http://www.subsim.com/radioroom/show...postcount=2914 All were found in various campaign.cfg. could be from larger mod soup. Later to test what mod was causing game not even to load. |
Help
Hello guys, I just downloaded OHII and now playing baltic mission, then something strange happened to me. I have sunk 2 polish ship, 1 sweden ship, and yet the mission still says "0 ship sunk". Here is the screenshot http://puu.sh/2HXc7.jpg
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Hi Scümbagfuhrer:salute: As far as we know there are only a few options for why this may happen. If you have patched your exe with TDWs patcher - do not apply the orbiter fix The ships sunk are not within or the correct type for the campaign - yours look ok:up: You must also launch your game with the uplay launcher (no cracked exe):03: |
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